Player Matchup

Ah Puch
Ah Puch
artzinS2
Ah Puch
Level 14
God Stats
5W - 5L
1,779 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 3
Hel
Hel
batman_graudo
Hel
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 51L
1,500 Elo+
Party 2
Izanami
Izanami
izanami_kamis
Izanami
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 2
Ravana
Ravana
lokilaufeyson280
Ravana
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 30L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
vook1227
Cthulhu
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
14W - 16L
1,411 Elo+
Party 3
Team Averages
Level 7
1,593 SR
1,470 Elo+

VS

Team Averages
Level 23
1,337 SR
1,348 Elo+
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 27
God Stats
201W - 285L
1,395 SR
Queue Stats
213W - 297L
1,299 Elo+
Party 1
Xbalanque
Xbalanque
Yarshal
Xbalanque
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
100W - 100L
1,494 Elo+
Solo
Arachne
Arachne
carabaca24
Arachne
Level 28
God Stats
21W - 27L
1,406 SR
Queue Stats
136W - 205L
1,320 Elo+
Party 1
Mulan
Mulan
edsonfialho
Mulan
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 8L
1,113 Elo+
Solo
Tiamat
Tiamat
josecavallero722
Tiamat
Level 27
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
artzinS2
Ah Puch
19
4 / 5 / 4
12,749
490
13,775
16,228
13,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 7 / 4
12,411
477
15,857
23,108
8,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
17
3 / 5 / 1
11,433
440
8,169
13,700
4,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 7 / 6
13,934
536
17,738
17,467
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
vook1227
Cthulhu
18
3 / 9 / 10
11,815
454
18,096
26,929
28,579
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MairaSeibel
Cerberus
19
3 / 3 / 20
11,550
444
10,530
28,037
30,972
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Yarshal
Xbalanque
20
23 / 4 / 2
15,203
585
43,278
23,177
9,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
carabaca24
Arachne
18
6 / 6 / 12
11,836
455
18,184
26,472
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 10 / 10
8,806
339
4,207
14,440
9,436
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
1 / 4 / 0
7,805
300
1,659
4,541
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
26
Kills
33
33
Deaths
27
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MairaSeibel
Cerberus
3
3
20
4.33
L
Xbalanque
Yarshal
Xbalanque
23
4
2
6
W
Ah Puch
artzinS2
Ah Puch
4
5
4
1.2
W
7
7
4
1.29
L
Arachne
carabaca24
Arachne
6
6
12
2
L
0
10
10
0.5
W
Izanami
3
5
1
0.7
L
1
4
0
0.25
W
9
7
6
1.71
W
Cthulhu
vook1227
Cthulhu
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,635
Damage
77,858
97,432
Taken
96,667
63,097
Mitigated
62,753
33,492
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MairaSeibel
Cerberus
10,530
653
0
7,963
28,037
30,972
108
11,711
16,326
38,682
0
L
Xbalanque
Yarshal
Xbalanque
43,278
23,726
0
6,828
23,177
9,148
2,636
11,967
11,210
0
159,424
W
Ah Puch
artzinS2
Ah Puch
13,775
1,239
0
5,285
16,228
13,260
1,838
1,473
14,667
84,571
0
W
15,857
1,471
5,023
10,450
23,108
8,317
1,339
2,459
20,525
64,683
0
L
Arachne
carabaca24
Arachne
18,184
11,594
0
7,864
26,472
11,320
0
10,657
15,815
0
77,086
L
4,207
723
0
567
14,440
9,436
0
10,454
3,986
0
17,947
W
Izanami
8,169
5,633
0
3,289
13,700
4,978
2,887
1,684
12,016
0
79,122
L
1,659
335
0
711
4,541
1,877
0
2,939
1,602
12,570
0
W
17,738
3,815
0
3,343
17,467
7,963
0
1,788
15,671
0
86,757
W
Cthulhu
vook1227
Cthulhu
18,096
1,343
553
5,549
26,929
28,579
0
4,565
22,364
64,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,342
Gold Earned
55,200
581
Minions Killed
440
0
Camps Cleared
0
2,256,732
Distance Traveled
1,914,518
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,550
444
59
2
0
458,842
0
L
Xbalanque
15,203
585
220
8
0
476,327
3
W
Ah Puch
12,749
490
132
5
0
383,741
2
W
Hel
12,411
477
121
5
0
486,327
6
L
Arachne
11,836
455
107
4
0
530,969
0
L
Mulan
8,806
339
20
1
0
317,196
3
W
Izanami
11,433
440
116
4
0
447,411
0
L
Tiamat
7,805
300
34
1
0
131,184
1
W
Ravana
13,934
536
111
4
0
542,671
1
W
Cthulhu
11,815
454
101
4
0
396,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role