Player Matchup

Bellona
Bellona
DivinaBandit
Bellona
Level 8
God Stats
5W - 6L
1,491 SR
Queue Stats
9W - 10L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
TaruBandit
Jormungandr
Level 114
God Stats
2W - 1L
1,519 SR
Queue Stats
6W - 2L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
anabanana01
Tsukuyomi
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Sol
Sol
justagamethrower
Sol
Level 15
God Stats
5W - 4L
1,475 SR
Queue Stats
103W - 100L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zT QueenBree257
Morgan Le Fay
Level 27
God Stats
47W - 25L
1,729 SR
Queue Stats
182W - 173L
1,571 Elo+
Solo
Team Averages
Level 36
1,588 SR
1,463 Elo+

VS

Team Averages
Level 18
1,425 SR
1,417 Elo+
Medusa
Medusa
FancyUnicornx
Medusa
Level 17
God Stats
0W - 4L
1,130 SR
Queue Stats
33W - 50L
1,267 Elo+
Solo
Chronos
Chronos
IDK9091
Chronos
Level 12
God Stats
1W - 1L
1,683 SR
Queue Stats
14W - 7L
1,604 Elo+
Solo
Amaterasu
Amaterasu
MadMonkeyng
Amaterasu
Level 28
God Stats
9W - 4L
1,650 SR
Queue Stats
155W - 119L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
SCARFACE7282
Sun Wukong
Level 5
God Stats
8W - 10L
1,150 SR
Queue Stats
12W - 15L
1,256 Elo+
Solo
Ah Puch
Ah Puch
TONYTONE63
Ah Puch
Level 29
God Stats
19W - 18L
1,513 SR
Queue Stats
47W - 40L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DivinaBandit
Bellona
20
3 / 6 / 18
15,871
992
11,657
33,034
30,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
TaruBandit
Jormungandr
20
5 / 2 / 19
16,547
1,034
29,964
28,520
38,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
anabanana01
Tsukuyomi
20
4 / 11 / 14
14,266
892
9,249
24,444
8,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 13 / 15
16,608
1,038
37,532
32,936
10,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
zT QueenBree257
Morgan Le Fay
20
7 / 2 / 17
16,427
1,027
40,833
20,663
10,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
16,064
1,004
20,604
29,715
10,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
IDK9091
Chronos
20
3 / 2 / 7
13,607
850
5,409
6,141
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MadMonkeyng
Amaterasu
20
6 / 5 / 15
16,331
1,021
25,452
44,559
37,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SCARFACE7282
Sun Wukong
20
8 / 12 / 13
16,392
1,025
30,271
33,897
16,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
TONYTONE63
Ah Puch
20
9 / 2 / 17
18,106
1,132
52,040
21,346
9,206
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
96
27
Kills
34
34
Deaths
27
83
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
DivinaBandit
Bellona
3
6
18
2
L
8
6
10
2.17
L
Chronos
IDK9091
Chronos
3
2
7
3.25
L
Amaterasu
MadMonkeyng
Amaterasu
6
5
15
2.7
L
Sun Wukong
SCARFACE7282
Sun Wukong
8
12
13
1.21
L
Ah Puch
TONYTONE63
Ah Puch
9
2
17
8.75
W
Jormungandr
TaruBandit
Jormungandr
5
2
19
7.25
W
Tsukuyomi
anabanana01
Tsukuyomi
4
11
14
1
W
8
13
15
1.19
W
Morgan Le Fay
zT QueenBree257
Morgan Le Fay
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,235
Damage
133,776
139,597
Taken
135,658
99,468
Mitigated
76,059
19,799
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DivinaBandit
Bellona
11,657
1,584
2,312
2,411
33,034
30,874
0
21,138
11,896
1,366
29,709
L
20,604
14,546
343
4,324
29,715
10,352
0
24,814
4,585
0
51,161
L
Chronos
IDK9091
Chronos
5,409
864
0
835
6,141
2,143
0
4,329
1,664
15,371
0
L
Amaterasu
MadMonkeyng
Amaterasu
25,452
9,201
0
3,383
44,559
37,482
0
36,263
7,761
15,978
30,383
L
Sun Wukong
SCARFACE7282
Sun Wukong
30,271
8,784
411
5,009
33,897
16,876
0
22,965
10,562
0
50,726
L
Ah Puch
TONYTONE63
Ah Puch
52,040
61
0
2,760
21,346
9,206
0
18,526
2,622
119,268
0
W
Jormungandr
TaruBandit
Jormungandr
29,964
6,388
0
480
28,520
38,671
0
8,532
19,988
83,919
0
W
Tsukuyomi
anabanana01
Tsukuyomi
9,249
1,788
0
393
24,444
8,795
0
13,593
10,851
0
17,732
W
37,532
15,096
0
7,780
32,936
10,642
0
12,945
19,991
66,893
0
W
Morgan Le Fay
zT QueenBree257
Morgan Le Fay
40,833
3,975
265
6,158
20,663
10,486
0
7,565
13,098
84,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,719
Gold Earned
80,500
372
Minions Killed
331
8
Camps Cleared
9
1,568,203
Distance Traveled
1,403,298
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,871
992
46
3
1
351,341
0
L
Medusa
16,064
1,004
54
3
4
298,367
1
L
Chronos
13,607
850
21
1
4
156,509
1
L
Amaterasu
16,331
1,021
45
3
0
341,797
1
L
Sun Wukong
16,392
1,025
45
3
0
286,528
0
L
Ah Puch
18,106
1,132
166
10
1
320,097
0
W
Jormungandr
16,547
1,034
126
8
0
313,648
3
W
Tsukuyomi
14,266
892
21
1
0
273,197
0
W
Sol
16,608
1,038
75
5
6
286,165
0
W
Morgan Le Fay
16,427
1,027
104
7
1
343,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role