Player Matchup

Xbalanque
Xbalanque
B1G P0PP4 T
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,356 Elo+
Solo
Terra
Terra
Darckjanson
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Sol
Sol
M-E-N-T-A-L-L-Y
Sol
Level 29
God Stats
3W - 4L
1,523 SR
Queue Stats
65W - 55L
1,436 Elo+
Solo
Hades
Hades
thisgamesucks666
Hades
Level 29
God Stats
1W - 1L
1,660 SR
Queue Stats
103W - 102L
1,472 Elo+
Solo
Thor
Thor
xTKx LEGOLAS
Thor
Level 12
God Stats
34W - 43L
1,450 SR
Queue Stats
36W - 45L
1,376 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,380 Elo+

VS

Team Averages
Level 25
1,475 SR
1,424 Elo+
Horus
Horus
BurningMaple673
Horus
Level 28
God Stats
3W - 5L
1,311 SR
Queue Stats
84W - 104L
1,467 Elo+
Party 1
Sol
Sol
Gloryspren94
Sol
Level 28
God Stats
9W - 7L
1,526 SR
Queue Stats
95W - 107L
1,339 Elo+
Party 1
Fenrir
Fenrir
Mellow Memestar
Fenrir
Level 32
God Stats
25W - 24L
1,549 SR
Queue Stats
138W - 154L
1,491 Elo+
Party 1
Odin
Odin
Surp Sir Ski
Odin
Level 15
God Stats
2W - 2L
1,244 SR
Queue Stats
26W - 31L
1,357 Elo+
Solo
Danzaburou
Danzaburou
xXGAMERXx200328
Danzaburou
Level 22
God Stats
7W - 5L
1,743 SR
Queue Stats
47W - 63L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B1G P0PP4 T
Xbalanque
13
4 / 9 / 6
8,261
486
6,326
12,944
3,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 7
6,663
392
1,480
14,872
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 9 / 7
8,941
526
10,609
15,307
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 4 / 7
9,571
563
9,604
15,183
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 8
6,910
406
1,734
9,086
6,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,212
542
6,241
11,680
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 3 / 11
9,878
581
20,436
15,092
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 4 / 5
10,935
643
17,119
14,465
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 5
8,674
510
3,362
10,284
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xXGAMERXx200328
Danzaburou
13
6 / 3 / 7
9,110
536
5,222
8,230
3,043
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
16
Kills
31
31
Deaths
19
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
B1G P0PP4 T
Xbalanque
4
9
6
0.78
W
4
4
6
1.75
L
0
6
7
0.58
W
6
3
11
3.83
L
5
9
7
0.94
W
14
4
5
4.13
W
1
5
5
0.7
L
7
4
7
2.63
L
0
3
8
1.33
W
Danzaburou
xXGAMERXx200328
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
52,380
67,392
Taken
59,751
32,740
Mitigated
25,123
16,681
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
B1G P0PP4 T
Xbalanque
6,326
1,896
0
1,790
12,944
3,283
0
3,290
9,654
0
30,921
W
6,241
3,132
672
4,172
11,680
7,308
1,991
2,750
8,930
0
32,394
L
1,480
342
1,139
3,250
14,872
11,758
0
4,107
10,765
10,395
0
W
20,436
11,884
0
8,819
15,092
4,836
5,241
7,382
7,710
56,787
0
L
10,609
4,195
0
4,031
15,307
4,000
0
6,118
9,189
40,662
0
W
17,119
5,142
0
5,860
14,465
6,134
0
5,510
8,955
0
61,271
W
3,362
1,409
0
1,512
10,284
3,802
314
3,702
6,582
0
41,339
L
9,604
1,281
377
4,902
15,183
7,573
0
4,683
10,500
44,787
0
L
1,734
0
0
1,192
9,086
6,126
0
2,238
6,848
0
23,202
W
Danzaburou
xXGAMERXx200328
Danzaburou
5,222
2,130
0
1,363
8,230
3,043
3,572
2,349
5,881
0
32,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
47,809
270
Minions Killed
347
0
Camps Cleared
0
1,444,252
Distance Traveled
1,549,172
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,261
486
54
3
0
264,495
1
W
Horus
9,212
542
48
3
0
336,800
6
L
Terra
6,663
392
25
1
0
291,035
3
W
Sol
9,878
581
83
5
0
281,146
3
L
Sol
8,941
526
64
4
0
280,321
0
W
Fenrir
10,935
643
82
5
0
334,152
2
W
Odin
8,674
510
79
5
0
302,912
0
L
Hades
9,571
563
79
5
0
290,436
3
L
Thor
6,910
406
48
3
0
317,965
3
W
Danzaburou
9,110
536
55
3
0
294,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role