Player Matchup

Sol
Sol
Ishtahullo
Sol
Level 14
God Stats
3W - 4L
1,497 SR
Queue Stats
5W - 5L
1,631 Elo+
Solo
Xbalanque
Xbalanque
SaLvahe08
Xbalanque
Level 14
God Stats
29W - 21L
1,631 SR
Queue Stats
135W - 124L
1,308 Elo+
Solo
Chaac
Chaac
TheSnazzyShirt
Chaac
Level 88
God Stats
2W - 3L
1,442 SR
Queue Stats
23W - 20L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
TropicalMasonV2
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
batalha69kl
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,090 Elo+
Solo
Team Averages
Level 29
1,514 SR
1,376 Elo+

VS

Team Averages
Level 17
1,423 SR
1,256 Elo+
Nu Wa
Nu Wa
Eternelle1422
Nu Wa
Level 28
God Stats
59W - 43L
1,525 SR
Queue Stats
131W - 132L
1,365 Elo+
Solo
Heimdallr
Heimdallr
EvilDeadlyDemon
Heimdallr
Level 14
God Stats
2W - 11L
1,232 SR
Queue Stats
6W - 27L
1,124 Elo+
Solo
Cthulhu
Cthulhu
NuN2SPeC
Cthulhu
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 25L
1,207 Elo+
Solo
Odin
Odin
bjorn-irons1dez
Odin
Level 16
God Stats
1W - 2L
1,456 SR
Queue Stats
39W - 60L
1,268 Elo+
Solo
Nemesis
Nemesis
goku12345678989
Nemesis
Level 17
God Stats
17W - 20L
1,401 SR
Queue Stats
35W - 49L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 20
12,242
1,224
16,090
13,324
4,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
SaLvahe08
Xbalanque
19
14 / 3 / 25
12,993
1,299
23,729
12,720
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 4 / 20
11,334
1,133
16,170
16,554
9,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 2 / 23
13,012
1,301
19,895
16,923
15,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
batalha69kl
Kukulkan
18
4 / 5 / 25
11,112
1,111
8,366
10,676
3,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
10,557
1,056
16,623
15,130
4,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
EvilDeadlyDemon
Heimdallr
14
0 / 2 / 2
7,987
799
255
1,705
560
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NuN2SPeC
Cthulhu
17
2 / 12 / 10
10,808
1,081
17,002
25,442
15,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 14 / 7
11,422
1,142
15,192
24,139
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 15 / 5
12,079
1,208
13,570
27,412
9,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
50
47
Kills
17
17
Deaths
47
113
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
Heimdallr
EvilDeadlyDemon
Heimdallr
0
2
2
0.5
W
11
3
20
7
L
Cthulhu
NuN2SPeC
Cthulhu
2
12
10
0.58
W
Xbalanque
SaLvahe08
Xbalanque
14
3
25
8.83
W
8
4
20
4.5
W
10
2
23
10.75
W
Kukulkan
batalha69kl
Kukulkan
4
5
25
3.3
L
6
14
7
0.68
L
7
15
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,250
Damage
62,642
70,197
Taken
93,828
36,989
Mitigated
47,270
26,694
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,623
4,174
157
2,176
15,130
4,212
0
3,597
11,533
41,455
0
L
Heimdallr
EvilDeadlyDemon
Heimdallr
255
195
0
31
1,705
560
0
999
706
0
889
W
16,090
7,635
0
4,375
13,324
4,052
0
5,825
7,238
35,760
0
L
Cthulhu
NuN2SPeC
Cthulhu
17,002
2,860
0
447
25,442
15,020
0
5,983
19,459
30,540
0
W
Xbalanque
SaLvahe08
Xbalanque
23,729
19,322
0
4,663
12,720
4,524
0
6,541
5,948
0
43,265
W
16,170
6,527
987
6,159
16,554
9,138
0
10,253
6,042
0
33,153
W
19,895
3,210
4,010
5,468
16,923
15,816
0
8,650
7,951
0
32,823
W
Kukulkan
batalha69kl
Kukulkan
8,366
2,101
0
1,032
10,676
3,459
0
2,897
7,500
23,460
0
L
15,192
4,000
0
791
24,139
17,782
0
5,546
18,593
1,098
27,393
L
13,570
6,008
0
5,875
27,412
9,696
0
8,331
19,081
0
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
52,853
185
Minions Killed
154
4
Camps Cleared
3
854,112
Distance Traveled
678,006
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,557
1,056
43
4
0
164,789
0
L
Heimdallr
7,987
799
0
0
0
21,077
0
W
Sol
12,242
1,224
45
5
0
155,714
0
L
Cthulhu
10,808
1,081
34
3
1
162,136
3
W
Xbalanque
12,993
1,299
50
5
0
177,201
2
W
Chaac
11,334
1,133
31
3
2
170,949
0
W
Guan Yu
13,012
1,301
21
2
1
204,381
0
W
Kukulkan
11,112
1,111
38
4
1
145,867
1
L
Odin
11,422
1,142
27
3
1
165,582
0
L
Nemesis
12,079
1,208
50
5
1
164,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role