Player Matchup

Fenrir
Fenrir
ChillZebra
Fenrir
Level 128
God Stats
8W - 7L
1,463 SR
Queue Stats
93W - 90L
1,527 Elo+
Solo
Anubis
Anubis
EatAfatCoock
Anubis
Level 85
God Stats
15W - 14L
1,544 SR
Queue Stats
192W - 195L
1,470 Elo+
Solo
Kali
Kali
Redwood9191
Kali
Level 160
God Stats
7W - 5L
1,474 SR
Queue Stats
504W - 484L
1,468 Elo+
Party 2
Izanami
Izanami
TobiasRieperZ
Izanami
Level 97
God Stats
6W - 2L
1,940 SR
Queue Stats
259W - 268L
1,415 Elo+
Party 2
Ymir
Ymir
fishy145
Ymir
Level 126
God Stats
10W - 4L
1,572 SR
Queue Stats
303W - 307L
1,491 Elo+
Solo
Team Averages
Level 119
1,599 SR
1,474 Elo+

VS

Team Averages
Level 91
1,511 SR
1,457 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CaptainNuttt
Baron Samedi
Level 98
God Stats
2W - 2L
1,507 SR
Queue Stats
66W - 63L
1,441 Elo+
Party 3
Arachne
Arachne
Hunterkey
Arachne
Level 59
God Stats
27W - 18L
1,606 SR
Queue Stats
116W - 135L
1,403 Elo+
Party 3
Neith
Neith
KittyLicker508
Neith
Level 67
God Stats
18W - 28L
1,441 SR
Queue Stats
340W - 465L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChillZebra
Fenrir
5
0 / 0 / 2
3,659
732
302
2,346
681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
7
1 / 0 / 0
4,141
828
900
863
329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 1
4,041
808
1,144
4,181
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
6
1 / 0 / 2
3,915
783
1,875
2,621
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
6
1 / 0 / 0
3,832
766
1,083
1,263
669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
4
0 / 1 / 0
3,099
620
1,072
1,694
478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
 
King Arthur
1
0 / 1 / 0
2,448
490
0
739
230
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CaptainNuttt
Baron Samedi
3
0 / 1 / 0
2,669
534
215
1,493
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hunterkey
Arachne
3
0 / 1 / 0
2,818
564
400
1,657
290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
2,985
597
2,084
2,191
264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
King Arthur
 
King Arthur
0
1
0
0
L
Baron Samedi
CaptainNuttt
Baron Samedi
0
1
0
0
W
Fenrir
ChillZebra
Fenrir
0
0
2
1
W
Anubis
1
0
0
1
L
Arachne
Hunterkey
Arachne
0
1
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Izanami
1
0
2
2
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,304
Damage
3,771
11,274
Taken
7,774
3,452
Mitigated
1,471
7,133
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,072
235
86
626
1,694
478
0
0
1,694
5,755
0
L
King Arthur
 
King Arthur
0
0
0
0
739
230
0
739
0
0
0
L
Baron Samedi
CaptainNuttt
Baron Samedi
215
41
0
413
1,493
209
0
900
593
3,634
0
W
Fenrir
ChillZebra
Fenrir
302
0
306
641
2,346
681
0
32
2,314
0
8,147
W
Anubis
900
149
0
679
863
329
120
151
648
20,275
0
L
Arachne
Hunterkey
Arachne
400
262
0
171
1,657
290
0
344
1,313
0
4,872
L
2,084
585
0
600
2,191
264
0
0
2,191
0
10,560
W
1,144
590
0
3,160
4,181
1,061
0
429
3,752
0
13,643
W
Izanami
1,875
1,100
167
1,469
2,621
712
0
611
2,010
0
14,912
W
Ymir
1,083
754
0
711
1,263
669
142
0
1,263
13,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,588
Gold Earned
14,019
172
Minions Killed
58
0
Camps Cleared
0
476,122
Distance Traveled
294,455
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,099
620
11
2
0
76,391
0
L
King Arthur
2,448
490
0
0
0
14,703
0
L
Baron Samedi
2,669
534
5
1
0
47,500
0
W
Fenrir
3,659
732
18
4
0
105,606
2
W
Anubis
4,141
828
43
9
0
88,184
2
L
Arachne
2,818
564
15
3
0
67,263
0
L
Neith
2,985
597
27
5
0
88,598
1
W
Kali
4,041
808
38
8
0
104,468
0
W
Izanami
3,915
783
39
8
0
102,641
1
W
Ymir
3,832
766
34
7
0
75,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role