Player Matchup

Anubis
Anubis
FinneseOG
Anubis
Level 38
God Stats
36W - 27L
1,491 SR
Queue Stats
100W - 88L
1,392 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Psyk
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 176L
1,443 Elo+
Party 1
Fenrir
Fenrir
SubLimeGobln
Fenrir
Level 55
God Stats
37W - 15L
1,589 SR
Queue Stats
104W - 89L
1,391 Elo+
Party 3
Athena
Athena
Yeetis
Athena
Level 112
God Stats
18W - 16L
1,491 SR
Queue Stats
214W - 228L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
ekaj206
Sun Wukong
Level 46
God Stats
11W - 6L
1,591 SR
Queue Stats
41W - 49L
1,422 Elo+
Party 1
Team Averages
Level 71
1,532 SR
1,417 Elo+

VS

Team Averages
Level 46
1,507 SR
1,363 Elo+
Cthulhu
Cthulhu
PapiShinobi
Cthulhu
Level 27
God Stats
6W - 3L
1,343 SR
Queue Stats
127W - 144L
1,355 Elo+
Party 2
Chaac
Chaac
Rivalxrayy
Chaac
Level 58
God Stats
11W - 5L
1,541 SR
Queue Stats
406W - 407L
1,377 Elo+
Party 2
Izanami
Izanami
ToBy-v22
Izanami
Level 68
God Stats
8W - 9L
1,574 SR
Queue Stats
246W - 296L
1,312 Elo+
Solo
Hel
Hel
bigchungas22
Hel
Level 49
God Stats
8W - 8L
1,500 SR
Queue Stats
192W - 230L
1,328 Elo+
Party 4
Cliodhna
Cliodhna
rabicoco31
Cliodhna
Level 28
God Stats
15W - 12L
1,577 SR
Queue Stats
209W - 190L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FinneseOG
Anubis
12
5 / 0 / 4
7,391
616
5,670
5,668
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Psyk
Ah Muzen Cab
9
1 / 0 / 1
5,651
471
2,924
4,947
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
6 / 1 / 0
6,979
582
5,372
6,947
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Yeetis
Athena
8
0 / 0 / 4
5,602
467
5,212
11,320
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
ekaj206
Sun Wukong
11
0 / 2 / 1
6,266
522
2,402
7,228
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PapiShinobi
Cthulhu
8
0 / 0 / 0
5,373
448
4,504
7,276
4,112
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
12
1 / 1 / 2
6,604
550
5,477
8,853
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ToBy-v22
Izanami
8
0 / 3 / 0
5,063
422
2,923
5,392
1,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 0
5,149
429
2,459
6,775
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
rabicoco31
Cliodhna
11
2 / 3 / 0
6,399
533
7,222
8,709
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
FinneseOG
Anubis
5
0
4
7
L
Cthulhu
PapiShinobi
Cthulhu
0
0
0
0
W
Ah Muzen Cab
Psyk
Ah Muzen Cab
1
0
1
1.5
L
Chaac
1
1
2
2
W
Fenrir
6
1
0
6
L
Izanami
ToBy-v22
Izanami
0
3
0
0
W
Athena
Yeetis
Athena
0
0
4
2
L
0
5
0
0
W
Sun Wukong
ekaj206
Sun Wukong
0
2
1
0.25
L
Cliodhna
rabicoco31
Cliodhna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
22,585
36,110
Taken
37,005
14,723
Mitigated
14,549
13,340
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FinneseOG
Anubis
5,670
109
0
3,984
5,668
2,804
536
1,220
4,448
34,087
0
L
Cthulhu
PapiShinobi
Cthulhu
4,504
994
76
1,465
7,276
4,112
0
2,619
4,657
13,229
0
W
Ah Muzen Cab
Psyk
Ah Muzen Cab
2,924
970
0
2,058
4,947
1,321
0
1,187
3,760
0
30,423
L
Chaac
5,477
471
0
5,639
8,853
5,294
0
0
8,853
0
34,438
W
Fenrir
5,372
1,527
0
2,698
6,947
2,258
0
211
6,652
0
30,900
L
Izanami
ToBy-v22
Izanami
2,923
2,333
0
712
5,392
1,419
1,240
1,907
3,485
0
30,500
W
Athena
Yeetis
Athena
5,212
1,478
1,005
2,045
11,320
5,335
0
4,345
6,975
15,374
0
L
2,459
407
524
2,463
6,775
1,458
0
3,723
3,052
22,764
0
W
Sun Wukong
ekaj206
Sun Wukong
2,402
131
0
1,550
7,228
3,005
712
0
6,528
0
31,215
L
Cliodhna
rabicoco31
Cliodhna
7,222
860
0
2,468
8,709
2,266
0
2,633
6,076
0
39,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
28,588
277
Minions Killed
289
0
Camps Cleared
0
1,133,219
Distance Traveled
1,103,659
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,391
616
64
5
0
211,986
1
L
Cthulhu
5,373
448
20
2
0
240,500
0
W
Ah Muzen Cab
5,651
471
59
5
0
201,034
0
L
Chaac
6,604
550
71
6
0
227,364
0
W
Fenrir
6,979
582
62
5
0
248,180
0
L
Izanami
5,063
422
81
7
0
181,525
0
W
Athena
5,602
467
22
2
0
245,117
2
L
Hel
5,149
429
45
4
0
211,649
1
W
Sun Wukong
6,266
522
70
6
0
226,902
0
L
Cliodhna
6,399
533
72
6
0
242,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role