Player Matchup

Mercury
Mercury
Abominaceon
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
BAMBAMbi 17
Kukulkan
Level 101
God Stats
112W - 116L
1,556 SR
Queue Stats
189W - 207L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LUCIFER6356
Cu Chulainn
Level 154
God Stats
2W - 3L
1,436 SR
Queue Stats
60W - 51L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
ShrewdKingd
Sun Wukong
Level 86
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 6L
1,482 Elo+
Party 1
Chang'e
Chang'e
Trinibae
Chang'e
Level 3
God Stats
4W - 2L
1,519 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,496 Elo+

VS

Team Averages
Level 42
1,424 SR
1,413 Elo+
Cabrakan
Cabrakan
ALLHellPlankt0n
Cabrakan
Level 45
God Stats
4W - 8L
1,540 SR
Queue Stats
25W - 45L
1,408 Elo+
Party 3
Rama
Rama
Eim007YT
Rama
Level 69
God Stats
1W - 5L
1,186 SR
Queue Stats
117W - 161L
1,433 Elo+
Party 2
Skadi
Skadi
Isa95
Skadi
Level 28
God Stats
19W - 27L
1,380 SR
Queue Stats
67W - 112L
1,309 Elo+
Party 2
Kali
Kali
VersaceBredstix
Kali
Level 41
God Stats
2W - 1L
1,526 SR
Queue Stats
34W - 33L
1,414 Elo+
Solo
Cthulhu
Cthulhu
XxiRazeour
Cthulhu
Level 29
God Stats
6W - 5L
1,491 SR
Queue Stats
10W - 11L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abominaceon
Mercury
20
4 / 5 / 11
14,146
884
7,815
20,772
8,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
BAMBAMbi 17
Kukulkan
20
8 / 3 / 19
17,120
1,070
47,072
19,324
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
LUCIFER6356
Cu Chulainn
20
10 / 11 / 19
17,114
1,070
40,517
43,791
32,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ShrewdKingd
Sun Wukong
20
9 / 6 / 20
16,613
1,038
26,945
33,303
35,252
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Trinibae
Chang'e
20
3 / 8 / 25
14,859
929
19,181
28,500
11,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
6 / 6 / 24
15,817
989
37,511
31,252
38,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
20
8 / 10 / 15
16,994
1,062
31,089
28,227
12,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Isa95
Skadi
20
8 / 5 / 14
15,983
999
17,897
15,483
6,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
6 / 7 / 17
16,148
1,009
16,425
33,421
14,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XxiRazeour
Cthulhu
20
5 / 6 / 21
16,049
1,003
35,468
40,313
52,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
124
34
Kills
33
33
Deaths
34
94
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
6
24
3
L
Mercury
Abominaceon
Mercury
4
5
11
1.9
L
Kukulkan
BAMBAMbi 17
Kukulkan
8
3
19
5.83
W
Rama
8
10
15
1.55
W
Skadi
Isa95
Skadi
8
5
14
3
L
Cu Chulainn
LUCIFER6356
Cu Chulainn
10
11
19
1.77
L
Sun Wukong
ShrewdKingd
Sun Wukong
9
6
20
3.17
L
Chang'e
Trinibae
Chang'e
3
8
25
1.94
W
6
7
17
2.07
W
Cthulhu
XxiRazeour
Cthulhu
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,530
Damage
138,390
145,690
Taken
148,696
95,153
Mitigated
123,303
36,084
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
37,511
2,490
744
6,311
31,252
38,399
0
16,199
15,053
47,311
0
L
Mercury
Abominaceon
Mercury
7,815
233
0
0
20,772
8,365
0
10,664
9,596
0
22,618
L
Kukulkan
BAMBAMbi 17
Kukulkan
47,072
1,890
1,876
1,237
19,324
7,826
0
12,347
6,527
98,861
0
W
Rama
31,089
30,093
0
2,639
28,227
12,087
0
12,265
15,962
0
90,992
W
Skadi
Isa95
Skadi
17,897
6,570
0
0
15,483
6,230
0
8,928
6,555
0
38,785
L
Cu Chulainn
LUCIFER6356
Cu Chulainn
40,517
10,045
1,059
1,696
43,791
32,699
0
17,254
25,877
13,266
72,403
L
Sun Wukong
ShrewdKingd
Sun Wukong
26,945
3,554
670
5,595
33,303
35,252
0
13,363
19,279
562
38,045
L
Chang'e
Trinibae
Chang'e
19,181
2,287
14,366
9,585
28,500
11,011
0
16,619
11,432
33,861
0
W
16,425
11,954
0
4,027
33,421
14,356
0
16,099
17,322
0
44,943
W
Cthulhu
XxiRazeour
Cthulhu
35,468
1,671
0
3,083
40,313
52,231
0
19,709
20,604
65,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,852
Gold Earned
80,991
311
Minions Killed
306
7
Camps Cleared
7
1,511,310
Distance Traveled
1,487,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,817
989
24
2
0
306,961
0
L
Mercury
14,146
884
36
2
0
325,358
0
L
Kukulkan
17,120
1,070
131
8
3
309,209
0
W
Rama
16,994
1,062
134
8
5
248,634
0
W
Skadi
15,983
999
50
3
1
276,692
0
L
Cu Chulainn
17,114
1,070
99
6
3
301,441
0
L
Sun Wukong
16,613
1,038
25
2
1
271,339
3
L
Chang'e
14,859
929
20
1
0
303,963
0
W
Kali
16,148
1,009
40
3
1
321,234
0
W
Cthulhu
16,049
1,003
58
4
0
333,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role