Player Matchup

Bacchus
Bacchus
BadlandsBill
Bacchus
Level 160
God Stats
14W - 6L
1,548 SR
Queue Stats
206W - 158L
1,558 Elo+
Party 1
Chaac
Chaac
Master Mustache
Chaac
Level 144
God Stats
6W - 4L
1,745 SR
Queue Stats
129W - 91L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
SYT Sunflower
Kukulkan
Level 127
God Stats
6W - 9L
1,492 SR
Queue Stats
100W - 79L
1,514 Elo+
Party 1
Team Averages
Level 144
1,595 SR
1,547 Elo+

VS

Team Averages
Level 98
1,530 SR
1,433 Elo+
Ah Puch
Ah Puch
JarjarbinksQc69
Ah Puch
Level 122
God Stats
126W - 86L
1,563 SR
Queue Stats
230W - 245L
1,419 Elo+
Party 2
Rama
Rama
more_dope421
Rama
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
xorgon666
Gilgamesh
Level 159
God Stats
79W - 70L
1,526 SR
Queue Stats
312W - 364L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadlandsBill
Bacchus
16
5 / 0 / 16
12,756
750
17,171
20,508
33,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 11
12,929
761
18,796
23,006
27,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SYT Sunflower
Kukulkan
16
7 / 6 / 8
12,089
711
10,096
13,498
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
10,979
646
18,717
14,635
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 10 / 3
9,490
558
10,077
17,987
6,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xorgon666
Gilgamesh
14
5 / 8 / 3
10,722
631
16,971
22,744
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
9
9
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadlandsBill
Bacchus
5
0
16
13
L
4
4
3
1.38
W
10
3
11
5.17
W
Kukulkan
SYT Sunflower
Kukulkan
7
6
8
1.83
L
0
10
3
0.15
L
Gilgamesh
xorgon666
Gilgamesh
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
45,765
57,012
Taken
55,366
65,828
Mitigated
24,073
18,669
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadlandsBill
Bacchus
17,171
1,012
832
5,787
20,508
33,239
520
6,414
13,927
45,860
0
L
18,717
644
772
3,722
14,635
5,546
0
8,410
5,722
56,623
0
W
18,796
3,119
773
10,125
23,006
27,236
1,499
8,760
13,690
0
43,426
W
Kukulkan
SYT Sunflower
Kukulkan
10,096
787
0
1,152
13,498
5,353
59
4,491
8,417
43,262
0
L
10,077
7,920
1,084
2,283
17,987
6,476
1,454
8,477
9,029
0
26,837
L
Gilgamesh
xorgon666
Gilgamesh
16,971
4,765
565
2,764
22,744
12,051
6
10,797
11,344
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
31,191
203
Minions Killed
171
10
Camps Cleared
6
957,319
Distance Traveled
842,378
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,756
750
44
3
3
348,722
1
L
Ah Puch
10,979
646
97
6
3
321,032
4
W
Chaac
12,929
761
60
4
3
328,533
1
W
Kukulkan
12,089
711
99
6
4
280,064
2
L
Rama
9,490
558
47
3
1
232,806
4
L
Gilgamesh
10,722
631
27
2
2
288,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role