Player Matchup

Mulan
Mulan
BoycottSmite
Mulan
Level 16
God Stats
2W - 3L
1,680 SR
Queue Stats
67W - 35L
1,645 Elo+
Solo
Cerberus
Cerberus
Esley7_7
Cerberus
Level 24
God Stats
16W - 10L
1,891 SR
Queue Stats
165W - 130L
1,777 Elo+
Solo
King Arthur
King Arthur
Ken106835
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,599 Elo+
Solo
Sol
Sol
SheRiseUp
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 93L
1,714 Elo+
Solo
Ao Kuang
Ao Kuang
SorryImRlyStoned
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 106L
1,681 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,683 Elo+

VS

Team Averages
Level 21
1,622 SR
1,690 Elo+
Ymir
Ymir
Eribel2
Ymir
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
225W - 228L
1,641 Elo+
Solo
Nemesis
Nemesis
JRPGeez
Nemesis
Level 29
God Stats
3W - 1L
1,882 SR
Queue Stats
227W - 142L
1,619 Elo+
Solo
He Bo
He Bo
She2Loose4Me
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,722 Elo+
Party 1
Skadi
Skadi
SureBurt-
Skadi
Level 17
God Stats
3W - 0L
1,730 SR
Queue Stats
90W - 77L
1,767 Elo+
Solo
Ne Zha
Ne Zha
xTyrannicalKingx
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 6
10,434
522
13,033
23,953
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Esley7_7
Cerberus
11
4 / 7 / 5
8,359
418
9,114
17,273
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Ken106835
King Arthur
4
0 / 3 / 0
5,636
282
469
4,115
753
19
7 / 8 / 3
11,934
597
14,218
22,162
6,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 9 / 7
10,325
516
10,942
19,089
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eribel2
Ymir
16
3 / 5 / 8
10,938
547
8,206
18,636
17,191
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
JRPGeez
Nemesis
20
12 / 1 / 2
14,113
706
13,043
14,955
8,705
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 6 / 5
13,589
679
13,519
14,350
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SureBurt-
Skadi
20
9 / 4 / 5
14,213
711
21,474
14,801
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 5
12,858
643
14,551
13,042
9,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
19
Kills
40
40
Deaths
19
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
13
6
0.62
W
Ymir
Eribel2
Ymir
3
5
8
1.4
L
Cerberus
Esley7_7
Cerberus
4
7
5
0.93
W
Nemesis
JRPGeez
Nemesis
12
1
2
13
L
King Arthur
Ken106835
King Arthur
0
3
0
0
W
8
6
5
1.75
L
7
8
3
1.06
L
3
9
7
0.72
W
Skadi
SureBurt-
Skadi
9
4
5
2.88
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
70,793
86,592
Taken
75,784
38,021
Mitigated
45,090
23,336
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,033
2,597
0
5,598
23,953
9,781
0
8,347
15,358
0
59,778
W
Ymir
Eribel2
Ymir
8,206
1,999
0
3,030
18,636
17,191
303
11,903
6,733
42,548
0
L
Cerberus
Esley7_7
Cerberus
9,114
404
0
2,324
17,273
12,827
0
5,433
11,648
25,731
0
W
Nemesis
JRPGeez
Nemesis
13,043
6,286
0
7,731
14,955
8,705
2,335
4,506
10,449
0
129,467
L
King Arthur
Ken106835
King Arthur
469
134
0
1,070
4,115
753
0
100
4,011
0
6,403
W
13,519
1,100
0
5,141
14,350
4,124
2,405
4,500
9,850
75,196
0
L
14,218
8,230
0
9,606
22,162
6,943
0
4,217
17,943
78,361
0
L
10,942
2,753
0
4,738
19,089
7,717
0
4,714
14,231
50,634
7,942
W
Skadi
SureBurt-
Skadi
21,474
10,593
0
3,041
14,801
5,139
8,815
9,194
5,607
0
116,297
W
14,551
4,847
0
1,065
13,042
9,931
134
5,441
7,601
10,837
65,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
65,711
349
Minions Killed
683
0
Camps Cleared
0
1,284,212
Distance Traveled
1,823,316
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,434
522
82
4
0
294,375
3
W
Ymir
10,938
547
60
3
0
315,831
0
L
Cerberus
8,359
418
26
1
0
263,256
1
W
Nemesis
14,113
706
162
8
0
452,254
5
L
King Arthur
5,636
282
13
1
0
61,776
1
W
He Bo
13,589
679
127
6
0
352,924
7
L
Sol
11,934
597
132
7
0
320,899
1
L
Ao Kuang
10,325
516
96
5
0
343,906
5
W
Skadi
14,213
711
204
10
0
318,815
0
W
Ne Zha
12,858
643
130
7
0
383,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role