Player Matchup

Mercury
Mercury
GODYO
Mercury
Level 160
God Stats
17W - 12L
1,546 SR
Queue Stats
2,737W - 2,862L
1,448 Elo+
Solo
Anhur
Anhur
Gy_o_
Anhur
Level 159
God Stats
1W - 1L
1,652 SR
Queue Stats
82W - 72L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
HaircutsForSale-
Zhong Kui
Level 120
God Stats
1W - 2L
1,715 SR
Queue Stats
66W - 62L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Half White Boy
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 153L
1,489 Elo+
Solo
Ra
Ra
LonSolo
Ra
Level 149
God Stats
0W - 1L
1,492 SR
Queue Stats
80W - 75L
1,460 Elo+
Solo
Team Averages
Level 139
1,581 SR
1,462 Elo+

VS

Team Averages
Level 109
1,505 SR
1,450 Elo+
Nox
Nox
D-G_U_N_
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,401 Elo+
Solo
Kukulkan
Kukulkan
JollyJoey38672
Kukulkan
Level 121
God Stats
5W - 4L
1,533 SR
Queue Stats
422W - 447L
1,409 Elo+
Solo
Ah Puch
Ah Puch
Octivus
Ah Puch
Level 86
God Stats
3W - 1L
1,497 SR
Queue Stats
72W - 63L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
XazelPR
Jing Wei
Level 69
God Stats
2W - 1L
1,633 SR
Queue Stats
49W - 42L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
weed is natural
Sylvanus
Level 146
God Stats
2W - 3L
1,361 SR
Queue Stats
167W - 153L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GODYO
Mercury
13
0 / 8 / 4
7,819
601
3,747
15,826
15,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Gy_o_
Anhur
16
3 / 7 / 5
9,243
711
11,522
13,829
5,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
15
4 / 5 / 4
8,787
676
13,790
15,076
12,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Half White Boy
Amaterasu
14
3 / 8 / 5
8,276
637
7,362
19,767
13,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 4
9,842
757
13,026
10,397
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 17
10,219
786
6,883
11,219
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
16
2 / 3 / 18
10,043
773
8,958
10,260
4,447
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Octivus
Ah Puch
18
7 / 2 / 17
11,241
865
11,380
10,186
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
XazelPR
Jing Wei
19
17 / 4 / 9
12,416
955
29,147
15,349
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
17
2 / 2 / 23
10,434
803
9,113
20,831
12,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
15
Kills
32
32
Deaths
15
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
L
Mercury
GODYO
Mercury
0
8
4
0.25
L
Anhur
Gy_o_
Anhur
3
7
5
0.79
L
Zhong Kui
4
5
4
1.2
L
Amaterasu
Half White Boy
Amaterasu
3
8
5
0.69
W
Kukulkan
2
3
18
3.67
L
5
4
4
1.75
W
Ah Puch
Octivus
Ah Puch
7
2
17
7.75
W
Jing Wei
XazelPR
Jing Wei
17
4
9
5.38
W
Sylvanus
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,447
Damage
65,481
74,895
Taken
67,845
51,451
Mitigated
34,187
18,158
Healing
34,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,883
466
1,482
1,551
11,219
4,967
886
3,334
7,885
20,243
0
L
Mercury
GODYO
Mercury
3,747
720
376
1,095
15,826
15,489
0
7,300
8,526
0
12,261
L
Anhur
Gy_o_
Anhur
11,522
4,485
1,646
2,051
13,829
5,112
374
7,556
6,273
0
25,010
L
Zhong Kui
13,790
454
280
2,841
15,076
12,144
0
4,437
10,639
26,078
0
L
Amaterasu
Half White Boy
Amaterasu
7,362
1,585
686
1,378
19,767
13,987
0
9,325
10,442
60
9,906
W
Kukulkan
8,958
512
1,949
1,654
10,260
4,447
523
2,647
7,613
25,523
0
L
13,026
1,345
4,399
3,406
10,397
4,719
54
7,716
2,681
27,834
0
W
Ah Puch
Octivus
Ah Puch
11,380
1,312
2,847
3,825
10,186
4,225
811
4,932
5,254
31,896
0
W
Jing Wei
XazelPR
Jing Wei
29,147
21,152
898
1,665
15,349
7,974
2,308
6,688
8,661
0
38,475
W
Sylvanus
9,113
1,337
7,593
11,341
20,831
12,574
586
9,252
11,579
13,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
54,353
136
Minions Killed
130
0
Camps Cleared
0
1,034,798
Distance Traveled
1,141,849
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,219
786
30
2
0
215,100
2
L
Mercury
7,819
601
14
1
0
168,509
1
L
Anhur
9,243
711
36
3
0
211,655
1
L
Zhong Kui
8,787
676
22
2
0
204,602
2
L
Amaterasu
8,276
637
10
1
0
210,656
1
W
Kukulkan
10,043
773
39
3
0
227,979
0
L
Ra
9,842
757
54
4
0
239,376
2
W
Ah Puch
11,241
865
39
3
0
228,373
0
W
Jing Wei
12,416
955
12
1
0
233,452
0
W
Sylvanus
10,434
803
10
1
0
236,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role