Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
lvv1cho-
Discordia
Level 7
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 2
Team Averages
Level 83
1,513 SR
1,548 Elo+

VS

Team Averages
Level 72
1,617 SR
1,342 Elo+
Sylvanus
Sylvanus
NotConformed122
Sylvanus
Level 145
God Stats
2W - 2L
1,851 SR
Queue Stats
129W - 165L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
SavvyMo
Nu Wa
Level 64
God Stats
13W - 18L
1,499 SR
Queue Stats
24W - 44L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
paradigmshift671
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
14 / 2 / 9
10,652
1,065
19,673
8,579
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
 
Hun Batz
12
7 / 1 / 9
9,043
904
9,201
10,417
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
lvv1cho-
Discordia
11
4 / 3 / 10
8,011
801
5,541
4,887
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 6 / 3
7,975
798
6,214
14,905
17,538
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
SavvyMo
Nu Wa
11
3 / 8 / 2
8,104
810
5,953
13,457
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
paradigmshift671
Ah Muzen Cab
10
0 / 11 / 3
6,547
655
1,627
12,177
4,121
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
6
6
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
14
2
9
9.25
W
Hun Batz
 
Hun Batz
7
1
9
11.5
L
Sylvanus
3
6
3
0.75
L
Nu Wa
SavvyMo
Nu Wa
3
8
2
0.5
W
Discordia
lvv1cho-
Discordia
4
3
10
3
L
Ah Muzen Cab
paradigmshift671
Ah Muzen Cab
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
13,794
23,883
Taken
40,539
11,221
Mitigated
26,165
4,265
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
19,673
10,454
0
1,886
8,579
2,829
1,654
4,485
3,915
0
58,026
W
Hun Batz
 
Hun Batz
9,201
3,198
0
1,397
10,417
6,782
400
4,653
5,598
0
24,542
L
Sylvanus
6,214
2,062
1,519
2,998
14,905
17,538
0
1,976
12,704
12,794
0
L
Nu Wa
SavvyMo
Nu Wa
5,953
2,432
182
995
13,457
4,506
0
1,922
11,323
18,691
0
W
Discordia
lvv1cho-
Discordia
5,541
591
0
982
4,887
1,610
442
3,231
1,510
16,865
0
L
Ah Muzen Cab
paradigmshift671
Ah Muzen Cab
1,627
521
0
1,152
12,177
4,121
0
1,038
10,971
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
22,626
167
Minions Killed
63
7
Camps Cleared
1
518,826
Distance Traveled
419,602
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,652
1,065
98
10
3
166,183
1
W
Hun Batz
9,043
904
30
3
3
186,723
0
L
Sylvanus
7,975
798
16
2
0
146,218
2
L
Nu Wa
8,104
810
24
2
1
142,745
0
W
Discordia
8,011
801
39
4
1
165,920
0
L
Ah Muzen Cab
6,547
655
23
2
0
130,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role