Player Matchup

Sylvanus
Sylvanus
BearKiller743
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Beto3338102
Bellona
Level 16
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo
Geb
Geb
MA21
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Solo
Cliodhna
Cliodhna
NavyCF
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Erlang Shen
Erlang Shen
StarJD3
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,311 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,371 Elo+

VS

Team Averages
Level 60
1,500 SR
1,509 Elo+
Hera
Hera
BonestormDorse
Hera
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
Guy6000
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 2
Izanami
Izanami
Mvp17
Izanami
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 65L
1,586 Elo+
Party 1
Horus
Horus
Triremexd264
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,399 Elo+
Party 1
Serqet
Serqet
bodydropem
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BearKiller743
Sylvanus
15
1 / 2 / 11
9,357
851
2,765
7,493
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Beto3338102
Bellona
15
3 / 2 / 18
9,594
872
5,337
13,639
12,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
MA21
Geb
17
8 / 1 / 18
10,248
932
15,423
13,264
13,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
NavyCF
Cliodhna
17
7 / 2 / 14
10,434
949
12,067
11,334
6,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
StarJD3
Erlang Shen
16
8 / 3 / 15
9,851
896
14,772
12,766
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,122
738
12,761
8,824
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Guy6000
Ratatoskr
12
1 / 7 / 3
8,007
728
5,010
11,619
4,225
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Mvp17
Izanami
17
6 / 3 / 2
9,973
907
16,570
9,597
4,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 4
7,244
659
3,377
12,467
12,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
bodydropem
Serqet
14
2 / 6 / 5
8,097
736
5,571
12,633
4,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
27
Kills
10
10
Deaths
27
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BearKiller743
Sylvanus
1
2
11
3.25
W
Bellona
Beto3338102
Bellona
3
2
18
6
L
1
5
7
0.9
L
Ratatoskr
Guy6000
Ratatoskr
1
7
3
0.36
W
Geb
MA21
Geb
8
1
18
17
L
Izanami
Mvp17
Izanami
6
3
2
2.33
W
Cliodhna
NavyCF
Cliodhna
7
2
14
7
W
Erlang Shen
StarJD3
Erlang Shen
8
3
15
5.17
L
0
6
4
0.33
L
Serqet
bodydropem
Serqet
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,364
Damage
43,289
58,496
Taken
55,140
53,877
Mitigated
28,566
22,226
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BearKiller743
Sylvanus
2,765
1,088
3,457
2,054
7,493
9,069
996
1,514
5,793
10,132
0
W
Bellona
Beto3338102
Bellona
5,337
578
2,029
3,410
13,639
12,927
628
1,734
11,809
1,208
12,379
L
12,761
2,757
366
1,243
8,824
2,967
0
2,868
5,242
29,195
0
L
Ratatoskr
Guy6000
Ratatoskr
5,010
578
1,557
1,010
11,619
4,225
0
3,099
7,832
0
8,839
W
Geb
MA21
Geb
15,423
1,371
12
938
13,264
13,736
581
3,548
9,658
22,541
0
L
Izanami
Mvp17
Izanami
16,570
10,747
427
2,411
9,597
4,043
528
4,772
4,552
0
34,469
W
Cliodhna
NavyCF
Cliodhna
12,067
1,791
1,307
1,871
11,334
6,007
1,433
3,190
7,994
0
32,732
W
Erlang Shen
StarJD3
Erlang Shen
14,772
6,324
2,307
4,841
12,766
12,138
1,369
2,775
9,841
0
23,737
L
3,377
1,990
2,349
3,207
12,467
12,337
0
2,677
9,307
0
6,158
L
Serqet
bodydropem
Serqet
5,571
1,282
1,416
843
12,633
4,994
0
3,802
8,207
0
9,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,484
Gold Earned
41,443
92
Minions Killed
114
0
Camps Cleared
0
1,103,762
Distance Traveled
976,657
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,357
851
16
1
0
173,447
0
W
Bellona
9,594
872
5
0
0
236,081
0
L
Hera
8,122
738
29
3
0
201,642
0
L
Ratatoskr
8,007
728
10
1
0
207,551
0
W
Geb
10,248
932
18
2
0
219,565
0
L
Izanami
9,973
907
58
5
0
174,459
0
W
Cliodhna
10,434
949
35
3
0
236,689
3
W
Erlang Shen
9,851
896
18
2
0
237,980
3
L
Horus
7,244
659
7
1
0
197,242
0
L
Serqet
8,097
736
10
1
0
195,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role