Player Matchup

Merlin
Merlin
JauneArc5635
Merlin
Level 20
God Stats
1W - 2L
1,131 SR
Queue Stats
11W - 21L
1,283 Elo+
Party 2
Nemesis
Nemesis
LeetleVolfie
Nemesis
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ares
Ares
SheWantQuette-_
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
StealthyJ_thagod
Cernunnos
Level 29
God Stats
6W - 1L
1,494 SR
Queue Stats
9W - 3L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
YangXiaoLong908
Danzaburou
Level 28
God Stats
2W - 4L
1,503 SR
Queue Stats
14W - 24L
1,308 Elo+
Party 2
Team Averages
Level 17
1,426 SR
1,433 Elo+

VS

Team Averages
Level 16
1,364 SR
1,281 Elo+
Neith
Neith
Eliottcool
Neith
Level 12
God Stats
3W - 8L
1,057 SR
Queue Stats
4W - 11L
1,292 Elo+
Solo
Ares
Ares
Pedrokys237
Ares
Level 16
God Stats
1W - 1L
1,225 SR
Queue Stats
20W - 38L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Peek_A_Boo-_-XD
Morgan Le Fay
Level 23
God Stats
4W - 8L
1,476 SR
Queue Stats
17W - 21L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
Skeebs
Sun Wukong
Level 26
God Stats
13W - 8L
1,561 SR
Queue Stats
85W - 85L
1,418 Elo+
Solo
Cthulhu
Cthulhu
xArthur2006x
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 14 / 4
12,517
379
9,728
24,588
14,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LeetleVolfie
Nemesis
18
6 / 8 / 3
13,099
397
4,923
23,128
9,079
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 15 / 3
10,008
303
1,455
17,573
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
20
10 / 6 / 8
17,407
527
31,496
25,822
8,403
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
YangXiaoLong908
Danzaburou
20
6 / 11 / 3
15,217
461
26,555
27,086
7,625
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
3
0 / 0 / 0
8,514
258
0
0
0
18
6 / 11 / 11
14,002
424
13,817
34,666
37,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Peek_A_Boo-_-XD
Morgan Le Fay
20
16 / 4 / 4
18,238
553
27,692
19,641
10,703
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sun Wukong
Skeebs
Sun Wukong
20
27 / 1 / 3
19,630
595
31,520
25,788
16,390
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xArthur2006x
Cthulhu
19
0 / 11 / 18
12,784
387
12,240
33,762
35,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
26
Kills
49
54
Deaths
27
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
0
0
L
Merlin
4
14
4
0.43
L
Nemesis
LeetleVolfie
Nemesis
6
8
3
0.94
W
6
11
11
1.05
W
Morgan Le Fay
Peek_A_Boo-_-XD
Morgan Le Fay
16
4
4
4.5
L
0
15
3
0.1
W
Sun Wukong
Skeebs
Sun Wukong
27
1
3
28.5
L
Cernunnos
10
6
8
2.33
L
Danzaburou
YangXiaoLong908
Danzaburou
6
11
3
0.68
W
Cthulhu
xArthur2006x
Cthulhu
0
11
18
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,157
Damage
85,269
118,197
Taken
113,857
47,717
Mitigated
99,448
19,411
Healing
27,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
9,728
2,223
0
816
24,588
14,656
973
11,360
12,390
44,820
0
L
Nemesis
LeetleVolfie
Nemesis
4,923
2,840
0
7,378
23,128
9,079
126
6,555
16,261
0
69,744
W
13,817
922
0
4,820
34,666
37,262
614
3,558
31,108
59,446
0
W
Morgan Le Fay
Peek_A_Boo-_-XD
Morgan Le Fay
27,692
5,010
0
5,002
19,641
10,703
5,605
2,602
17,039
125,668
0
L
1,455
264
0
48
17,573
7,954
143
10,990
6,408
12,067
0
W
Sun Wukong
Skeebs
Sun Wukong
31,520
7,055
0
11,757
25,788
16,390
1,946
1,345
24,443
0
166,578
L
Cernunnos
31,496
16,627
0
3,608
25,822
8,403
2,528
15,707
9,936
0
144,154
L
Danzaburou
YangXiaoLong908
Danzaburou
26,555
12,697
0
7,561
27,086
7,625
5,556
7,190
19,453
0
111,432
W
Cthulhu
xArthur2006x
Cthulhu
12,240
1,906
0
5,896
33,762
35,093
862
3,678
30,084
45,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
73,168
566
Minions Killed
544
0
Camps Cleared
0
2,585,858
Distance Traveled
2,412,001
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,514
258
0
0
0
1,272
0
L
Merlin
12,517
379
66
2
0
431,604
0
L
Nemesis
13,099
397
94
3
0
585,848
2
W
Ares
14,002
424
72
2
0
589,177
0
W
Morgan Le Fay
18,238
553
194
6
0
573,795
0
L
Ares
10,008
303
14
0
0
410,358
2
W
Sun Wukong
19,630
595
220
7
0
698,373
3
L
Cernunnos
17,407
527
238
7
0
604,501
0
L
Danzaburou
15,217
461
154
5
0
553,547
5
W
Cthulhu
12,784
387
58
2
0
549,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role