Player Matchup

Scylla
Scylla
Kikianu
Scylla
Level 45
God Stats
7W - 10L
1,333 SR
Queue Stats
67W - 94L
1,248 Elo+
Party 2
Charybdis
Charybdis
MamadisimoZent
Charybdis
Level 27
God Stats
4W - 12L
1,321 SR
Queue Stats
18W - 22L
1,329 Elo+
Party 2
King Arthur
King Arthur
rorrito19
King Arthur
Level 81
God Stats
15W - 16L
1,530 SR
Queue Stats
120W - 143L
1,329 Elo+
Party 2
Team Averages
Level 51
1,395 SR
1,302 Elo+

VS

Team Averages
Level 53
1,351 SR
1,300 Elo+
Eset
Eset
d-hilfiger
Eset
Level 47
God Stats
65W - 78L
1,358 SR
Queue Stats
94W - 144L
1,314 Elo+
Party 1
Loki
Loki
danyflip2
Loki
Level 26
God Stats
32W - 29L
1,460 SR
Queue Stats
71W - 59L
1,331 Elo+
Solo
Skadi
Skadi
feastdagger
Skadi
Level 87
God Stats
21W - 16L
1,236 SR
Queue Stats
32W - 46L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kikianu
Scylla
13
0 / 6 / 3
9,461
557
3,990
10,553
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
MamadisimoZent
Charybdis
12
0 / 7 / 2
9,160
539
6,138
14,119
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
rorrito19
King Arthur
14
3 / 4 / 0
10,415
613
9,439
21,557
19,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
11,263
663
13,805
8,005
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
14
4 / 2 / 8
11,113
654
6,359
8,582
3,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
7 / 1 / 10
12,047
709
16,571
8,912
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Kikianu
Scylla
0
6
3
0.25
L
Charybdis
MamadisimoZent
Charybdis
0
7
2
0.14
W
6
0
7
9.5
W
Loki
4
2
8
4
W
7
1
10
12
L
King Arthur
rorrito19
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
36,735
46,229
Taken
25,499
28,473
Mitigated
9,647
8,569
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Kikianu
Scylla
3,990
371
331
817
10,553
3,659
0
1,750
8,803
25,623
0
L
Charybdis
MamadisimoZent
Charybdis
6,138
3,536
143
1,072
14,119
5,223
338
4,498
9,621
0
34,521
W
13,805
53
1,086
3,601
8,005
3,146
516
1,173
6,269
33,946
0
W
Loki
6,359
977
0
0
8,582
3,052
943
1,399
6,531
0
41,540
W
16,571
6,367
0
931
8,912
3,449
1,590
1,590
6,726
0
49,660
L
King Arthur
rorrito19
King Arthur
9,439
668
275
5,931
21,557
19,591
0
8,205
13,352
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
34,423
164
Minions Killed
175
4
Camps Cleared
7
857,763
Distance Traveled
875,710
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,461
557
60
4
1
283,302
2
L
Charybdis
9,160
539
68
4
2
249,346
1
W
Eset
11,263
663
41
2
1
299,455
1
W
Loki
11,113
654
48
3
4
292,859
2
W
Skadi
12,047
709
86
5
2
283,396
0
L
King Arthur
10,415
613
36
2
1
325,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role