Player Matchup

Hachiman
Hachiman
AthosTheGreat
Hachiman
Level 65
God Stats
95W - 109L
1,506 SR
Queue Stats
368W - 453L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chris41397
Morgan Le Fay
Level 141
God Stats
8W - 6L
1,595 SR
Queue Stats
258W - 287L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Talouss
Gilgamesh
Level 35
God Stats
2W - 3L
1,686 SR
Queue Stats
33W - 37L
1,582 Elo+
Solo
Team Averages
Level 80
1,596 SR
1,522 Elo+

VS

Team Averages
Level 106
1,513 SR
1,491 Elo+
Ao Kuang
Ao Kuang
DarthSyphonous
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 190L
1,532 Elo+
Party 1
Odin
Odin
Randywurdy
Odin
Level 69
God Stats
12W - 23L
1,397 SR
Queue Stats
50W - 82L
1,450 Elo+
Solo
Hachiman
Hachiman
crbilotta
Hachiman
Level 123
God Stats
3W - 4L
1,642 SR
Queue Stats
129W - 143L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AthosTheGreat
Hachiman
16
6 / 3 / 9
11,975
704
13,169
8,808
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Chris41397
Morgan Le Fay
16
7 / 4 / 7
11,968
704
10,254
8,398
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Talouss
Gilgamesh
14
4 / 5 / 11
11,651
685
9,613
17,553
18,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 9 / 3
11,657
686
9,516
18,416
7,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 8
9,798
576
2,023
12,996
11,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
crbilotta
Hachiman
15
5 / 4 / 6
11,227
660
14,102
11,925
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
12
12
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AthosTheGreat
Hachiman
6
3
9
3.5
W
Morgan Le Fay
Chris41397
Morgan Le Fay
7
4
7
2.63
L
Ao Kuang
7
9
3
0.94
L
0
4
8
1
W
Gilgamesh
Talouss
Gilgamesh
4
5
11
1.9
L
Hachiman
crbilotta
Hachiman
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,036
Damage
25,641
34,759
Taken
43,337
25,533
Mitigated
23,690
5,214
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AthosTheGreat
Hachiman
13,169
8,782
0
1,817
8,808
3,291
1,018
3,563
5,245
0
32,313
W
Morgan Le Fay
Chris41397
Morgan Le Fay
10,254
225
0
173
8,398
3,774
1,193
2,899
5,499
38,130
0
L
Ao Kuang
9,516
3,981
0
3,958
18,416
7,833
0
5,964
11,834
26,116
0
L
2,023
185
0
37
12,996
11,610
0
1,676
10,483
0
11,121
W
Gilgamesh
Talouss
Gilgamesh
9,613
2,021
0
3,224
17,553
18,468
567
3,479
14,074
1,840
26,489
L
Hachiman
crbilotta
Hachiman
14,102
7,649
0
0
11,925
4,247
1,672
2,582
8,879
0
54,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
32,682
154
Minions Killed
130
9
Camps Cleared
5
865,460
Distance Traveled
825,973
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,975
704
56
3
3
300,185
6
W
Morgan Le Fay
11,968
704
64
4
2
273,602
0
L
Ao Kuang
11,657
686
35
2
3
264,926
3
L
Odin
9,798
576
27
2
1
293,887
4
W
Gilgamesh
11,651
685
34
2
4
291,673
4
L
Hachiman
11,227
660
68
4
1
267,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role