Player Matchup

Mulan
Mulan
Ahminous
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 155L
1,556 Elo+
Solo
Nemesis
Nemesis
Blesment
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GerbrandtNZ
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
arehslaValshera
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Cerberus
Cerberus
leonblood
Cerberus
Level 11
God Stats
2W - 1L
1,878 SR
Queue Stats
2W - 4L
1,395 Elo+
Solo
Team Averages
Level 10
1,576 SR
1,411 Elo+

VS

Team Averages
Level 15
1,506 SR
1,369 Elo+
Thanatos
Thanatos
ForlornCub913
Thanatos
Level 18
God Stats
9W - 13L
1,442 SR
Queue Stats
68W - 88L
1,375 Elo+
Party 2
Neith
Neith
RayzarAssassin
Neith
Level 6
God Stats
1W - 1L
1,323 SR
Queue Stats
24W - 26L
1,270 Elo+
Party 2
Terra
Terra
SeaChip
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Bellona
Bellona
Swolcomb
Bellona
Level 29
God Stats
7W - 3L
1,647 SR
Queue Stats
97W - 101L
1,517 Elo+
Solo
Sol
Sol
jack_10312002
Sol
Level 17
God Stats
15W - 9L
1,618 SR
Queue Stats
71W - 84L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahminous
Mulan
13
4 / 3 / 0
7,898
527
9,805
14,464
6,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Blesment
Nemesis
6
1 / 5 / 0
5,372
358
272
6,007
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
GerbrandtNZ
Xbalanque
9
3 / 7 / 0
6,079
405
3,899
9,225
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
8
1 / 9 / 1
5,877
392
4,267
7,761
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
leonblood
Cerberus
10
2 / 0 / 1
6,366
424
2,568
8,106
5,406
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ForlornCub913
Thanatos
13
6 / 1 / 2
8,408
561
5,669
9,945
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 5
6,995
466
5,910
6,280
1,857
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
SeaChip
Terra
11
4 / 2 / 5
7,967
531
2,909
10,332
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Swolcomb
Bellona
14
2 / 3 / 2
8,338
556
7,254
11,720
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
10 / 2 / 3
9,261
617
6,021
8,616
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
11
Kills
23
24
Deaths
12
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ahminous
Mulan
4
3
0
1.33
L
Nemesis
Blesment
Nemesis
1
5
0
0.2
W
Thanatos
ForlornCub913
Thanatos
6
1
2
7
L
Xbalanque
GerbrandtNZ
Xbalanque
3
7
0
0.43
W
1
4
5
0.88
W
Terra
SeaChip
Terra
4
2
5
3.25
W
Bellona
Swolcomb
Bellona
2
3
2
1
L
Kukulkan
1
9
1
0.17
W
10
2
3
5.75
L
Cerberus
leonblood
Cerberus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
27,763
45,563
Taken
46,893
18,569
Mitigated
27,055
9,326
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ahminous
Mulan
9,805
3,038
0
6,189
14,464
6,330
0
1,712
12,752
0
49,075
L
Nemesis
Blesment
Nemesis
272
107
0
674
6,007
1,993
0
1,436
4,571
0
13,078
W
Thanatos
ForlornCub913
Thanatos
5,669
1,875
0
10,231
9,945
4,264
100
276
9,629
0
63,655
L
Xbalanque
GerbrandtNZ
Xbalanque
3,899
1,298
0
701
9,225
2,440
0
1,941
7,284
0
20,394
W
5,910
3,163
0
1,123
6,280
1,857
640
1,643
4,607
0
32,109
W
Terra
SeaChip
Terra
2,909
962
302
3,043
10,332
9,168
391
2,662
7,516
15,265
0
W
Bellona
Swolcomb
Bellona
7,254
3,291
0
4,014
11,720
9,332
0
0
11,720
0
46,424
L
Kukulkan
4,267
1,037
0
0
7,761
2,400
0
2,687
5,074
15,621
0
W
6,021
2,559
0
5,078
8,616
2,434
2,852
1,790
6,586
52,163
0
L
Cerberus
leonblood
Cerberus
2,568
321
0
1,762
8,106
5,406
0
1,154
6,952
19,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
40,969
226
Minions Killed
366
0
Camps Cleared
0
1,143,287
Distance Traveled
1,360,870
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,898
527
89
6
0
246,570
2
L
Nemesis
5,372
358
25
2
0
185,933
0
W
Thanatos
8,408
561
98
7
0
327,140
0
L
Xbalanque
6,079
405
39
3
0
231,178
1
W
Neith
6,995
466
52
3
0
204,155
0
W
Terra
7,967
531
28
2
0
254,615
0
W
Bellona
8,338
556
95
6
0
288,157
0
L
Kukulkan
5,877
392
27
2
0
228,099
0
W
Sol
9,261
617
93
6
0
286,803
0
L
Cerberus
6,366
424
46
3
0
251,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role