Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
AJH The Smurf
Hou Yi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,597 Elo+
Party 1
Cabrakan
Cabrakan
Jflo95
Cabrakan
Level 160
God Stats
5W - 7L
1,283 SR
Queue Stats
275W - 270L
1,448 Elo+
Party 1
Discordia
Discordia
Lotus Xlll
Discordia
Level 125
God Stats
3W - 3L
1,813 SR
Queue Stats
402W - 310L
1,625 Elo+
Party 3
Nemesis
Nemesis
Unsold jack2959
Nemesis
Level 88
God Stats
5W - 3L
1,534 SR
Queue Stats
467W - 395L
1,572 Elo+
Party 3
Team Averages
Level 87
1,526 SR
1,548 Elo+

VS

Team Averages
Level 70
1,370 SR
1,486 Elo+
Ullr
Ullr
DomKageUI
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 398L
1,486 Elo+
Party 2
Yemoja
Yemoja
IRage4fun106
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
He Bo
He Bo
ImKazuya-San
He Bo
Level 101
God Stats
25W - 34L
1,498 SR
Queue Stats
468W - 434L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
VoTheDeity
Sun Wukong
Level 88
God Stats
1W - 9L
1,125 SR
Queue Stats
533W - 487L
1,505 Elo+
Party 2
Da Ji
Da Ji
dlgngrtg
Da Ji
Level 45
God Stats
3W - 9L
1,227 SR
Queue Stats
58W - 93L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 0 / 1
6,136
511
4,778
7,731
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 0 / 3
6,879
573
6,366
5,670
1,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Jflo95
Cabrakan
11
2 / 0 / 7
6,287
524
2,647
7,293
7,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Lotus Xlll
Discordia
12
1 / 3 / 4
6,813
568
3,822
6,252
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 0 / 0
7,603
634
4,759
6,732
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 3 / 0
5,707
476
1,971
7,919
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 2 / 0
5,255
438
693
4,755
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
5,865
489
4,043
7,502
2,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
VoTheDeity
Sun Wukong
11
1 / 2 / 0
6,437
536
5,080
8,900
6,151
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
dlgngrtg
Da Ji
11
1 / 3 / 1
6,344
529
5,098
7,717
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
1
0.5
W
3
0
3
4.5
L
Ullr
0
3
0
0
L
Yemoja
0
2
0
0
L
1
4
1
0.38
W
Cabrakan
Jflo95
Cabrakan
2
0
7
5.5
W
Discordia
Lotus Xlll
Discordia
1
3
4
1
W
8
0
0
8
L
Sun Wukong
VoTheDeity
Sun Wukong
1
2
0
0.5
L
Da Ji
dlgngrtg
Da Ji
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
16,885
33,678
Taken
36,793
18,976
Mitigated
15,765
11,310
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,778
555
0
1,538
7,731
5,778
0
0
7,731
5,704
20,051
W
6,366
2,494
0
1,985
5,670
1,734
364
897
4,773
0
49,214
L
Ullr
1,971
1,004
0
2,097
7,919
2,075
0
682
7,209
0
31,178
L
Yemoja
693
244
337
745
4,755
2,292
0
752
4,003
12,669
0
L
4,043
0
0
1,508
7,502
2,111
0
2,285
4,911
26,431
0
W
Cabrakan
Jflo95
Cabrakan
2,647
328
568
1,461
7,293
7,554
63
383
6,910
15,336
0
W
Discordia
Lotus Xlll
Discordia
3,822
239
0
1,906
6,252
1,997
387
2,556
3,696
38,106
0
W
4,759
1,913
0
3,852
6,732
1,913
0
900
5,832
0
34,325
L
Sun Wukong
VoTheDeity
Sun Wukong
5,080
1,337
0
1,452
8,900
6,151
0
1,649
6,617
0
34,662
L
Da Ji
dlgngrtg
Da Ji
5,098
1,112
0
1,563
7,717
3,136
0
1,697
5,952
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
29,608
338
Minions Killed
290
0
Camps Cleared
0
1,215,168
Distance Traveled
1,103,412
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,136
511
56
5
0
235,160
3
W
Hou Yi
6,879
573
100
8
0
235,598
4
L
Ullr
5,707
476
72
6
0
200,583
1
L
Yemoja
5,255
438
28
2
0
207,560
0
L
He Bo
5,865
489
50
4
0
218,575
5
W
Cabrakan
6,287
524
21
2
0
230,515
6
W
Discordia
6,813
568
86
7
0
225,996
3
W
Nemesis
7,603
634
75
6
0
287,899
0
L
Sun Wukong
6,437
536
68
6
0
237,142
0
L
Da Ji
6,344
529
72
6
0
239,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role