Player Matchup

Fenrir
Fenrir
GoKuq8
Fenrir
Level 16
God Stats
35W - 30L
1,512 SR
Queue Stats
50W - 48L
1,467 Elo+
Party 1
Chiron
Chiron
Q8Rea
Chiron
Level 89
God Stats
8W - 13L
1,395 SR
Queue Stats
184W - 212L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Someồne
Nu Wa
Level 103
God Stats
3W - 3L
1,484 SR
Queue Stats
491W - 449L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
TanjiroKw-
Xing Tian
Level 62
God Stats
6W - 1L
1,766 SR
Queue Stats
269W - 235L
1,504 Elo+
Party 1
Vamana
Vamana
Uraharaq8
Vamana
Level 110
God Stats
9W - 8L
1,608 SR
Queue Stats
377W - 345L
1,554 Elo+
Party 1
Team Averages
Level 76
1,553 SR
1,501 Elo+

VS

Team Averages
Level 48
1,490 SR
1,451 Elo+
Nike
Nike
Arkanox100x
Nike
Level 45
God Stats
10W - 10L
1,478 SR
Queue Stats
120W - 146L
1,380 Elo+
Solo
Zeus
Zeus
HeMoAssassin97
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,397 Elo+
Party 3
Charybdis
Charybdis
Noire1200
Charybdis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,423 Elo+
Party 2
Ganesha
Ganesha
Shiroη
Ganesha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 62L
1,640 Elo+
Party 2
Pele
Pele
TheLegendxx96
Pele
Level 83
God Stats
5W - 4L
1,470 SR
Queue Stats
409W - 415L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoKuq8
Fenrir
16
6 / 3 / 6
9,837
579
7,060
12,077
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Q8Rea
Chiron
15
3 / 1 / 6
9,177
540
5,694
8,008
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Someồne
Nu Wa
17
7 / 1 / 4
9,922
584
15,613
6,710
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TanjiroKw-
Xing Tian
12
2 / 4 / 5
8,023
472
5,348
13,045
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Uraharaq8
Vamana
15
3 / 0 / 7
9,029
531
7,623
8,345
4,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,725
454
5,497
15,035
7,675
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 6 / 2
7,967
469
9,095
12,707
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Noire1200
Charybdis
13
3 / 2 / 0
7,988
470
4,070
7,745
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Shiroη
Ganesha
12
0 / 6 / 7
7,550
444
6,404
12,308
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 1
8,768
516
5,073
12,212
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
9
9
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Fenrir
GoKuq8
Fenrir
6
3
6
3
L
3
6
2
0.67
L
Charybdis
Noire1200
Charybdis
3
2
0
1.5
W
Chiron
Q8Rea
Chiron
3
1
6
6
L
Ganesha
Shiroη
Ganesha
0
6
7
0.58
W
Nu Wa
Someồne
Nu Wa
7
1
4
9
W
Xing Tian
TanjiroKw-
Xing Tian
2
4
5
1.13
L
3
3
1
1.17
W
Vamana
Uraharaq8
Vamana
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,338
Damage
30,139
48,185
Taken
60,007
25,538
Mitigated
26,803
14,875
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,497
686
0
4,924
15,035
7,675
102
1,913
13,122
0
50,386
W
Fenrir
GoKuq8
Fenrir
7,060
1,875
0
4,498
12,077
4,767
0
2,700
9,377
0
65,046
L
9,095
943
235
3,658
12,707
3,620
404
7,385
5,322
48,217
0
L
Charybdis
Noire1200
Charybdis
4,070
2,860
0
3,669
7,745
2,253
0
1,050
6,695
0
38,081
W
Chiron
Q8Rea
Chiron
5,694
2,432
200
2,937
8,008
2,734
1,480
3,371
4,610
0
56,129
L
Ganesha
Shiroη
Ganesha
6,404
705
0
2,038
12,308
9,406
155
4,713
7,595
25,447
0
W
Nu Wa
Someồne
Nu Wa
15,613
3,863
76
3,063
6,710
2,328
0
3,248
3,462
65,944
0
W
Xing Tian
TanjiroKw-
Xing Tian
5,348
656
25
1,513
13,045
10,915
0
5,407
7,638
28,299
0
L
5,073
984
188
2,769
12,212
3,849
0
5,900
6,312
0
70,397
W
Vamana
Uraharaq8
Vamana
7,623
2,164
105
2,458
8,345
4,794
612
773
7,572
0
47,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
39,998
465
Minions Killed
445
0
Camps Cleared
0
1,594,411
Distance Traveled
1,415,199
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,725
454
97
6
0
279,725
5
W
Fenrir
9,837
579
116
7
0
379,584
0
L
Zeus
7,967
469
80
5
0
259,010
0
L
Charybdis
7,988
470
103
6
0
243,756
1
W
Chiron
9,177
540
114
7
0
315,685
0
L
Ganesha
7,550
444
16
1
0
296,153
5
W
Nu Wa
9,922
584
98
6
0
296,100
3
W
Xing Tian
8,023
472
36
2
0
271,452
4
L
Pele
8,768
516
149
9
0
336,555
2
W
Vamana
9,029
531
101
6
0
331,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role