Player Matchup

Cthulhu
Cthulhu
attilafreak6969
Cthulhu
Level 39
God Stats
26W - 8L
1,688 SR
Queue Stats
66W - 48L
1,612 Elo+
Party 2
Scylla
Scylla
belovèd
Scylla
Level 114
God Stats
14W - 10L
1,681 SR
Queue Stats
394W - 244L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
doktordekay
Gilgamesh
Level 119
God Stats
12W - 4L
1,648 SR
Queue Stats
393W - 244L
1,647 Elo+
Party 2
Team Averages
Level 91
1,672 SR
1,635 Elo+

VS

Team Averages
Level 123
1,449 SR
1,501 Elo+
Rama
Rama
Gefy
Rama
Level 158
God Stats
0W - 1L
1,286 SR
Queue Stats
10W - 15L
1,461 Elo+
Solo
Cliodhna
Cliodhna
XansRus
Cliodhna
Level 109
God Stats
0W - 5L
1,562 SR
Queue Stats
26W - 39L
1,533 Elo+
Party 1
Sobek
Sobek
itszephyrr
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
8,750
795
7,703
11,626
6,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
belovèd
Scylla
14
7 / 0 / 6
8,852
805
12,618
5,948
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
doktordekay
Gilgamesh
11
2 / 1 / 10
7,611
692
7,239
15,649
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gefy
Rama
10
1 / 4 / 0
6,624
602
8,976
9,698
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
XansRus
Cliodhna
11
0 / 6 / 1
6,512
592
7,131
9,698
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
10
0 / 4 / 1
6,862
624
5,456
12,403
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
Gefy
Rama
1
4
0
0.25
L
Cliodhna
XansRus
Cliodhna
0
6
1
0.08
W
5
0
9
9.5
W
Scylla
belovèd
Scylla
7
0
6
10
W
Gilgamesh
doktordekay
Gilgamesh
2
1
10
7
L
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
21,563
33,223
Taken
31,799
16,433
Mitigated
17,475
16,094
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gefy
Rama
8,976
7,793
0
420
9,698
3,267
0
6,296
2,856
0
20,948
L
Cliodhna
XansRus
Cliodhna
7,131
539
0
676
9,698
3,671
0
6,341
2,827
0
27,830
W
7,703
223
1,541
5,429
11,626
6,506
99
1,138
10,488
18,159
0
W
Scylla
belovèd
Scylla
12,618
1,727
0
2,668
5,948
1,993
165
1,619
4,329
38,248
0
W
Gilgamesh
doktordekay
Gilgamesh
7,239
961
0
6,456
15,649
7,934
281
2,987
12,662
0
13,440
L
Sobek
5,456
663
0
2,686
12,403
10,537
0
7,366
4,360
10,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
19,998
125
Minions Killed
90
6
Camps Cleared
4
736,979
Distance Traveled
596,922
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,624
602
43
4
0
187,293
2
L
Cliodhna
6,512
592
40
4
4
210,572
5
W
Cthulhu
8,750
795
35
3
1
262,891
2
W
Scylla
8,852
805
80
7
4
222,300
2
W
Gilgamesh
7,611
692
10
1
1
251,788
1
L
Sobek
6,862
624
7
1
0
199,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role