Player Matchup

Loki
Loki
El Dingle7556
Loki
Level 29
God Stats
7W - 5L
1,761 SR
Queue Stats
84W - 56L
1,586 Elo+
Solo
Freya
Freya
Tsoua_king
Freya
Level 28
God Stats
5W - 13L
1,343 SR
Queue Stats
209W - 249L
1,378 Elo+
Solo
Terra
Terra
bibu-hugoV3
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,384 Elo+
Party 3
Medusa
Medusa
flokidecendent
Medusa
Level 20
God Stats
6W - 6L
1,355 SR
Queue Stats
25W - 33L
1,386 Elo+
Solo
Kukulkan
Kukulkan
mac-arthur-45
Kukulkan
Level 7
God Stats
6W - 4L
1,593 SR
Queue Stats
33W - 37L
1,372 Elo+
Party 3
Team Averages
Level 20
1,510 SR
1,421 Elo+

VS

Team Averages
Level 12
1,460 SR
1,427 Elo+
Zeus
Zeus
Brrzserk
Zeus
Level 14
God Stats
19W - 9L
1,729 SR
Queue Stats
87W - 50L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
IDarkSw0rdsman
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,597 Elo+
Party 2
Freya
Freya
KurtisMears96
Freya
Level 16
God Stats
6W - 6L
1,198 SR
Queue Stats
39W - 46L
1,399 Elo+
Party 1
Camazotz
Camazotz
TomFergy96
Camazotz
Level 17
God Stats
1W - 1L
1,375 SR
Queue Stats
27W - 44L
1,336 Elo+
Party 1
Ymir
Ymir
pinkydim
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 5
15,218
1,171
23,496
20,098
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
18
4 / 3 / 7
12,588
968
16,781
21,817
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 8 / 9
11,905
916
13,040
34,762
13,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 2 / 1
10,411
801
3,111
3,952
980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
mac-arthur-45
Kukulkan
19
1 / 7 / 10
12,273
944
17,906
21,338
7,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 5 / 10
13,739
1,057
14,294
10,794
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 16
13,151
1,012
27,364
20,844
26,550
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 2 / 14
14,309
1,101
27,842
14,104
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
TomFergy96
Camazotz
20
3 / 3 / 12
12,347
950
13,103
17,543
14,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
20
5 / 5 / 17
13,333
1,026
14,513
27,706
33,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
17
Kills
28
28
Deaths
17
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
5
10
2.4
L
10
8
5
1.56
W
4
2
16
6
W
9
2
14
8
W
Camazotz
TomFergy96
Camazotz
3
3
12
3
L
Freya
4
3
7
2.5
L
1
8
9
0.69
L
1
2
1
0.75
L
Kukulkan
mac-arthur-45
Kukulkan
1
7
10
0.86
W
Ymir
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,334
Damage
97,116
101,967
Taken
90,991
36,827
Mitigated
84,416
12,318
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,294
1,966
0
978
10,794
3,600
0
1,635
9,091
32,761
0
L
23,496
5,754
0
871
20,098
7,371
0
10,722
9,062
0
70,669
W
27,364
3,636
3,654
6,777
20,844
26,550
0
9,913
10,433
0
47,778
W
27,842
9,589
0
5,643
14,104
6,373
0
8,538
4,819
58,933
0
W
Camazotz
TomFergy96
Camazotz
13,103
1,635
0
5,868
17,543
14,493
0
8,500
7,802
0
24,006
L
Freya
16,781
6,117
0
2,723
21,817
7,335
0
10,244
11,255
21,712
0
L
13,040
2,973
2,756
4,263
34,762
13,526
0
26,309
8,033
21,520
0
L
3,111
1,897
0
0
3,952
980
0
1,378
2,564
0
6,445
L
Kukulkan
mac-arthur-45
Kukulkan
17,906
6,560
152
1,553
21,338
7,615
0
7,221
13,610
37,805
0
W
Ymir
14,513
3,406
0
0
27,706
33,400
0
17,507
9,628
33,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,395
Gold Earned
66,879
185
Minions Killed
251
10
Camps Cleared
3
967,693
Distance Traveled
1,271,961
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,739
1,057
50
4
0
239,317
0
L
Loki
15,218
1,171
89
7
8
235,044
0
W
Guan Yu
13,151
1,012
41
3
0
252,452
1
W
Freya
14,309
1,101
93
7
2
264,630
2
W
Camazotz
12,347
950
27
2
0
278,815
0
L
Freya
12,588
968
20
2
2
221,139
2
L
Terra
11,905
916
24
2
0
250,589
1
L
Medusa
10,411
801
5
0
0
72,245
0
L
Kukulkan
12,273
944
47
4
0
188,676
0
W
Ymir
13,333
1,026
40
3
1
236,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role