Player Matchup

Amaterasu
Amaterasu
AcidConstant
Amaterasu
Level 13
God Stats
13W - 10L
1,442 SR
Queue Stats
22W - 21L
1,296 Elo+
Solo
Mulan
Mulan
Inbrakersch
Mulan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jei-Woah
Aphrodite
Level 5
God Stats
4W - 11L
1,156 SR
Queue Stats
8W - 17L
860 Elo+
Solo
Cerberus
Cerberus
kylorem
Cerberus
Level 13
God Stats
9W - 9L
1,411 SR
Queue Stats
14W - 12L
1,352 Elo+
Solo
Bakasura
Bakasura
thepack6266
Bakasura
Level 26
God Stats
9W - 11L
1,609 SR
Queue Stats
32W - 45L
1,286 Elo+
Solo
Team Averages
Level 12
1,423 SR
1,259 Elo+

VS

Team Averages
Level 19
1,501 SR
1,305 Elo+
Discordia
Discordia
Coletxd
Discordia
Level 28
God Stats
24W - 22L
1,507 SR
Queue Stats
100W - 118L
1,238 Elo+
Solo
Cerberus
Cerberus
CopaceticBeast
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,241 Elo+
Solo
Thor
Thor
Goodbye4321
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Charybdis
Charybdis
Jmendes2388
Charybdis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,287 Elo+
Solo
Thanatos
Thanatos
McDaddyScrub
Thanatos
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 38L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AcidConstant
Amaterasu
16
4 / 8 / 6
10,659
508
8,213
17,515
6,742
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 6
12,621
601
14,333
20,569
20,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Jei-Woah
Aphrodite
17
7 / 4 / 11
11,682
556
16,315
20,975
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
kylorem
Cerberus
15
2 / 7 / 13
9,719
463
4,649
15,985
8,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
thepack6266
Bakasura
20
17 / 2 / 5
13,900
662
17,221
17,213
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Coletxd
Discordia
15
3 / 7 / 6
9,921
472
11,833
12,428
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
3 / 8 / 7
8,726
416
10,692
20,786
11,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 12 / 6
7,535
359
4,206
14,475
11,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Jmendes2388
Charybdis
13
5 / 7 / 4
9,586
456
17,557
14,906
9,762
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
McDaddyScrub
Thanatos
16
10 / 8 / 2
11,214
534
11,834
18,954
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
40
Kills
21
22
Deaths
42
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AcidConstant
Amaterasu
4
8
6
0.88
L
Discordia
Coletxd
Discordia
3
7
6
0.86
L
Cerberus
3
8
7
0.81
L
0
12
6
0.25
W
10
1
6
13
W
Aphrodite
Jei-Woah
Aphrodite
7
4
11
3.13
L
Charybdis
Jmendes2388
Charybdis
5
7
4
1
L
Thanatos
McDaddyScrub
Thanatos
10
8
2
1.38
W
Cerberus
kylorem
Cerberus
2
7
13
1.21
W
Bakasura
thepack6266
Bakasura
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,731
Damage
56,122
92,257
Taken
81,549
59,167
Mitigated
46,114
31,669
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AcidConstant
Amaterasu
8,213
4,961
0
2,529
17,515
6,742
4,975
5,891
11,508
0
60,182
L
Discordia
Coletxd
Discordia
11,833
429
0
1,695
12,428
4,780
2,058
2,636
9,792
62,965
0
L
Cerberus
10,692
2,672
0
4,417
20,786
11,706
1,083
6,190
14,386
39,221
0
L
4,206
979
0
0
14,475
11,905
232
4,862
8,871
0
21,853
W
14,333
4,004
401
5,459
20,569
20,319
346
4,859
15,506
0
98,480
W
Aphrodite
Jei-Woah
Aphrodite
16,315
2,336
5,748
10,408
20,975
16,298
1,299
7,105
13,329
58,308
0
L
Charybdis
Jmendes2388
Charybdis
17,557
11,462
0
0
14,906
9,762
1,935
4,034
10,452
0
48,351
L
Thanatos
McDaddyScrub
Thanatos
11,834
2,478
0
12,993
18,954
7,961
0
3,242
15,056
0
53,410
W
Cerberus
kylorem
Cerberus
4,649
459
58
2,215
15,985
8,817
0
1,474
14,295
23,711
0
W
Bakasura
thepack6266
Bakasura
17,221
14,444
0
4,851
17,213
6,991
1,244
2,153
14,948
0
93,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,581
Gold Earned
46,982
541
Minions Killed
398
0
Camps Cleared
0
1,870,149
Distance Traveled
1,737,776
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,659
508
84
4
0
372,464
0
L
Discordia
9,921
472
113
5
0
335,567
0
L
Cerberus
8,726
416
96
5
0
326,938
0
L
Thor
7,535
359
30
1
0
375,737
0
W
Mulan
12,621
601
137
7
0
341,035
0
W
Aphrodite
11,682
556
92
4
0
384,772
5
L
Charybdis
9,586
456
72
3
0
326,084
0
L
Thanatos
11,214
534
87
4
0
373,450
0
W
Cerberus
9,719
463
46
2
0
327,348
2
W
Bakasura
13,900
662
182
9
0
444,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role