Player Matchup

Ares
Ares
Dezzerah
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,543 Elo+
Party 1
Bastet
Bastet
SquadyGaurd5life
Bastet
Level 114
God Stats
27W - 23L
1,546 SR
Queue Stats
504W - 519L
1,400 Elo+
Party 1
Discordia
Discordia
iResurrectxx
Discordia
Level 66
God Stats
9W - 7L
1,586 SR
Queue Stats
23W - 32L
1,367 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,437 Elo+

VS

Team Averages
Level 41
1,508 SR
1,415 Elo+
Izanami
Izanami
Oxmomma
Izanami
Level 35
God Stats
120W - 161L
1,426 SR
Queue Stats
247W - 384L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
ThiisareSharky
Sun Wukong
Level 29
God Stats
4W - 6L
1,535 SR
Queue Stats
101W - 100L
1,429 Elo+
Solo
Anubis
Anubis
thisboui
Anubis
Level 60
God Stats
104W - 92L
1,565 SR
Queue Stats
461W - 505L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 2 / 12
11,866
791
14,091
17,915
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 6 / 10
11,760
784
16,623
13,967
5,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
iResurrectxx
Discordia
15
5 / 6 / 9
10,962
731
14,148
11,301
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oxmomma
Izanami
15
7 / 7 / 4
11,440
763
7,111
17,597
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThiisareSharky
Sun Wukong
14
2 / 6 / 7
10,186
679
10,316
17,957
17,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
thisboui
Anubis
15
4 / 6 / 9
11,292
753
8,875
16,801
7,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
13
14
Deaths
19
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
12
5.5
L
Izanami
Oxmomma
Izanami
7
7
4
1.29
W
8
6
10
2.17
L
Sun Wukong
ThiisareSharky
Sun Wukong
2
6
7
0.92
W
Discordia
iResurrectxx
Discordia
5
6
9
1.58
L
Anubis
thisboui
Anubis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
26,302
43,183
Taken
52,355
26,282
Mitigated
30,818
10,298
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,091
421
0
3,506
17,915
17,345
825
3,296
14,619
28,777
0
L
Izanami
Oxmomma
Izanami
7,111
5,583
307
3,723
17,597
6,292
914
10,713
6,884
0
27,522
W
16,623
5,027
1,114
2,795
13,967
5,303
1,197
2,748
11,219
0
59,409
L
Sun Wukong
ThiisareSharky
Sun Wukong
10,316
2,043
0
899
17,957
17,017
415
8,474
9,483
0
25,102
W
Discordia
iResurrectxx
Discordia
14,148
627
461
2,422
11,301
3,634
903
3,705
7,596
42,839
0
L
Anubis
thisboui
Anubis
8,875
328
667
3,573
16,801
7,509
372
9,052
7,749
36,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
32,918
164
Minions Killed
144
10
Camps Cleared
0
801,354
Distance Traveled
709,280
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,866
791
25
2
2
268,914
4
L
Izanami
11,440
763
64
4
0
211,971
0
W
Bastet
11,760
784
79
5
6
274,769
2
L
Sun Wukong
10,186
679
22
1
0
270,995
3
W
Discordia
10,962
731
60
4
2
257,671
0
L
Anubis
11,292
753
58
4
0
226,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role