Player Matchup

Hou Yi
Hou Yi
DocAquarius7
Hou Yi
Level 107
God Stats
18W - 18L
1,466 SR
Queue Stats
379W - 500L
1,357 Elo+
Party 2
Ra
Ra
Redchuwawa13
Ra
Level 4
God Stats
3W - 1L
1,757 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Whateva-Forever
Cu Chulainn
Level 53
God Stats
31W - 37L
1,425 SR
Queue Stats
85W - 138L
1,284 Elo+
Party 2
Bastet
Bastet
bachergang
Bastet
Level 59
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 123L
1,400 Elo+
Party 2
Kumbhakarna
Kumbhakarna
potatoturtle
Kumbhakarna
Level 47
God Stats
4W - 2L
1,297 SR
Queue Stats
54W - 78L
1,354 Elo+
Party 2
Team Averages
Level 54
1,489 SR
1,413 Elo+

VS

Team Averages
Level 66
1,613 SR
1,386 Elo+
Nu Wa
Nu Wa
BurntSerpent
Nu Wa
Level 42
God Stats
1W - 1L
1,769 SR
Queue Stats
10W - 24L
1,217 Elo+
Party 1
Ra
Ra
DrizzyBowlin
Ra
Level 85
God Stats
4W - 2L
1,542 SR
Queue Stats
101W - 92L
1,424 Elo+
Party 3
Ares
Ares
Golden__Comrade
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,497 Elo+
Party 1
Skadi
Skadi
Largothread2855
Skadi
Level 36
God Stats
11W - 10L
1,527 SR
Queue Stats
54W - 56L
1,347 Elo+
Party 3
Hun Batz
Hun Batz
Magneticshield
Hun Batz
Level 105
God Stats
0W - 1L
1,726 SR
Queue Stats
86W - 76L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 1 / 2
5,069
507
3,640
4,426
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 1
5,663
566
1,834
3,151
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Whateva-Forever
Cu Chulainn
9
1 / 1 / 2
5,454
545
3,349
6,506
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
bachergang
Bastet
11
5 / 1 / 2
6,433
643
4,173
6,755
1,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
potatoturtle
Kumbhakarna
8
1 / 0 / 2
5,126
513
2,197
7,248
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,896
490
2,003
4,797
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,335
534
1,669
5,131
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 2 / 1
4,990
499
3,491
6,773
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,397
440
3,335
3,954
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
1
0 / 0 / 0
3,375
338
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hou Yi
1
1
2
2
L
1
3
0
0.33
L
0
2
1
0.25
L
1
1
0
1
L
Hun Batz
0
0
0
0
W
1
0
1
1.5
W
Cu Chulainn
Whateva-Forever
Cu Chulainn
1
1
2
2
W
Bastet
bachergang
Bastet
5
1
2
6
W
Kumbhakarna
potatoturtle
Kumbhakarna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
10,498
28,086
Taken
20,655
10,630
Mitigated
9,840
10,471
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
415
0
0
4,797
1,209
213
1,654
2,963
23,540
0
W
Hou Yi
3,640
1,998
0
490
4,426
1,229
0
1,395
3,031
0
30,121
L
1,669
239
0
1,753
5,131
3,190
0
0
4,599
22,607
0
L
3,491
261
0
1,007
6,773
4,162
0
1,105
5,668
15,896
0
L
3,335
1,225
0
381
3,954
1,279
0
1,092
2,862
0
15,089
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
1,834
49
0
1,226
3,151
1,038
0
1,799
1,352
31,665
0
W
Cu Chulainn
Whateva-Forever
Cu Chulainn
3,349
411
0
2,236
6,506
3,488
304
1,114
4,988
0
24,992
W
Bastet
bachergang
Bastet
4,173
1,141
0
3,128
6,755
1,962
29
376
6,340
0
34,693
W
Kumbhakarna
potatoturtle
Kumbhakarna
2,197
364
0
3,391
7,248
2,913
0
2,423
4,825
9,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
22,993
243
Minions Killed
140
0
Camps Cleared
0
931,028
Distance Traveled
684,615
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,896
490
42
4
0
171,889
1
W
Hou Yi
5,069
507
55
6
0
174,758
4
L
Ra
5,335
534
43
4
0
167,802
3
L
Ares
4,990
499
31
3
0
187,445
0
L
Skadi
4,397
440
24
2
0
157,479
1
L
Hun Batz
3,375
338
0
0
0
0
0
W
Ra
5,663
566
70
7
0
188,696
0
W
Cu Chulainn
5,454
545
38
4
0
180,449
1
W
Bastet
6,433
643
65
7
0
207,844
1
W
Kumbhakarna
5,126
513
15
2
0
179,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role