Player Matchup

Hera
Hera
Ayrrhart
Hera
Level 78
God Stats
27W - 12L
1,661 SR
Queue Stats
447W - 247L
1,655 Elo+
Party 1
Bastet
Bastet
Mikepc
Bastet
Level 18
God Stats
10W - 8L
1,482 SR
Queue Stats
122W - 97L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Pikartist01
Kukulkan
Level 9
God Stats
20W - 4L
1,833 SR
Queue Stats
20W - 4L
1,773 Elo+
Party 1
Bellona
Bellona
Shihouin_Senpai
Bellona
Level 28
God Stats
33W - 10L
1,807 SR
Queue Stats
323W - 169L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
aljubori
Erlang Shen
Level 29
God Stats
9W - 5L
1,632 SR
Queue Stats
441W - 245L
1,668 Elo+
Party 1
Team Averages
Level 32
1,683 SR
1,655 Elo+

VS

Team Averages
Level 36
1,575 SR
1,517 Elo+
Bacchus
Bacchus
Eli5h47969
Bacchus
Level 8
God Stats
2W - 1L
1,592 SR
Queue Stats
20W - 12L
1,684 Elo+
Solo
Discordia
Discordia
J4x50nruss311
Discordia
Level 26
God Stats
2W - 2L
1,817 SR
Queue Stats
147W - 128L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Presssurre
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 2
Ganesha
Ganesha
Resiliency44
Ganesha
Level 15
God Stats
85W - 89L
1,465 SR
Queue Stats
94W - 106L
1,446 Elo+
Solo
Thor
Thor
Why-_-Me341
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 1 / 23
11,558
1,051
15,447
5,738
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mikepc
Bastet
19
9 / 0 / 21
12,761
1,160
19,905
10,133
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Pikartist01
Kukulkan
19
9 / 0 / 14
11,646
1,059
16,581
3,499
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 20
11,599
1,054
16,069
14,084
15,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
aljubori
Erlang Shen
18
9 / 0 / 21
11,385
1,035
20,548
14,359
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eli5h47969
Bacchus
15
2 / 11 / 1
9,602
873
12,206
20,955
9,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
J4x50nruss311
Discordia
16
2 / 7 / 0
9,714
883
9,923
14,668
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Presssurre
Jormungandr
15
1 / 3 / 2
9,400
855
8,017
15,285
13,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Resiliency44
Ganesha
15
0 / 6 / 3
9,708
883
4,668
22,513
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 15 / 2
9,174
834
7,286
21,943
8,655
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
13
42
Kills
5
5
Deaths
42
99
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
23
16.5
L
Bacchus
Eli5h47969
Bacchus
2
11
1
0.23
L
Discordia
J4x50nruss311
Discordia
2
7
0
0.29
W
Bastet
Mikepc
Bastet
9
0
21
19.5
W
Kukulkan
Pikartist01
Kukulkan
9
0
14
16
L
Jormungandr
Presssurre
Jormungandr
1
3
2
0.67
L
Ganesha
Resiliency44
Ganesha
0
6
3
0.25
W
10
4
20
5
L
0
15
2
0.07
W
Erlang Shen
aljubori
Erlang Shen
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,550
Damage
42,100
47,813
Taken
95,364
29,597
Mitigated
55,914
3,564
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,447
3,214
277
627
5,738
2,125
0
3,914
1,638
34,134
0
L
Bacchus
Eli5h47969
Bacchus
12,206
1,636
108
752
20,955
9,389
0
7,433
13,220
20,923
0
L
Discordia
J4x50nruss311
Discordia
9,923
424
159
204
14,668
5,420
0
4,347
10,125
31,834
0
W
Bastet
Mikepc
Bastet
19,905
5,145
0
0
10,133
3,396
0
7,485
2,533
0
35,732
W
Kukulkan
Pikartist01
Kukulkan
16,581
878
0
74
3,499
1,308
0
2,398
917
44,134
0
L
Jormungandr
Presssurre
Jormungandr
8,017
1,058
0
0
15,285
13,164
0
6,207
8,754
26,693
0
L
Ganesha
Resiliency44
Ganesha
4,668
250
0
1,041
22,513
19,286
0
7,873
14,136
14,541
0
W
16,069
2,856
0
533
14,084
15,447
0
10,313
3,409
10,200
17,619
L
7,286
1,247
0
0
21,943
8,655
0
8,219
13,347
0
26,463
W
Erlang Shen
aljubori
Erlang Shen
20,548
12,132
0
2,053
14,359
7,321
0
9,614
4,502
0
24,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,949
Gold Earned
47,598
199
Minions Killed
150
8
Camps Cleared
6
1,113,630
Distance Traveled
945,724
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,558
1,051
54
5
1
199,556
0
L
Bacchus
9,602
873
21
2
3
192,752
0
L
Discordia
9,714
883
39
4
1
178,635
0
W
Bastet
12,761
1,160
39
4
2
252,281
1
W
Kukulkan
11,646
1,059
87
8
3
215,273
0
L
Jormungandr
9,400
855
48
4
1
213,651
0
L
Ganesha
9,708
883
0
0
0
193,031
0
W
Bellona
11,599
1,054
16
1
1
194,592
0
L
Thor
9,174
834
42
4
1
167,655
1
W
Erlang Shen
11,385
1,035
3
0
1
251,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role