Player Matchup

Cu Chulainn
Cu Chulainn
Baconman116
Cu Chulainn
Level 25
God Stats
2W - 7L
1,162 SR
Queue Stats
57W - 63L
1,376 Elo+
Party 1
Vulcan
Vulcan
Focalbull666666
Vulcan
Level 49
God Stats
3W - 5L
1,429 SR
Queue Stats
194W - 223L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
Fungalevning69
Cliodhna
Level 48
God Stats
6W - 1L
1,928 SR
Queue Stats
210W - 232L
1,422 Elo+
Party 1
Team Averages
Level 41
1,506 SR
1,404 Elo+

VS

Team Averages
Level 104
1,448 SR
1,326 Elo+
Gilgamesh
Gilgamesh
C2HGaming
Gilgamesh
Level 141
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 3L
1,050 Elo+
Solo
Discordia
Discordia
darkness_survive
Discordia
Level 148
God Stats
1W - 2L
1,377 SR
Queue Stats
115W - 121L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
undonecircle
Danzaburou
Level 24
God Stats
5W - 3L
1,630 SR
Queue Stats
34W - 41L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baconman116
Cu Chulainn
12
3 / 2 / 2
9,992
555
12,141
17,188
16,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 4
10,132
563
14,738
13,022
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
15
3 / 5 / 3
11,101
617
13,182
14,439
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C2HGaming
Gilgamesh
15
4 / 2 / 5
11,111
617
7,203
28,684
13,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
18
11 / 1 / 4
12,829
713
24,242
11,027
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
undonecircle
Danzaburou
15
0 / 4 / 11
10,898
605
8,241
13,119
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Baconman116
Cu Chulainn
3
2
2
2
W
Gilgamesh
C2HGaming
Gilgamesh
4
2
5
3.25
L
1
8
4
0.38
L
Cliodhna
3
5
3
0.9
W
Discordia
11
1
4
13
W
Danzaburou
undonecircle
Danzaburou
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
39,686
44,649
Taken
52,830
26,231
Mitigated
21,213
7,140
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Baconman116
Cu Chulainn
12,141
2,621
436
4,385
17,188
16,031
0
7,934
9,254
0
27,187
W
Gilgamesh
C2HGaming
Gilgamesh
7,203
1,894
786
10,171
28,684
13,518
577
6,240
21,844
0
31,225
L
14,738
4,522
615
1,311
13,022
4,749
0
8,657
4,365
47,786
0
L
Cliodhna
13,182
341
0
393
14,439
5,451
0
8,272
6,167
0
43,377
W
Discordia
24,242
849
0
3,407
11,027
3,371
855
4,628
6,140
83,513
0
W
Danzaburou
undonecircle
Danzaburou
8,241
2,780
507
3,305
13,119
4,324
1,571
4,718
7,992
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
34,838
179
Minions Killed
211
8
Camps Cleared
7
908,546
Distance Traveled
1,027,955
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,992
555
35
2
2
312,571
4
W
Gilgamesh
11,111
617
28
2
2
358,534
0
L
Vulcan
10,132
563
80
4
3
277,084
2
L
Cliodhna
11,101
617
64
4
3
318,891
4
W
Discordia
12,829
713
134
7
3
359,748
5
W
Danzaburou
10,898
605
49
3
2
309,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role