Player Matchup

Cabrakan
Cabrakan
EliteShred
Cabrakan
Level 49
God Stats
17W - 8L
1,602 SR
Queue Stats
151W - 153L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
Grunt761322
Nu Wa
Level 6
God Stats
2W - 2L
1,330 SR
Queue Stats
195W - 83L
1,752 Elo+
Solo
Achilles
Achilles
MustyGlitter352
Achilles
Level 126
God Stats
14W - 8L
1,686 SR
Queue Stats
194W - 191L
1,427 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,534 Elo+

VS

Team Averages
Level 118
1,575 SR
1,495 Elo+
Ganesha
Ganesha
HareTheMedic
Ganesha
Level 110
God Stats
1W - 2L
1,253 SR
Queue Stats
38W - 57L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
KvngSully
Baron Samedi
Level 102
God Stats
4W - 5L
1,780 SR
Queue Stats
183W - 204L
1,557 Elo+
Party 2
Zeus
Zeus
speedstergonz
Zeus
Level 141
God Stats
34W - 30L
1,692 SR
Queue Stats
47W - 66L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EliteShred
Cabrakan
13
2 / 10 / 8
11,765
588
8,619
20,753
19,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 7
14,247
712
24,838
11,222
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
5 / 2 / 11
12,785
639
15,035
22,381
41,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HareTheMedic
Ganesha
13
0 / 6 / 7
10,635
532
5,085
20,544
27,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KvngSully
Baron Samedi
16
6 / 7 / 5
12,362
618
13,169
21,013
15,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 5 / 5
12,680
634
22,846
15,808
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
13
13
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EliteShred
Cabrakan
2
10
8
0.6
W
11
1
7
14.5
L
Ganesha
HareTheMedic
Ganesha
0
6
7
0.58
L
Baron Samedi
KvngSully
Baron Samedi
6
7
5
1.21
W
Achilles
5
2
11
5.25
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
41,100
54,356
Taken
57,365
67,434
Mitigated
47,440
6,341
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EliteShred
Cabrakan
8,619
1,810
86
931
20,753
19,483
129
17,027
3,726
17,826
0
W
24,838
7,800
0
3,112
11,222
6,760
1,765
8,694
2,528
90,013
0
L
Ganesha
HareTheMedic
Ganesha
5,085
538
380
1,048
20,544
27,140
299
12,479
8,065
22,584
0
L
Baron Samedi
KvngSully
Baron Samedi
13,169
645
2,211
7,488
21,013
15,160
256
11,835
9,178
56,553
0
W
Achilles
15,035
3,260
0
2,212
22,381
41,191
232
16,055
6,326
0
38,094
L
22,846
1,889
0
3,716
15,808
5,140
627
9,708
6,100
68,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
35,677
191
Minions Killed
210
9
Camps Cleared
6
1,051,986
Distance Traveled
887,343
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,765
588
19
1
0
340,810
0
W
Nu Wa
14,247
712
122
6
6
341,119
3
L
Ganesha
10,635
532
11
1
1
280,056
5
L
Baron Samedi
12,362
618
88
4
1
307,427
5
W
Achilles
12,785
639
50
3
3
370,057
0
L
Zeus
12,680
634
111
6
4
299,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role