Player Matchup

Xbalanque
Xbalanque
GodMaster4562
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,556 Elo+
Solo
Ares
Ares
Motw2222
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 1
Mercury
Mercury
RyderxNZ
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 45L
1,673 Elo+
Solo
Fenrir
Fenrir
VxnomSlays
Fenrir
Level 25
God Stats
4W - 1L
1,872 SR
Queue Stats
28W - 20L
1,594 Elo+
Solo
Kukulkan
Kukulkan
samir_yaujar
Kukulkan
Level 121
God Stats
40W - 26L
1,537 SR
Queue Stats
355W - 397L
1,445 Elo+
Party 1
Team Averages
Level 35
1,582 SR
1,580 Elo+

VS

Team Averages
Level 17
1,540 SR
1,638 Elo+
Ra
Ra
Níck7
Ra
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 66L
1,628 Elo+
Solo
Bellona
Bellona
QCBEAST
Bellona
Level 24
God Stats
3W - 0L
1,691 SR
Queue Stats
14W - 14L
1,666 Elo+
Solo
Sol
Sol
Reactshunz2246
Sol
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,753 Elo+
Solo
Ares
Ares
Seventybuffa
Ares
Level 23
God Stats
6W - 4L
1,568 SR
Queue Stats
60W - 50L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
SixDeafMonkeys
Erlang Shen
Level 27
God Stats
2W - 4L
1,442 SR
Queue Stats
38W - 31L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GodMaster4562
Xbalanque
6
0 / 5 / 0
4,159
378
1,648
5,234
1,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
8
0 / 5 / 0
4,749
432
2,267
8,491
5,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
RyderxNZ
Mercury
12
4 / 3 / 0
6,710
610
6,662
7,288
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
VxnomSlays
Fenrir
10
3 / 3 / 2
6,127
557
5,806
8,547
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
samir_yaujar
Kukulkan
10
0 / 3 / 0
5,742
522
2,254
3,787
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
7 / 1 / 2
8,228
748
7,373
5,312
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
QCBEAST
Bellona
10
0 / 4 / 0
5,814
529
3,003
9,025
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 0 / 3
6,482
589
5,340
4,911
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 0 / 6
6,308
573
1,903
6,578
4,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SixDeafMonkeys
Erlang Shen
10
4 / 2 / 2
6,580
598
4,528
6,864
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
19
19
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GodMaster4562
Xbalanque
0
5
0
0
L
Ares
0
5
0
0
W
Ra
7
1
2
8
W
Bellona
QCBEAST
Bellona
0
4
0
0
W
6
0
3
7.5
L
Mercury
RyderxNZ
Mercury
4
3
0
1.33
W
2
0
6
5
W
Erlang Shen
SixDeafMonkeys
Erlang Shen
4
2
2
2.5
L
Fenrir
VxnomSlays
Fenrir
3
3
2
1.33
L
Kukulkan
samir_yaujar
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
22,147
33,347
Taken
32,690
13,708
Mitigated
19,747
7,732
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GodMaster4562
Xbalanque
1,648
471
0
741
5,234
1,346
0
3,626
1,562
0
11,532
L
Ares
2,267
67
163
1,699
8,491
5,311
0
4,141
4,294
18,032
0
W
Ra
7,373
1,438
707
2,311
5,312
3,266
0
735
4,577
55,663
0
W
Bellona
QCBEAST
Bellona
3,003
1,572
0
3,093
9,025
7,333
0
0
9,025
3,966
22,257
W
5,340
2,672
0
2,611
4,911
1,724
1,530
1,033
3,878
32,872
5,310
L
Mercury
RyderxNZ
Mercury
6,662
3,321
0
2,201
7,288
3,179
0
2,774
4,476
0
43,091
W
1,903
136
433
2,845
6,578
4,487
414
1,659
4,919
17,498
0
W
Erlang Shen
SixDeafMonkeys
Erlang Shen
4,528
2,587
0
2,838
6,864
2,937
58
1,246
5,618
0
30,656
L
Fenrir
VxnomSlays
Fenrir
5,806
2,840
0
2,678
8,547
2,678
0
1,529
6,948
0
27,010
L
Kukulkan
samir_yaujar
Kukulkan
2,254
168
0
250
3,787
1,194
0
2,279
1,438
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
33,412
272
Minions Killed
334
0
Camps Cleared
0
1,000,829
Distance Traveled
1,009,052
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,159
378
20
2
0
137,955
0
L
Ares
4,749
432
30
3
0
203,734
0
W
Ra
8,228
748
123
11
0
216,497
2
W
Bellona
5,814
529
71
6
0
168,176
0
W
Sol
6,482
589
63
6
0
193,853
2
L
Mercury
6,710
610
87
8
0
235,643
0
W
Ares
6,308
573
21
2
0
194,977
4
W
Erlang Shen
6,580
598
56
5
0
235,549
0
L
Fenrir
6,127
557
52
5
0
217,203
1
L
Kukulkan
5,742
522
83
8
0
206,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role