Player Matchup

Bacchus
Bacchus
AfroxRonin
Bacchus
Level 147
God Stats
3W - 1L
1,463 SR
Queue Stats
104W - 97L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
Evil King
Cliodhna
Level 153
God Stats
17W - 12L
1,527 SR
Queue Stats
334W - 339L
1,509 Elo+
Solo
Hades
Hades
IBlueReaperI
Hades
Level 160
God Stats
3W - 1L
1,822 SR
Queue Stats
336W - 294L
1,516 Elo+
Solo
Tiamat
Tiamat
MrSwiftail
Tiamat
Level 127
God Stats
1W - 1L
1,352 SR
Queue Stats
102W - 75L
1,488 Elo+
Solo
Neith
Neith
Snuffleupagus27
Neith
Level 121
God Stats
1W - 8L
1,284 SR
Queue Stats
129W - 125L
1,488 Elo+
Party 1
Team Averages
Level 142
1,489 SR
1,498 Elo+

VS

Team Averages
Level 125
1,525 SR
1,489 Elo+
Hercules
Hercules
Anti-kingDark
Hercules
Level 127
God Stats
8W - 8L
1,546 SR
Queue Stats
91W - 96L
1,529 Elo+
Solo
Sylvanus
Sylvanus
BumpiestSwine3
Sylvanus
Level 101
God Stats
10W - 6L
1,620 SR
Queue Stats
134W - 136L
1,504 Elo+
Solo
Zeus
Zeus
Operator007
Zeus
Level 160
God Stats
22W - 23L
1,642 SR
Queue Stats
1,055W - 1,071L
1,461 Elo+
Solo
Loki
Loki
veldariana
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Hou Yi
Hou Yi
welcvp1
Hou Yi
Level 148
God Stats
0W - 2L
1,317 SR
Queue Stats
45W - 37L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroxRonin
Bacchus
17
2 / 2 / 10
11,883
699
4,400
14,105
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Evil King
Cliodhna
19
2 / 1 / 13
12,133
714
17,813
10,536
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 1 / 10
12,632
743
8,379
14,942
29,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
MrSwiftail
Tiamat
20
9 / 0 / 6
14,444
850
20,335
10,142
8,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 9
11,240
661
13,557
7,875
3,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anti-kingDark
Hercules
16
0 / 4 / 4
9,261
545
4,037
19,654
22,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
16
1 / 2 / 0
9,917
583
4,710
15,506
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
2 / 5 / 1
10,819
636
12,637
12,162
4,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 2
9,949
585
6,166
10,902
7,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
welcvp1
Hou Yi
18
0 / 3 / 4
10,158
598
8,450
17,666
7,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
20
Kills
4
4
Deaths
20
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfroxRonin
Bacchus
2
2
10
3.5
L
Hercules
Anti-kingDark
Hercules
0
4
4
0.5
L
Sylvanus
1
2
0
0.5
W
Cliodhna
Evil King
Cliodhna
2
1
13
8.5
W
5
1
10
10
W
Tiamat
MrSwiftail
Tiamat
9
0
6
12
L
2
5
1
0.5
W
2
0
9
6.5
L
1
6
2
0.33
L
Hou Yi
welcvp1
Hou Yi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,484
Damage
36,000
57,600
Taken
75,890
66,232
Mitigated
58,503
19,886
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfroxRonin
Bacchus
4,400
356
0
4,315
14,105
20,368
479
4,885
9,220
15,241
0
L
Hercules
Anti-kingDark
Hercules
4,037
1,009
0
4,659
19,654
22,005
0
8,254
10,879
0
15,050
L
Sylvanus
4,710
974
2,815
6,118
15,506
16,552
75
6,163
8,987
19,616
0
W
Cliodhna
Evil King
Cliodhna
17,813
1,128
0
2,699
10,536
4,708
0
4,732
5,804
0
56,673
W
8,379
331
587
3,404
14,942
29,855
100
4,493
10,449
34,762
0
W
Tiamat
MrSwiftail
Tiamat
20,335
1,789
46
4,292
10,142
8,094
3,269
1,181
8,961
78,238
0
L
12,637
845
0
1,805
12,162
4,668
0
4,363
7,679
54,906
0
W
13,557
7,501
0
4,543
7,875
3,207
3,908
3,279
4,596
0
47,758
L
6,166
1,029
0
857
10,902
7,854
0
4,839
5,870
0
26,797
L
Hou Yi
welcvp1
Hou Yi
8,450
4,467
0
5,000
17,666
7,424
195
8,223
8,942
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,332
Gold Earned
50,104
428
Minions Killed
337
9
Camps Cleared
6
1,675,070
Distance Traveled
1,415,632
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,883
699
13
1
0
316,895
6
L
Hercules
9,261
545
20
1
1
273,046
1
L
Sylvanus
9,917
583
39
2
0
241,477
0
W
Cliodhna
12,133
714
81
5
3
372,628
6
W
Hades
12,632
743
69
4
1
326,392
2
W
Tiamat
14,444
850
168
10
5
337,644
4
L
Zeus
10,819
636
103
6
5
276,053
9
W
Neith
11,240
661
97
6
0
321,511
0
L
Loki
9,949
585
50
3
0
325,547
3
L
Hou Yi
10,158
598
125
7
0
299,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role