Player Matchup

Cliodhna
Cliodhna
Gr8peasaurus
Cliodhna
Level 48
God Stats
25W - 18L
1,801 SR
Queue Stats
104W - 93L
1,504 Elo+
Party 2
Ymir
Ymir
Gunter08
Ymir
Level 17
God Stats
10W - 10L
1,559 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Olorun
Olorun
JJJoshie456
Olorun
Level 16
God Stats
15W - 13L
1,563 SR
Queue Stats
16W - 21L
1,507 Elo+
Party 2
Bellona
Bellona
Redbarron591990
Bellona
Level 24
God Stats
7W - 5L
1,248 SR
Queue Stats
385W - 437L
1,517 Elo+
Solo
Nox
Nox
zAsire
Nox
Level 26
God Stats
1W - 1L
1,483 SR
Queue Stats
10W - 15L
1,392 Elo+
Solo
Team Averages
Level 26
1,531 SR
1,484 Elo+

VS

Team Averages
Level 34
1,492 SR
1,541 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HollowlionHS
Cthulhu
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
133W - 149L
1,484 Elo+
Solo
Hercules
Hercules
SellingBadWaters
Hercules
Level 29
God Stats
0W - 1L
1,329 SR
Queue Stats
16W - 15L
1,505 Elo+
Solo
Artemis
Artemis
SheepShanker
Artemis
Level 7
God Stats
2W - 2L
1,627 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 1
Set
Set
shin2face
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gr8peasaurus
Cliodhna
17
13 / 3 / 7
11,480
638
16,181
13,264
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
3 / 0 / 6
8,949
497
5,172
13,421
9,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
12
0 / 5 / 5
7,832
435
5,820
11,766
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 3 / 5
10,826
601
11,593
9,968
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
zAsire
Nox
16
6 / 1 / 6
10,100
561
9,690
8,166
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 6 / 2
7,163
398
3,270
9,342
3,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
HollowlionHS
Cthulhu
13
5 / 5 / 1
8,422
468
13,250
14,894
13,334
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 8 / 3
7,704
428
6,750
17,470
18,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
SheepShanker
Artemis
11
1 / 5 / 4
7,146
397
7,198
10,165
3,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 1
7,809
434
5,307
12,217
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
29
Kills
11
12
Deaths
29
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
2
0.17
W
Cliodhna
Gr8peasaurus
Cliodhna
13
3
7
5.5
W
Ymir
3
0
6
6
L
Cthulhu
HollowlionHS
Cthulhu
5
5
1
1.1
W
Olorun
0
5
5
0.5
W
7
3
5
3.17
L
3
8
3
0.56
L
Artemis
SheepShanker
Artemis
1
5
4
0.6
L
2
5
1
0.5
W
Nox
zAsire
Nox
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
35,775
56,585
Taken
64,088
32,353
Mitigated
45,687
18,346
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,270
204
0
16
9,342
3,041
304
3,143
5,997
32,378
0
W
Cliodhna
Gr8peasaurus
Cliodhna
16,181
2,753
330
4,985
13,264
4,973
0
2,796
10,468
0
73,025
W
Ymir
5,172
1,073
2,198
1,663
13,421
9,351
717
5,213
8,208
30,772
0
L
Cthulhu
HollowlionHS
Cthulhu
13,250
607
404
2,041
14,894
13,334
0
8,371
6,491
36,067
0
W
Olorun
5,820
3,246
516
3,953
11,766
3,631
1,431
5,531
6,235
32,460
0
W
11,593
3,310
0
2,583
9,968
11,032
2,501
1,303
8,665
7,456
62,908
L
6,750
2,315
8
3,904
17,470
18,869
0
4,428
12,876
0
26,626
L
Artemis
SheepShanker
Artemis
7,198
2,974
0
3,292
10,165
3,260
486
3,401
6,722
0
37,265
L
5,307
2,648
0
2,678
12,217
7,183
0
2,096
10,071
0
46,318
W
Nox
zAsire
Nox
9,690
952
0
2,118
8,166
3,366
124
1,980
6,186
56,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
38,244
461
Minions Killed
316
0
Camps Cleared
0
1,728,006
Distance Traveled
1,422,199
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,163
398
67
4
0
293,938
5
W
Cliodhna
11,480
638
124
7
0
389,750
2
W
Ymir
8,949
497
49
3
0
342,033
2
L
Cthulhu
8,422
468
43
2
0
324,718
3
W
Olorun
7,832
435
61
3
0
286,883
0
W
Bellona
10,826
601
125
7
0
331,722
1
L
Hercules
7,704
428
46
3
0
294,129
1
L
Artemis
7,146
397
69
4
0
203,790
0
L
Set
7,809
434
91
5
0
305,624
8
W
Nox
10,100
561
102
6
0
377,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role