Player Matchup

Arachne
Arachne
Banzz24
Arachne
Level 27
God Stats
38W - 33L
1,574 SR
Queue Stats
43W - 41L
1,548 Elo+
Solo
Zeus
Zeus
CD4WG23
Zeus
Level 27
God Stats
15W - 21L
1,413 SR
Queue Stats
236W - 274L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
CT Notes
Cthulhu
Level 7
God Stats
5W - 4L
1,556 SR
Queue Stats
12W - 10L
1,586 Elo+
Solo
Chaac
Chaac
DayofThaBeast
Chaac
Level 14
God Stats
1W - 2L
1,555 SR
Queue Stats
12W - 16L
1,489 Elo+
Solo
Neith
Neith
Modockin Slug
Neith
Level 27
God Stats
50W - 58L
1,518 SR
Queue Stats
145W - 189L
1,397 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,491 Elo+

VS

Team Averages
Level 9
1,552 SR
1,464 Elo+
Neith
Neith
Chino092682
Neith
Level 4
God Stats
12W - 12L
1,739 SR
Queue Stats
55W - 51L
1,793 Elo+
Solo
Ymir
Ymir
Horse88
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,433 Elo+
Solo
Medusa
Medusa
SicKZariguella
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Solo
Cliodhna
Cliodhna
anonymousgoon24
Cliodhna
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo
Kukulkan
Kukulkan
pepe_shipuden
Kukulkan
Level 5
God Stats
2W - 4L
1,702 SR
Queue Stats
10W - 20L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Banzz24
Arachne
19
20 / 1 / 13
13,574
1,234
21,861
12,100
6,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
CD4WG23
Zeus
19
10 / 2 / 15
12,323
1,120
20,768
8,312
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
CT Notes
Cthulhu
18
2 / 1 / 22
11,182
1,017
10,870
16,134
18,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 0 / 24
12,514
1,138
12,249
11,744
15,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 1 / 20
11,333
1,030
16,780
7,857
3,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 1
10,004
909
11,691
19,169
6,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Horse88
Ymir
15
0 / 7 / 2
9,371
852
6,053
20,421
23,536
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 13 / 0
10,584
962
12,448
19,227
7,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
15
0 / 10 / 1
8,998
818
7,871
18,103
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
pepe_shipuden
Kukulkan
15
0 / 3 / 2
9,201
836
10,349
10,615
4,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
11
44
Kills
5
5
Deaths
44
94
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Banzz24
Arachne
20
1
13
26.5
W
Zeus
CD4WG23
Zeus
10
2
15
8.75
W
Cthulhu
CT Notes
Cthulhu
2
1
22
13
L
2
11
1
0.23
W
7
0
24
19
L
Ymir
Horse88
Ymir
0
7
2
0.14
W
5
1
20
15
L
3
13
0
0.23
L
Cliodhna
0
10
1
0.05
L
Kukulkan
pepe_shipuden
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,528
Damage
48,412
56,147
Taken
87,535
46,290
Mitigated
49,381
14,966
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Banzz24
Arachne
21,861
19,199
0
5,699
12,100
6,173
0
1,720
10,380
0
31,399
W
Zeus
CD4WG23
Zeus
20,768
3,166
393
2,054
8,312
3,299
0
1,946
6,366
27,723
0
W
Cthulhu
CT Notes
Cthulhu
10,870
1,063
698
110
16,134
18,369
0
5,309
10,825
25,714
0
L
11,691
5,513
0
2,501
19,169
6,991
0
7,950
10,654
0
25,251
W
12,249
2,196
741
4,588
11,744
15,334
0
3,886
7,858
0
29,898
L
Ymir
Horse88
Ymir
6,053
669
0
30
20,421
23,536
0
7,501
12,052
14,996
0
W
16,780
8,121
0
683
7,857
3,115
0
3,541
4,316
0
35,326
L
12,448
5,334
0
772
19,227
7,713
0
5,010
13,752
0
36,091
L
Cliodhna
7,871
1,175
0
197
18,103
7,011
0
5,233
12,623
0
17,504
L
Kukulkan
pepe_shipuden
Kukulkan
10,349
673
0
431
10,615
4,130
0
4,491
5,694
28,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
48,158
186
Minions Killed
169
6
Camps Cleared
0
1,087,383
Distance Traveled
893,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,574
1,234
15
1
5
242,449
0
W
Zeus
12,323
1,120
25
2
0
188,922
0
W
Cthulhu
11,182
1,017
49
4
0
225,922
0
L
Neith
10,004
909
27
2
0
198,109
0
W
Chaac
12,514
1,138
48
4
1
234,530
0
L
Ymir
9,371
852
23
2
0
176,660
0
W
Neith
11,333
1,030
49
4
0
195,560
0
L
Medusa
10,584
962
58
5
0
157,515
0
L
Cliodhna
8,998
818
16
1
0
204,174
0
L
Kukulkan
9,201
836
45
4
0
156,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role