Player Matchup

Nemesis
Nemesis
AdaptintoMusic
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,878 Elo+
Solo
Gilgamesh
Gilgamesh
CrypticXXIII
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,431 Elo+
Party 1
Thoth
Thoth
niirot
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,433 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,581 Elo+

VS

Team Averages
Level 107
1,447 SR
1,434 Elo+
Cliodhna
Cliodhna
FlimsyAlibi
Cliodhna
Level 127
God Stats
62W - 70L
1,457 SR
Queue Stats
721W - 784L
1,425 Elo+
Party 2
Geb
Geb
Ft Tawqe
Geb
Level 126
God Stats
8W - 8L
1,417 SR
Queue Stats
381W - 407L
1,528 Elo+
Party 2
Sol
Sol
ThatLobster7890
Sol
Level 68
God Stats
11W - 16L
1,466 SR
Queue Stats
341W - 398L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,147
596
3,721
12,012
4,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
CrypticXXIII
Gilgamesh
12
3 / 3 / 0
7,924
660
10,287
15,763
8,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
niirot
Thoth
10
0 / 6 / 2
7,248
604
3,010
6,698
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FlimsyAlibi
Cliodhna
12
1 / 2 / 10
8,329
694
7,919
6,894
5,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 1 / 7
9,266
772
8,798
11,448
12,562
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 1 / 7
9,407
784
9,972
6,881
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
13
13
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Gilgamesh
CrypticXXIII
Gilgamesh
3
3
0
1
W
Cliodhna
FlimsyAlibi
Cliodhna
1
2
10
3
W
6
1
7
9.5
W
6
1
7
9.5
L
Thoth
niirot
Thoth
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
26,689
34,473
Taken
25,223
15,096
Mitigated
20,776
2,241
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,721
988
0
1,595
12,012
4,287
0
4,724
6,711
0
11,818
L
Gilgamesh
CrypticXXIII
Gilgamesh
10,287
2,356
0
397
15,763
8,590
0
8,044
6,648
3,983
27,047
W
Cliodhna
FlimsyAlibi
Cliodhna
7,919
81
0
384
6,894
5,836
457
1,631
5,263
0
26,804
W
8,798
999
0
1,652
11,448
12,562
681
2,278
9,170
27,155
0
W
9,972
1,334
0
3,699
6,881
2,378
1,643
1,220
5,661
28,247
0
L
Thoth
niirot
Thoth
3,010
236
70
179
6,698
2,219
0
4,327
2,057
22,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
27,002
115
Minions Killed
132
2
Camps Cleared
9
633,933
Distance Traveled
743,788
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,147
596
27
2
0
234,333
0
L
Gilgamesh
7,924
660
47
4
2
208,049
0
W
Cliodhna
8,329
694
52
4
2
268,738
1
W
Geb
9,266
772
37
3
1
241,458
1
W
Sol
9,407
784
43
4
6
233,592
0
L
Thoth
7,248
604
41
3
0
191,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role