Player Matchup

Loki
Loki
Silver III
KING CRYPT0
Loki
Silver III
Level 104
God Stats
2W - 1L
1,730 SR
Queue Stats
33W - 43L
1,034 MMR
Party 1
Ares
Ares
Silver I
Monimonimony
Ares
Silver I
Level 82
God Stats
2W - 1L
1,676 SR
Queue Stats
18W - 16L
1,442 MMR
Party 1
He Bo
He Bo
Silver III
Stelio Kontos13
He Bo
Silver III
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
34W - 47L
944 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,666 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,550 SR
1,113 MMR
Agni
Agni
Silver III
EsunPedri
Agni
Silver III
Level 59
God Stats
1W - 3L
1,495 SR
Queue Stats
111W - 146L
1,138 MMR
Solo
Chiron
Chiron
Silver II
JonJonesisGOAT
Chiron
Silver II
Level 105
God Stats
5W - 6L
1,608 SR
Queue Stats
272W - 302L
1,124 MMR
Solo
Odin
Odin
Silver I
slickrikdaruler_
Odin
Silver I
Level 150
God Stats
25W - 28L
1,545 SR
Queue Stats
633W - 795L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,058
671
7,666
8,296
4,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 9
10,194
680
6,257
18,531
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 5 / 3
10,712
714
11,369
11,565
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KumbhakarnaGilgameshHadesJormungandrBaron Samedi

VS

Bans
ZeusChaacBacchusKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
5 / 5 / 3
9,536
636
9,206
9,624
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 4
9,283
619
11,281
8,989
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 7
8,557
570
6,986
13,250
8,379
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
8
8
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
5
5
3
1.3
L
3
4
4
1.25
W
3
2
8
3.5
W
1
1
9
5.5
W
8
5
3
1.9
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
27,473
38,392
Taken
31,863
29,546
Mitigated
15,504
10,244
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,206
531
2
643
9,624
3,523
25
4,485
5,139
28,641
0
L
11,281
5,498
674
2,201
8,989
3,602
480
5,669
3,320
0
33,313
W
7,666
2,317
0
1,267
8,296
4,935
1,416
3,198
5,098
0
29,994
W
6,257
481
0
4,751
18,531
19,376
561
3,552
14,979
14,790
0
W
11,369
448
0
4,226
11,565
5,235
989
2,912
8,653
44,206
0
L
6,986
686
0
2,070
13,250
8,379
0
7,737
5,513
0
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
27,376
143
Minions Killed
154
8
Camps Cleared
5
757,523
Distance Traveled
734,510
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,536
636
57
4
0
256,233
0
L
Chiron
9,283
619
54
4
2
206,950
2
W
Loki
10,058
671
45
3
1
265,094
4
W
Ares
10,194
680
13
1
1
252,754
1
W
He Bo
10,712
714
85
6
6
239,675
2
L
Odin
8,557
570
43
3
3
271,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role