Player Matchup

Anubis
Anubis
Andrate00
Anubis
Level 77
God Stats
0W - 1L
1,729 SR
Queue Stats
54W - 64L
1,409 Elo+
Party 1
King Arthur
King Arthur
CalantheRiannon
King Arthur
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 4L
1,162 Elo+
Solo
Scylla
Scylla
DuckyTie83
Scylla
Level 28
God Stats
0W - 1L
1,784 SR
Queue Stats
5W - 3L
1,678 Elo+
Party 1
Eset
Eset
Niekala
Eset
Level 88
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 3
Olorun
Olorun
Vorsdk
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,563 Elo+
Party 3
Team Averages
Level 48
1,715 SR
1,463 Elo+

VS

Team Averages
Level 90
1,533 SR
1,454 Elo+
Cupid
Cupid
CactusMaker
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,141 Elo+
Solo
Anubis
Anubis
IcePhoenixZero
Anubis
Level 159
God Stats
9W - 5L
1,578 SR
Queue Stats
462W - 430L
1,616 Elo+
Party 2
Ymir
Ymir
Matkolius
Ymir
Level 124
God Stats
7W - 4L
1,493 SR
Queue Stats
109W - 112L
1,442 Elo+
Solo
Eset
Eset
PigeonFarter
Eset
Level 109
God Stats
4W - 0L
1,802 SR
Queue Stats
327W - 300L
1,485 Elo+
Solo
Mulan
Mulan
tfou3lal3ouba
Mulan
Level 29
God Stats
2W - 2L
1,290 SR
Queue Stats
133W - 79L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrate00
Anubis
15
5 / 4 / 11
8,682
868
13,932
9,315
4,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CalantheRiannon
King Arthur
11
1 / 6 / 9
6,805
681
6,492
14,349
9,607
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Scylla
DuckyTie83
Scylla
14
0 / 7 / 7
7,348
735
5,599
11,017
2,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eset
Niekala
Eset
15
9 / 5 / 6
9,279
928
13,196
8,939
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Vorsdk
Olorun
14
1 / 6 / 8
7,601
760
7,883
10,766
3,389
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
8,581
858
5,709
6,831
2,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 2 / 12
10,455
1,046
16,672
13,389
7,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
2 / 2 / 19
9,298
930
8,510
12,510
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 7 / 10
9,104
910
9,829
9,775
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 4 / 20
9,001
900
8,048
14,511
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
16
Kills
28
28
Deaths
16
41
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andrate00
Anubis
5
4
11
2.63
W
4
1
17
12.5
L
King Arthur
CalantheRiannon
King Arthur
1
6
9
0.92
L
Scylla
DuckyTie83
Scylla
0
7
7
0.5
W
11
2
12
8.5
W
Ymir
2
2
19
5.75
L
Eset
Niekala
Eset
9
5
6
2.4
W
6
7
10
1.57
L
Olorun
Vorsdk
Olorun
1
6
8
0.83
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
48,768
54,386
Taken
57,016
22,871
Mitigated
43,064
9,776
Healing
27,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andrate00
Anubis
13,932
191
788
1,219
9,315
4,161
0
6,105
3,075
29,212
0
W
5,709
2,257
3,944
3,021
6,831
2,843
1,371
5,627
1,204
0
15,078
L
King Arthur
CalantheRiannon
King Arthur
6,492
875
192
2,053
14,349
9,607
55
7,015
6,989
0
9,198
L
Scylla
DuckyTie83
Scylla
5,599
543
260
1,165
11,017
2,160
0
8,586
2,301
15,899
0
W
16,672
1,176
245
7,849
13,389
7,650
545
10,129
3,260
30,446
0
W
Ymir
8,510
882
1,141
3,409
12,510
13,328
323
7,843
4,667
13,024
0
L
Eset
Niekala
Eset
13,196
797
53
1,007
8,939
3,554
0
6,124
2,738
16,909
0
W
9,829
354
1,400
739
9,775
3,895
0
7,645
2,130
20,022
0
L
Olorun
Vorsdk
Olorun
7,883
3,029
1,122
1,917
10,766
3,389
0
7,181
3,368
13,941
0
W
8,048
1,197
1,872
4,018
14,511
15,348
222
9,366
5,145
0
11,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
46,439
89
Minions Killed
97
0
Camps Cleared
0
838,536
Distance Traveled
993,949
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,682
868
31
3
0
149,281
0
W
Cupid
8,581
858
26
3
0
206,265
0
L
King Arthur
6,805
681
3
0
0
190,877
0
L
Scylla
7,348
735
13
1
0
183,494
1
W
Anubis
10,455
1,046
30
3
0
199,296
0
W
Ymir
9,298
930
11
1
0
207,317
1
L
Eset
9,279
928
14
1
0
158,649
0
W
Eset
9,104
910
26
3
0
187,272
0
L
Olorun
7,601
760
28
3
0
156,235
0
W
Mulan
9,001
900
4
0
0
193,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role