Player Matchup

Danzaburou
Danzaburou
CaPtn_CaPalot_15
Danzaburou
Level 43
God Stats
7W - 0L
1,647 SR
Queue Stats
38W - 39L
1,475 Elo+
Party 2
Hera
Hera
HootHoot22
Hera
Level 44
God Stats
7W - 3L
1,579 SR
Queue Stats
46W - 45L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
Kaosx---
Sun Wukong
Level 138
God Stats
1W - 1L
1,501 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 2
Geb
Geb
NovaChroma
Geb
Level 151
God Stats
3W - 1L
1,689 SR
Queue Stats
54W - 45L
1,557 Elo+
Party 2
Thanatos
Thanatos
bigboybillionz
Thanatos
Level 35
God Stats
1W - 3L
1,473 SR
Queue Stats
40W - 31L
1,561 Elo+
Party 2
Team Averages
Level 82
1,578 SR
1,512 Elo+

VS

Team Averages
Level 126
1,503 SR
1,388 Elo+
Chang'e
Chang'e
CMU5b01905
Chang'e
Level 154
God Stats
0W - 2L
1,419 SR
Queue Stats
5W - 19L
1,287 Elo+
Solo
Charybdis
Charybdis
Deadliest6ore
Charybdis
Level 107
God Stats
1W - 2L
1,572 SR
Queue Stats
96W - 99L
1,428 Elo+
Solo
Chaac
Chaac
EG0cean
Chaac
Level 105
God Stats
17W - 26L
1,447 SR
Queue Stats
25W - 43L
1,383 Elo+
Solo
Agni
Agni
Xiriguidum
Agni
Level 150
God Stats
6W - 3L
1,575 SR
Queue Stats
62W - 79L
1,454 Elo+
Party 1
Ares
Ares
neguvéio
Ares
Level 116
God Stats
2W - 3L
1,502 SR
Queue Stats
24W - 35L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaPtn_CaPalot_15
Danzaburou
18
3 / 6 / 13
12,387
774
13,670
13,574
5,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 8
13,294
831
14,563
9,166
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kaosx---
Sun Wukong
17
3 / 0 / 13
11,802
738
10,025
14,339
18,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 4 / 14
13,183
824
14,527
17,873
17,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
11 / 5 / 12
14,564
910
20,616
16,316
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CMU5b01905
Chang'e
17
2 / 7 / 8
10,950
684
5,771
17,099
14,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Deadliest6ore
Charybdis
17
3 / 8 / 2
10,604
663
7,753
18,595
5,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
EG0cean
Chaac
19
3 / 3 / 9
12,197
762
16,899
23,766
20,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 7 / 14
12,017
751
13,513
13,146
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
8 / 5 / 9
14,670
917
10,272
18,723
23,373
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
30
Kills
19
19
Deaths
30
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CMU5b01905
Chang'e
2
7
8
0.86
W
Danzaburou
CaPtn_CaPalot_15
Danzaburou
3
6
13
1.58
L
Charybdis
Deadliest6ore
Charybdis
3
8
2
0.5
L
Chaac
EG0cean
Chaac
3
3
9
2.5
W
8
4
8
3
W
Sun Wukong
Kaosx---
Sun Wukong
3
0
13
9.5
W
5
4
14
3
L
3
7
14
1.43
W
Thanatos
11
5
12
3.4
L
Ares
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,401
Damage
54,208
71,268
Taken
91,329
53,461
Mitigated
69,651
21,140
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CMU5b01905
Chang'e
5,771
323
2,302
2,503
17,099
14,772
0
5,523
11,200
21,235
0
W
Danzaburou
CaPtn_CaPalot_15
Danzaburou
13,670
6,473
0
2,986
13,574
5,629
2,438
6,155
7,140
0
41,438
L
Charybdis
Deadliest6ore
Charybdis
7,753
3,986
0
2,062
18,595
5,771
1,318
4,933
13,292
0
43,763
L
Chaac
EG0cean
Chaac
16,899
1,796
132
11,517
23,766
20,663
1,077
7,506
15,357
0
68,840
W
14,563
2,651
0
90
9,166
3,446
756
4,038
4,734
45,992
0
W
Sun Wukong
Kaosx---
Sun Wukong
10,025
1,428
0
4,274
14,339
18,679
384
5,086
8,548
0
26,163
W
14,527
1,093
0
1,880
17,873
17,801
865
6,538
10,780
41,268
0
L
13,513
695
101
1,182
13,146
5,072
308
4,903
7,829
47,810
0
W
Thanatos
20,616
5,275
0
11,910
16,316
7,906
2,271
6,860
8,989
0
42,980
L
Ares
10,272
158
0
890
18,723
23,373
220
6,075
12,079
19,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,230
Gold Earned
60,438
303
Minions Killed
355
5
Camps Cleared
11
1,477,451
Distance Traveled
1,326,389
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,950
684
36
2
2
238,955
4
W
Danzaburou
12,387
774
58
4
0
261,963
1
L
Charybdis
10,604
663
94
6
2
257,159
2
L
Chaac
12,197
762
113
7
3
326,522
2
W
Hera
13,294
831
97
6
3
317,806
1
W
Sun Wukong
11,802
738
37
2
0
288,932
3
W
Geb
13,183
824
55
3
1
299,780
2
L
Agni
12,017
751
91
6
4
251,726
2
W
Thanatos
14,564
910
56
4
1
308,970
2
L
Ares
14,670
917
21
1
0
252,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role