Player Matchup

Ares
Ares
FORMENGONZO92
Ares
Level 17
God Stats
5W - 4L
1,675 SR
Queue Stats
24W - 16L
1,538 Elo+
Party 1
Medusa
Medusa
Its_gonzo___
Medusa
Level 29
God Stats
6W - 6L
1,537 SR
Queue Stats
41W - 28L
1,537 Elo+
Party 1
Fenrir
Fenrir
Jaythetruth210
Fenrir
Level 29
God Stats
17W - 12L
1,688 SR
Queue Stats
68W - 49L
1,556 Elo+
Party 1
Poseidon
Poseidon
TiredNeverSoft
Poseidon
Level 29
God Stats
3W - 4L
1,632 SR
Queue Stats
103W - 78L
1,545 Elo+
Party 1
Kali
Kali
andrewgonzales1
Kali
Level 34
God Stats
12W - 5L
1,716 SR
Queue Stats
82W - 78L
1,531 Elo+
Party 1
Team Averages
Level 28
1,649 SR
1,541 Elo+

VS

Team Averages
Level 27
1,624 SR
1,494 Elo+
Izanami
Izanami
HarleyXQuinn292
Izanami
Level 27
God Stats
7W - 8L
1,406 SR
Queue Stats
61W - 65L
1,279 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHWTYM
Cu Chulainn
Level 24
God Stats
1W - 0L
1,548 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Sh4RPSh00T3R002
Da Ji
Level 29
God Stats
13W - 6L
1,733 SR
Queue Stats
360W - 252L
1,523 Elo+
Solo
Zeus
Zeus
nexto102
Zeus
Level 24
God Stats
6W - 0L
1,797 SR
Queue Stats
39W - 21L
1,607 Elo+
Solo
Ares
Ares
zombsmasher
Ares
Level 29
God Stats
3W - 2L
1,634 SR
Queue Stats
74W - 60L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,697
427
2,542
9,771
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
1 / 2 / 0
5,375
489
808
4,691
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 0
6,350
577
1,823
6,670
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
9
1 / 6 / 1
5,344
486
5,717
6,891
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 1
5,136
467
4,624
7,294
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,334
576
1,680
3,376
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
SHWTYM
Cu Chulainn
12
4 / 1 / 3
7,587
690
6,921
7,239
4,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
7 / 0 / 1
7,535
685
3,906
7,000
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
12
7 / 3 / 4
7,388
672
8,922
8,769
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 8
6,409
583
4,821
8,296
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
0
0
1
0.5
L
Medusa
1
2
0
0.5
L
3
1
0
3
W
Cu Chulainn
SHWTYM
Cu Chulainn
4
1
3
5.5
W
7
0
1
7.5
L
Poseidon
1
6
1
0.25
L
0
5
1
0.1
W
Zeus
7
3
4
3
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
26,250
35,317
Taken
34,680
16,342
Mitigated
20,106
5,655
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
118
0
1,348
9,771
6,846
0
5,205
4,566
8,034
0
W
1,680
738
0
1,222
3,376
1,283
319
259
3,117
0
41,337
L
Medusa
808
673
0
440
4,691
1,370
0
1,719
2,972
0
23,678
L
1,823
57
0
2,673
6,670
2,815
0
1,287
5,383
0
32,942
W
Cu Chulainn
SHWTYM
Cu Chulainn
6,921
1,259
0
1,091
7,239
4,544
327
1,372
5,867
2,671
42,836
W
3,906
1,562
0
1,505
7,000
3,490
0
750
6,250
0
52,446
L
Poseidon
5,717
776
0
490
6,891
2,296
0
5,005
1,886
30,594
0
L
4,624
1,542
0
704
7,294
3,015
0
1,097
6,197
0
20,668
W
Zeus
8,922
2,235
329
3,414
8,769
3,619
667
3,288
5,481
45,789
0
W
4,821
151
445
1,911
8,296
7,170
496
2,815
5,481
12,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
35,253
232
Minions Killed
365
0
Camps Cleared
0
1,087,853
Distance Traveled
1,060,843
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,697
427
13
1
0
196,832
5
W
Izanami
6,334
576
82
7
0
203,708
1
L
Medusa
5,375
489
59
5
0
204,850
0
L
Fenrir
6,350
577
74
7
0
258,008
0
W
Cu Chulainn
7,587
690
99
9
0
236,718
2
W
Da Ji
7,535
685
95
9
0
234,279
2
L
Poseidon
5,344
486
48
4
0
208,528
5
L
Kali
5,136
467
38
3
0
219,635
4
W
Zeus
7,388
672
69
6
0
194,702
2
W
Ares
6,409
583
20
2
0
191,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role