Player Matchup

Fafnir
Fafnir
Chaosbishop
Fafnir
Level 43
God Stats
7W - 3L
1,755 SR
Queue Stats
37W - 24L
1,690 Elo+
Party 2
Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 72
God Stats
52W - 21L
1,793 SR
Queue Stats
89W - 48L
1,643 Elo+
Party 2
Guan Yu
Guan Yu
LilBabyXYZ
Guan Yu
Level 21
God Stats
15W - 11L
1,707 SR
Queue Stats
24W - 18L
1,611 Elo+
Party 2
Freya
Freya
eekerson
Freya
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 1L
1,908 Elo+
Party 2
Bastet
Bastet
naykid7
Bastet
Level 79
God Stats
7W - 5L
1,620 SR
Queue Stats
96W - 58L
1,621 Elo+
Party 2
Team Averages
Level 49
1,725 SR
1,695 Elo+

VS

Team Averages
Level 91
1,661 SR
1,605 Elo+
Baron Samedi
Baron Samedi
BigBoiiBigBrain
Baron Samedi
Level 105
God Stats
12W - 8L
1,565 SR
Queue Stats
449W - 337L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
BlazeUnicron
Xbalanque
Level 45
God Stats
5W - 1L
1,874 SR
Queue Stats
240W - 155L
1,620 Elo+
Party 1
Geb
Geb
DoctorGroose
Geb
Level 143
God Stats
5W - 2L
1,701 SR
Queue Stats
234W - 209L
1,605 Elo+
Party 1
Ymir
Ymir
ZATTY1000
Ymir
Level 128
God Stats
10W - 6L
1,664 SR
Queue Stats
328W - 266L
1,637 Elo+
Party 1
Achilles
Achilles
stylepoints24
Achilles
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 5 / 3
9,404
409
5,182
20,428
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
17
4 / 6 / 1
10,613
461
15,650
18,123
6,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LilBabyXYZ
Guan Yu
12
0 / 7 / 2
8,173
355
8,819
20,645
15,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
eekerson
Freya
16
2 / 5 / 1
9,161
398
7,595
16,565
6,234
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
naykid7
Bastet
17
1 / 8 / 3
10,020
436
16,229
27,365
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoiiBigBrain
Baron Samedi
20
13 / 0 / 13
13,749
598
22,220
15,562
11,697
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
BlazeUnicron
Xbalanque
20
5 / 1 / 11
12,123
527
15,289
13,078
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 1 / 13
12,402
539
23,470
24,678
31,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
16
0 / 0 / 20
10,721
466
11,132
22,249
32,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
stylepoints24
Achilles
18
7 / 6 / 11
11,754
511
9,400
22,341
13,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
7
Kills
31
31
Deaths
8
10
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoiiBigBrain
Baron Samedi
13
0
13
19.5
W
Xbalanque
BlazeUnicron
Xbalanque
5
1
11
10.5
L
Fafnir
0
5
3
0.3
W
6
1
13
12.5
L
Hachiman
4
6
1
0.75
L
Guan Yu
LilBabyXYZ
Guan Yu
0
7
2
0.14
W
Ymir
0
0
20
10
L
Freya
eekerson
Freya
2
5
1
0.5
L
Bastet
naykid7
Bastet
1
8
3
0.31
W
Achilles
stylepoints24
Achilles
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,475
Damage
81,511
103,126
Taken
97,908
54,795
Mitigated
94,297
23,929
Healing
41,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoiiBigBrain
Baron Samedi
22,220
2,362
4,510
8,867
15,562
11,697
2,930
3,072
12,490
114,704
0
W
Xbalanque
BlazeUnicron
Xbalanque
15,289
9,037
0
5,814
13,078
5,135
5,263
1,512
11,519
0
109,118
L
Fafnir
5,182
853
0
4,438
20,428
16,794
0
10,406
9,975
22,983
0
W
23,470
699
0
7,869
24,678
31,043
300
4,835
18,911
79,172
0
L
Hachiman
15,650
8,685
0
4,977
18,123
6,217
0
8,772
9,248
0
81,847
L
Guan Yu
LilBabyXYZ
Guan Yu
8,819
715
505
2,770
20,645
15,575
0
11,933
7,598
13,791
27,202
W
Ymir
11,132
2,015
3,393
3,835
22,249
32,927
966
3,930
18,227
32,537
0
L
Freya
eekerson
Freya
7,595
2,216
0
5,602
16,565
6,234
0
10,593
5,865
37,106
0
L
Bastet
naykid7
Bastet
16,229
3,163
0
5,637
27,365
9,975
0
13,245
13,618
0
85,529
W
Achilles
stylepoints24
Achilles
9,400
3,226
0
6,759
22,341
13,495
579
3,095
19,119
0
73,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
60,749
455
Minions Killed
629
0
Camps Cleared
0
2,090,228
Distance Traveled
2,281,997
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,749
598
182
8
0
468,243
2
W
Xbalanque
12,123
527
160
7
0
450,949
3
L
Fafnir
9,404
409
30
1
0
399,319
9
W
Geb
12,402
539
136
6
0
461,195
0
L
Hachiman
10,613
461
150
7
0
354,358
7
L
Guan Yu
8,173
355
73
3
0
408,802
1
W
Ymir
10,721
466
30
1
0
463,098
2
L
Freya
9,161
398
69
3
0
430,637
5
L
Bastet
10,020
436
133
6
0
497,112
1
W
Achilles
11,754
511
121
5
0
438,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role