Player Matchup

Hel
Hel
Grunge Life1607
Hel
Level 19
God Stats
0W - 1L
1,408 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 1
Scylla
Scylla
kingsav530
Scylla
Level 29
God Stats
3W - 3L
1,585 SR
Queue Stats
32W - 33L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
weer13
Cthulhu
Level 17
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 1
Team Averages
Level 22
1,405 SR
1,281 Elo+

VS

Team Averages
Level 61
1,493 SR
1,440 Elo+
Kukulkan
Kukulkan
BraggerHorse587
Kukulkan
Level 17
God Stats
25W - 21L
1,477 SR
Queue Stats
49W - 42L
1,354 Elo+
Party 2
Xing Tian
Xing Tian
Grid Titan
Xing Tian
Level 82
God Stats
4W - 5L
1,605 SR
Queue Stats
76W - 56L
1,500 Elo+
Party 2
Chaac
Chaac
PROMOCODEALEX
Chaac
Level 84
God Stats
15W - 7L
1,397 SR
Queue Stats
59W - 41L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
10,599
530
2,638
16,814
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
kingsav530
Scylla
18
7 / 6 / 2
14,360
718
16,468
16,511
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
weer13
Cthulhu
14
2 / 12 / 6
12,935
647
8,376
22,437
23,282
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
11 / 3 / 15
14,479
724
15,594
9,983
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Grid Titan
Xing Tian
16
3 / 3 / 23
13,459
673
11,388
21,410
24,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
14 / 4 / 13
14,873
744
20,801
23,786
20,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
9
Kills
28
28
Deaths
10
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
3
15
6.17
W
Xing Tian
Grid Titan
Xing Tian
3
3
23
4.83
L
0
10
3
0.15
W
14
4
13
5.13
L
Scylla
kingsav530
Scylla
7
6
2
1.33
L
Cthulhu
weer13
Cthulhu
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
47,783
55,762
Taken
55,179
34,909
Mitigated
50,336
9,704
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,594
557
368
1,072
9,983
4,959
1,234
5,103
4,880
61,329
0
W
Xing Tian
Grid Titan
Xing Tian
11,388
448
1,192
1,733
21,410
24,976
639
7,195
12,033
26,010
0
L
2,638
334
4,720
3,193
16,814
6,402
600
7,257
9,091
26,390
0
W
20,801
2,154
1,218
10,274
23,786
20,401
1,458
15,547
8,239
0
58,031
L
Scylla
kingsav530
Scylla
16,468
1,533
0
1,582
16,511
5,225
929
7,618
8,180
68,987
0
L
Cthulhu
weer13
Cthulhu
8,376
994
209
0
22,437
23,282
0
11,395
9,712
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
42,811
189
Minions Killed
219
4
Camps Cleared
6
957,419
Distance Traveled
1,151,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,479
724
107
5
3
375,581
0
W
Xing Tian
13,459
673
37
2
3
393,771
0
L
Hel
10,599
530
42
2
1
314,269
3
W
Chaac
14,873
744
75
4
0
382,492
0
L
Scylla
14,360
718
112
6
3
346,998
1
L
Cthulhu
12,935
647
35
2
0
296,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role