Player Matchup

Neith
Neith
Breezy2589
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Achilles
Achilles
Chaderson
Achilles
Level 24
God Stats
10W - 5L
1,622 SR
Queue Stats
28W - 27L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
HarryPotterfan07
Cliodhna
Level 29
God Stats
3W - 9L
1,375 SR
Queue Stats
68W - 74L
1,407 Elo+
Solo
Ares
Ares
Hellomonkee
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
TrashPossum
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Team Averages
Level 12
1,499 SR
1,475 Elo+

VS

Team Averages
Level 18
1,409 SR
1,381 Elo+
Ymir
Ymir
RatchetJebediah
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Sol
Sol
SinNoodle
Sol
Level 28
God Stats
35W - 47L
1,512 SR
Queue Stats
364W - 415L
1,415 Elo+
Solo
Set
Set
TheBagelBurglar
Set
Level 8
God Stats
4W - 5L
1,223 SR
Queue Stats
49W - 40L
1,279 Elo+
Solo
Da Ji
Da Ji
gilberto123lolro
Da Ji
Level 23
God Stats
8W - 8L
1,275 SR
Queue Stats
59W - 61L
1,362 Elo+
Solo
Artemis
Artemis
walle719
Artemis
Level 26
God Stats
15W - 10L
1,536 SR
Queue Stats
42W - 40L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
5 / 0 / 4
6,394
581
7,499
2,091
535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Chaderson
Achilles
13
9 / 0 / 1
7,745
704
8,040
7,052
5,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 3
6,893
627
2,822
5,797
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 7
6,097
554
2,575
5,824
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
3 / 0 / 2
7,450
677
5,655
2,844
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,687
426
1,685
8,265
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
5,234
476
1,266
8,053
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,425
493
2,497
5,991
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,702
427
1,522
6,688
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
walle719
Artemis
7
1 / 6 / 0
4,899
445
4,173
7,172
2,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
23
Kills
1
2
Deaths
23
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
4
7
W
Achilles
Chaderson
Achilles
9
0
1
9.5
W
5
1
3
6.5
W
1
1
7
4.5
L
0
3
0
0
L
0
5
0
0
L
0
4
0
0
W
Scylla
3
0
2
4
L
0
5
0
0
L
Artemis
walle719
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
11,143
23,608
Taken
36,169
12,548
Mitigated
14,962
9,587
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,499
2,917
0
1,244
2,091
535
2,485
83
2,008
0
35,242
W
Achilles
Chaderson
Achilles
8,040
2,751
0
2,979
7,052
5,848
136
0
7,052
0
32,544
W
2,822
210
0
2,544
5,797
1,641
0
83
5,714
0
34,328
W
2,575
284
0
2,271
5,824
3,669
475
1,602
4,222
7,843
0
L
1,685
273
0
581
8,265
5,724
0
1,415
6,850
12,913
0
L
1,266
756
0
1,545
8,053
2,512
536
4,970
3,083
19,692
2,818
L
2,497
976
0
722
5,991
2,026
0
0
5,991
0
24,911
W
Scylla
5,655
841
0
549
2,844
855
46
940
1,904
48,958
0
L
1,522
245
0
822
6,688
2,521
0
257
6,431
0
17,701
L
Artemis
walle719
Artemis
4,173
2,136
0
1,100
7,172
2,179
0
1,588
5,584
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
24,947
310
Minions Killed
211
0
Camps Cleared
0
995,225
Distance Traveled
963,547
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,394
581
72
7
0
172,209
3
W
Achilles
7,745
704
71
6
0
217,515
0
W
Cliodhna
6,893
627
58
5
0
227,149
4
W
Ares
6,097
554
10
1
0
175,254
0
L
Ymir
4,687
426
22
2
0
177,551
0
L
Sol
5,234
476
48
4
0
176,768
0
L
Set
5,425
493
63
6
0
199,747
2
W
Scylla
7,450
677
99
9
0
203,098
1
L
Da Ji
4,702
427
39
4
0
239,387
1
L
Artemis
4,899
445
39
4
0
170,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role