Player Matchup

Da Ji
Da Ji
Gizla0221
Da Ji
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
306W - 204L
1,666 Elo+
Solo
Scylla
Scylla
ValenGOAT
Scylla
Level 67
God Stats
5W - 5L
1,567 SR
Queue Stats
273W - 226L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
Ziagen
Cliodhna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 74L
1,566 Elo+
Solo
Athena
Athena
hxmble
Athena
Level 57
God Stats
6W - 3L
1,806 SR
Queue Stats
312W - 257L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
pepehands69420
Danzaburou
Level 77
God Stats
65W - 46L
1,476 SR
Queue Stats
560W - 511L
1,566 Elo+
Solo
Team Averages
Level 75
1,570 SR
1,602 Elo+

VS

Team Averages
Level 82
1,559 SR
1,565 Elo+
Chaac
Chaac
ASM2WAYBEZ
Chaac
Level 66
God Stats
0W - 3L
1,265 SR
Queue Stats
121W - 115L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
Docterstrang870
Kuzenbo
Level 126
God Stats
0W - 2L
1,415 SR
Queue Stats
103W - 95L
1,545 Elo+
Solo
Medusa
Medusa
Girthasaurus_Rex
Medusa
Level 157
God Stats
109W - 79L
1,623 SR
Queue Stats
329W - 317L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Its Senpai G
Sylvanus
Level 18
God Stats
12W - 10L
1,613 SR
Queue Stats
60W - 50L
1,568 Elo+
Party 2
Thoth
Thoth
iwannaplayjoust
Thoth
Level 45
God Stats
0W - 1L
1,879 SR
Queue Stats
89W - 43L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gizla0221
Da Ji
12
7 / 2 / 3
7,255
726
6,030
7,136
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
ValenGOAT
Scylla
11
1 / 1 / 1
6,053
605
1,412
4,865
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Ziagen
Cliodhna
11
4 / 1 / 1
6,495
650
4,922
5,778
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
hxmble
Athena
10
0 / 2 / 9
5,965
597
3,550
10,058
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pepehands69420
Danzaburou
10
3 / 2 / 3
6,363
636
5,662
5,336
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 5 / 0
5,418
542
4,186
9,647
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
5,013
501
322
4,635
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 3 / 1
6,426
643
7,384
6,882
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Its Senpai G
Sylvanus
10
2 / 4 / 2
6,171
617
5,025
9,186
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 0
5,822
582
1,724
3,211
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
8
8
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
0
0.2
L
0
1
0
0
L
4
3
1
1.5
W
Da Ji
Gizla0221
Da Ji
7
2
3
4.25
L
Sylvanus
Its Senpai G
Sylvanus
2
4
2
0.75
W
Scylla
ValenGOAT
Scylla
1
1
1
1.5
W
Cliodhna
Ziagen
Cliodhna
4
1
1
4.5
W
Athena
hxmble
Athena
0
2
9
2.25
L
1
2
0
0.5
W
Danzaburou
pepehands69420
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
18,641
33,173
Taken
33,561
13,482
Mitigated
15,973
9,939
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,186
697
0
2,799
9,647
5,566
0
258
9,389
0
17,544
L
322
254
0
2,358
4,635
2,234
0
0
4,635
21,532
0
L
7,384
2,764
0
1,507
6,882
2,550
216
1,743
5,139
0
33,998
W
Da Ji
Gizla0221
Da Ji
6,030
2,155
0
3,444
7,136
2,284
0
895
6,200
0
39,313
L
Sylvanus
Its Senpai G
Sylvanus
5,025
2,126
0
3,555
9,186
4,829
129
2,057
7,129
25,792
8,599
W
Scylla
ValenGOAT
Scylla
1,412
81
0
1,431
4,865
1,271
24
1,197
3,668
36,833
0
W
Cliodhna
Ziagen
Cliodhna
4,922
905
0
1,997
5,778
1,810
0
105
5,117
0
28,292
W
Athena
hxmble
Athena
3,550
1,633
0
1,591
10,058
6,519
63
2,540
7,476
21,486
0
L
1,724
270
0
313
3,211
794
0
904
2,307
34,611
0
W
Danzaburou
pepehands69420
Danzaburou
5,662
1,720
0
1,476
5,336
1,598
560
1,462
3,874
0
33,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
28,850
326
Minions Killed
303
0
Camps Cleared
0
1,039,110
Distance Traveled
889,934
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,418
542
31
3
0
182,348
1
L
Kuzenbo
5,013
501
61
6
0
171,677
0
L
Medusa
6,426
643
69
7
0
188,746
8
W
Da Ji
7,255
726
78
8
0
219,178
4
L
Sylvanus
6,171
617
76
8
0
170,513
1
W
Scylla
6,053
605
78
8
0
192,336
3
W
Cliodhna
6,495
650
56
6
0
209,562
3
W
Athena
5,965
597
33
3
0
216,789
1
L
Thoth
5,822
582
66
7
0
176,650
2
W
Danzaburou
6,363
636
81
8
0
201,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role