Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Elotes4415
Ymir
Level 48
God Stats
5W - 5L
1,514 SR
Queue Stats
291W - 434L
1,305 Elo+
Solo
Skadi
Skadi
Janito302
Skadi
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 24L
1,722 Elo+
Party 1
Geb
Geb
NadieImportante
Geb
Level 28
God Stats
75W - 17L
1,755 SR
Queue Stats
106W - 35L
1,658 Elo+
Party 1
Set
Set
zZH4Z3Zz
Set
Level 46
God Stats
3W - 6L
1,291 SR
Queue Stats
96W - 94L
1,364 Elo+
Solo
Team Averages
Level 74
1,512 SR
1,510 Elo+

VS

Team Averages
Level 77
1,634 SR
1,438 Elo+
Bellona
Bellona
ChupetinhaAlada
Bellona
Level 13
God Stats
4W - 2L
1,826 SR
Queue Stats
26W - 18L
1,581 Elo+
Party 2
Izanami
Izanami
KND_Chacall-YT
Izanami
Level 50
God Stats
30W - 43L
1,380 SR
Queue Stats
192W - 250L
1,314 Elo+
Party 3
Erlang Shen
Erlang Shen
PauloSergioPunk
Erlang Shen
Level 142
God Stats
2W - 3L
1,624 SR
Queue Stats
400W - 400L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
RoohxHeinzeXx
Kuzenbo
Level 128
God Stats
35W - 17L
1,737 SR
Queue Stats
583W - 591L
1,451 Elo+
Solo
Hades
Hades
XxNoToRiUs_Boy_
Hades
Level 52
God Stats
15W - 13L
1,601 SR
Queue Stats
105W - 161L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
10 / 4 / 6
8,693
621
13,883
7,611
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,331
452
516
6,192
2,799
Skadi
Janito302
Skadi
12
4 / 3 / 8
7,173
512
9,920
8,698
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 2 / 12
7,016
501
4,820
9,680
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 3 / 5
8,669
619
10,936
10,143
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
8,052
575
2,711
7,884
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 2
5,950
425
4,047
8,390
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
PauloSergioPunk
Erlang Shen
11
7 / 6 / 1
7,500
536
7,257
11,389
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
10
3 / 3 / 5
6,992
499
7,452
12,978
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 4
7,274
520
6,492
13,032
4,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
25
Kills
15
15
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
4
6
3.25
L
3
2
1
1.75
W
0
3
1
0.17
W
Skadi
Janito302
Skadi
4
3
8
2.67
L
0
8
2
0.13
W
2
2
12
4
L
Erlang Shen
PauloSergioPunk
Erlang Shen
7
6
1
1.25
L
Kuzenbo
3
3
5
1.83
L
2
6
4
0.67
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
27,959
42,324
Taken
53,673
20,828
Mitigated
30,849
9,231
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,883
2,357
0
1,213
7,611
2,726
78
3,520
4,091
51,667
0
L
2,711
650
0
1,280
7,884
6,396
0
3,464
4,300
0
31,157
W
516
54
0
0
6,192
2,799
0
23
6,169
21,875
0
W
Skadi
Janito302
Skadi
9,920
5,292
0
2,692
8,698
2,985
405
3,397
5,301
0
49,122
L
4,047
2,878
0
825
8,390
1,755
0
1,671
6,667
0
26,654
W
4,820
906
0
674
9,680
8,188
0
3,349
6,331
15,643
0
L
Erlang Shen
PauloSergioPunk
Erlang Shen
7,257
3,701
0
2,013
11,389
5,971
0
3,722
7,531
0
39,662
L
Kuzenbo
7,452
2,134
0
3,092
12,978
12,114
32
5,086
7,738
21,177
0
L
6,492
354
266
4,886
13,032
4,613
133
4,596
8,218
42,856
0
W
10,936
5,164
0
4,652
10,143
4,130
29
3,655
6,488
0
50,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
35,768
340
Minions Killed
295
0
Camps Cleared
0
1,318,623
Distance Traveled
1,152,505
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,693
621
94
7
0
252,343
5
L
Bellona
8,052
575
83
6
0
212,482
0
W
Ymir
6,331
452
54
4
0
217,495
2
W
Skadi
7,173
512
84
6
0
269,306
2
L
Izanami
5,950
425
51
4
0
214,044
0
W
Geb
7,016
501
16
1
0
281,040
1
L
Erlang Shen
7,500
536
58
4
0
237,212
3
L
Kuzenbo
6,992
499
25
2
0
242,507
3
L
Hades
7,274
520
78
6
0
246,260
0
W
Set
8,669
619
92
7
0
298,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role