Player Matchup

Medusa
Medusa
DGspan
Medusa
Level 13
God Stats
1W - 3L
1,223 SR
Queue Stats
25W - 54L
1,050 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LilJohnnyXmas
Kumbhakarna
Level 87
God Stats
22W - 22L
1,540 SR
Queue Stats
463W - 554L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
chicodarico
Zhong Kui
Level 59
God Stats
10W - 10L
1,598 SR
Queue Stats
243W - 329L
1,428 Elo+
Party 1
Team Averages
Level 53
1,454 SR
1,298 Elo+

VS

Team Averages
Level 6
1,413 SR
1,092 Elo+
Thor
Thor
Kornukopia
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,092 Elo+
Party 2
Ymir
Ymir
WiddleBeakus
Ymir
Level 6
God Stats
0W - 3L
1,239 SR
Queue Stats
0W - 14L
1,092 Elo+
Party 2
Bellona
Bellona
crimsonc4103
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DGspan
Medusa
13
5 / 3 / 13
11,466
674
12,383
8,840
4,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
LilJohnnyXmas
Kumbhakarna
15
6 / 1 / 19
12,431
731
9,653
21,974
24,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
chicodarico
Zhong Kui
16
14 / 2 / 10
13,018
766
31,868
18,659
14,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 0
11,938
702
12,602
19,471
15,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 8 / 5
9,146
538
9,343
23,285
22,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
crimsonc4103
Bellona
13
0 / 9 / 6
9,411
554
7,430
20,303
16,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
6
6
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
DGspan
Medusa
5
3
13
3.83
L
6
8
0
0.75
W
Kumbhakarna
LilJohnnyXmas
Kumbhakarna
6
1
19
15.5
L
0
8
5
0.31
W
Zhong Kui
chicodarico
Zhong Kui
14
2
10
9.5
L
Bellona
crimsonc4103
Bellona
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,904
Damage
29,375
49,473
Taken
63,059
42,652
Mitigated
54,346
13,518
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DGspan
Medusa
12,383
7,450
0
250
8,840
4,041
706
2,048
6,703
0
29,324
L
12,602
4,095
0
1,010
19,471
15,166
0
13,366
6,105
0
29,478
W
Kumbhakarna
LilJohnnyXmas
Kumbhakarna
9,653
2,462
1,030
2,112
21,974
24,230
306
3,857
18,117
22,649
0
L
9,343
2,385
614
899
23,285
22,461
0
15,562
7,723
27,746
0
W
Zhong Kui
chicodarico
Zhong Kui
31,868
4,948
413
9,713
18,659
14,381
1,272
3,616
14,895
62,201
0
L
Bellona
crimsonc4103
Bellona
7,430
2,558
0
236
20,303
16,719
0
12,801
7,502
0
22,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
30,495
121
Minions Killed
103
1
Camps Cleared
2
845,428
Distance Traveled
726,649
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,466
674
43
3
0
252,191
0
L
Thor
11,938
702
37
2
2
248,018
2
W
Kumbhakarna
12,431
731
19
1
1
318,193
1
L
Ymir
9,146
538
29
2
0
222,235
3
W
Zhong Kui
13,018
766
59
3
0
275,044
1
L
Bellona
9,411
554
37
2
0
256,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role