Player Matchup

Zhong Kui
Zhong Kui
BalkanGodX
Zhong Kui
Level 27
God Stats
11W - 9L
1,359 SR
Queue Stats
105W - 107L
1,399 Elo+
Solo
Ymir
Ymir
IBeefy
Ymir
Level 11
God Stats
2W - 3L
1,661 SR
Queue Stats
120W - 159L
1,557 Elo+
Party 2
Medusa
Medusa
IqYakhi
Medusa
Level 20
God Stats
3W - 6L
1,272 SR
Queue Stats
73W - 77L
1,449 Elo+
Solo
Loki
Loki
Rototh
Loki
Level 8
God Stats
14W - 25L
1,500 SR
Queue Stats
118W - 137L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Vampirya666
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,431 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,467 Elo+

VS

Team Averages
Level 16
1,587 SR
1,451 Elo+
Bellona
Bellona
Divix1
Bellona
Level 12
God Stats
8W - 6L
1,582 SR
Queue Stats
42W - 35L
1,515 Elo+
Solo
Ymir
Ymir
HimGosuck
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
LoFabrino
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Arachne
Arachne
S4MURAJ
Arachne
Level 17
God Stats
10W - 7L
1,734 SR
Queue Stats
57W - 53L
1,375 Elo+
Party 1
Neith
Neith
Sebospl
Neith
Level 23
God Stats
26W - 21L
1,619 SR
Queue Stats
35W - 36L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BalkanGodX
Zhong Kui
14
3 / 0 / 0
8,037
574
7,357
8,796
5,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
IBeefy
Ymir
11
2 / 2 / 11
7,574
541
4,769
8,268
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
IqYakhi
Medusa
13
4 / 2 / 9
7,747
553
11,191
9,244
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Rototh
Loki
15
12 / 0 / 2
9,061
647
6,477
5,064
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 5
6,808
486
3,515
4,541
1,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Divix1
Bellona
12
0 / 4 / 0
7,060
504
6,078
14,537
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
1 / 5 / 3
6,445
460
4,033
10,327
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 3 / 0
4,937
353
960
2,718
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
S4MURAJ
Arachne
11
3 / 4 / 0
6,829
488
4,057
10,371
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sebospl
Neith
11
2 / 6 / 3
6,588
471
7,442
9,047
2,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
6
6
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BalkanGodX
Zhong Kui
3
0
0
3
L
Bellona
Divix1
Bellona
0
4
0
0
L
Ymir
1
5
3
0.5
W
Ymir
IBeefy
Ymir
2
2
11
3.75
W
Medusa
IqYakhi
Medusa
4
2
9
4.25
L
0
3
0
0
W
Loki
Rototh
Loki
12
0
2
13
L
Arachne
S4MURAJ
Arachne
3
4
0
0.75
L
Neith
Sebospl
Neith
2
6
3
0.58
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
22,570
35,913
Taken
47,000
19,589
Mitigated
24,221
11,225
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BalkanGodX
Zhong Kui
7,357
2,099
0
5,762
8,796
5,790
2,024
0
8,796
50,550
0
L
Bellona
Divix1
Bellona
6,078
1,753
0
5,126
14,537
9,458
0
8,450
6,087
0
46,724
L
Ymir
4,033
801
0
866
10,327
8,141
0
2,540
7,787
10,008
0
W
Ymir
IBeefy
Ymir
4,769
1,061
0
691
8,268
7,093
172
1,608
6,660
23,505
0
W
Medusa
IqYakhi
Medusa
11,191
6,346
0
2,524
9,244
3,179
588
1,911
7,333
0
57,005
L
960
352
0
152
2,718
618
0
1,118
1,600
8,087
0
W
Loki
Rototh
Loki
6,477
2,343
0
1,646
5,064
2,243
59
573
4,451
0
43,032
L
Arachne
S4MURAJ
Arachne
4,057
2,812
0
1,530
10,371
3,289
0
2,126
8,245
0
38,920
L
Neith
Sebospl
Neith
7,442
5,012
0
1,436
9,047
2,715
0
1,559
7,488
0
37,003
W
3,515
406
42
560
4,541
1,284
1,109
718
3,680
29,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
31,859
360
Minions Killed
257
0
Camps Cleared
0
1,308,640
Distance Traveled
1,132,891
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,037
574
110
8
0
232,399
2
L
Bellona
7,060
504
100
7
0
275,468
1
L
Ymir
6,445
460
9
1
0
259,364
1
W
Ymir
7,574
541
44
3
0
280,634
0
W
Medusa
7,747
553
85
6
0
278,273
5
L
Ra
4,937
353
14
1
0
78,450
0
W
Loki
9,061
647
75
5
0
296,017
1
L
Arachne
6,829
488
67
5
0
288,295
2
L
Neith
6,588
471
67
5
0
231,314
4
W
Nu Wa
6,808
486
46
3
0
221,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role