Player Matchup

Baron Samedi
Baron Samedi
DAMIAN320
Baron Samedi
Level 156
God Stats
33W - 34L
1,623 SR
Queue Stats
495W - 447L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
Supremegunman
Sylvanus
Level 129
God Stats
19W - 15L
1,600 SR
Queue Stats
235W - 225L
1,569 Elo+
Party 2
Ravana
Ravana
ZASKFC
Ravana
Level 122
God Stats
8W - 4L
1,837 SR
Queue Stats
299W - 222L
1,640 Elo+
Party 2
Artemis
Artemis
godredok
Artemis
Level 125
God Stats
16W - 12L
1,511 SR
Queue Stats
250W - 211L
1,560 Elo+
Party 2
Team Averages
Level 133
1,643 SR
1,594 Elo+

VS

Team Averages
Level 144
1,613 SR
1,465 Elo+
Kukulkan
Kukulkan
I SkaDaddyZ I
Kukulkan
Level 158
God Stats
0W - 1L
1,664 SR
Queue Stats
29W - 38L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Inestabilito
Cliodhna
Level 155
God Stats
5W - 9L
1,665 SR
Queue Stats
24W - 36L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
NelsiitowPR
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
XxSeifer
Janus
Level 142
God Stats
1W - 3L
1,625 SR
Queue Stats
25W - 36L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAMIAN320
Baron Samedi
16
3 / 2 / 4
10,078
840
6,961
7,987
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Supremegunman
Sylvanus
15
4 / 0 / 6
10,555
880
4,818
13,175
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ZASKFC
Ravana
17
5 / 2 / 8
10,844
904
9,611
7,675
7,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
godredok
Artemis
15
3 / 2 / 5
9,825
819
5,689
9,262
3,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I SkaDaddyZ I
Kukulkan
16
4 / 6 / 2
9,467
789
7,077
11,169
4,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Inestabilito
Cliodhna
13
0 / 6 / 2
7,888
657
6,231
9,641
4,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
NelsiitowPR
Kuzenbo
9
0 / 0 / 0
6,648
554
0
360
145
Janus
XxSeifer
Janus
15
2 / 4 / 0
8,797
733
5,915
9,484
3,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
6
6
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DAMIAN320
Baron Samedi
3
2
4
2.5
L
Kukulkan
I SkaDaddyZ I
Kukulkan
4
6
2
0.83
L
Cliodhna
Inestabilito
Cliodhna
0
6
2
0.17
L
Kuzenbo
NelsiitowPR
Kuzenbo
0
0
0
0
W
Sylvanus
Supremegunman
Sylvanus
4
0
6
7
L
Janus
XxSeifer
Janus
2
4
0
0.5
W
Ravana
ZASKFC
Ravana
5
2
8
4.5
W
Artemis
godredok
Artemis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
19,223
38,099
Taken
30,654
30,738
Mitigated
12,096
18,228
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DAMIAN320
Baron Samedi
6,961
536
1,283
3,214
7,987
4,530
1,749
4,452
3,443
31,682
0
L
Kukulkan
I SkaDaddyZ I
Kukulkan
7,077
463
100
1,330
11,169
4,115
99
3,693
7,476
40,688
0
L
Cliodhna
Inestabilito
Cliodhna
6,231
366
0
285
9,641
4,787
0
3,158
6,483
0
27,254
L
Kuzenbo
NelsiitowPR
Kuzenbo
0
0
0
0
360
145
0
360
0
0
0
W
Sylvanus
Supremegunman
Sylvanus
4,818
440
2,647
5,951
13,175
15,634
1,389
4,018
9,029
17,645
0
L
Janus
XxSeifer
Janus
5,915
284
69
1,359
9,484
3,049
130
5,034
4,450
33,164
0
W
Ravana
ZASKFC
Ravana
9,611
2,721
0
2,796
7,675
7,039
1,235
1,340
6,281
0
40,568
W
Artemis
godredok
Artemis
5,689
2,988
0
2,337
9,262
3,535
4,209
3,214
5,974
0
42,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
32,800
205
Minions Killed
174
10
Camps Cleared
5
898,369
Distance Traveled
589,963
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,078
840
55
5
0
199,366
0
L
Kukulkan
9,467
789
70
6
2
188,498
3
L
Cliodhna
7,888
657
46
4
1
214,482
0
L
Kuzenbo
6,648
554
0
0
0
1,467
0
W
Sylvanus
10,555
880
28
2
3
230,241
4
L
Janus
8,797
733
58
5
2
185,516
3
W
Ravana
10,844
904
57
5
5
251,166
4
W
Artemis
9,825
819
65
5
2
217,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role