Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Angelof_music
Zeus
Level 68
God Stats
8W - 10L
1,370 SR
Queue Stats
132W - 157L
1,318 Elo+
Solo
Olorun
Olorun
En3gi Gaming
Olorun
Level 106
God Stats
1W - 1L
1,470 SR
Queue Stats
208W - 180L
1,496 Elo+
Party 2
Nemesis
Nemesis
Ozzy Vidz
Nemesis
Level 17
God Stats
4W - 2L
1,486 SR
Queue Stats
20W - 13L
1,522 Elo+
Party 2
Ares
Ares
drake790515
Ares
Level 40
God Stats
2W - 3L
1,168 SR
Queue Stats
85W - 107L
1,433 Elo+
Solo
Team Averages
Level 62
1,399 SR
1,454 Elo+

VS

Team Averages
Level 83
1,473 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KillerQueen pt8
Cliodhna
Level 152
God Stats
3W - 9L
1,290 SR
Queue Stats
312W - 304L
1,557 Elo+
Party 1
Bellona
Bellona
ShrapnellGT
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,539 Elo+
Solo
Charybdis
Charybdis
WWonderlust
Charybdis
Level 41
God Stats
8W - 9L
1,574 SR
Queue Stats
61W - 60L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 0
4,882
488
2,171
7,306
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
5,378
538
1,817
3,543
910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
5 / 0 / 8
5,997
600
5,899
5,039
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Ozzy Vidz
Nemesis
9
11 / 0 / 6
6,755
676
8,824
6,216
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 2
5,750
575
1,806
6,342
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 4 / 0
4,868
487
2,246
6,751
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
5
0 / 8 / 0
4,013
401
2,214
7,355
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
10
2 / 1 / 0
5,805
581
2,996
4,786
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ShrapnellGT
Bellona
10
2 / 1 / 2
6,029
603
5,335
6,252
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
WWonderlust
Charybdis
5
0 / 6 / 0
4,105
411
1,390
4,883
989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
4
4
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
0
0
L
Ah Puch
 
Ah Puch
0
4
0
0
L
Hel
 
Hel
0
8
0
0
W
2
1
1
2.5
W
Olorun
5
0
8
9
L
Cliodhna
2
1
0
2
W
Nemesis
Ozzy Vidz
Nemesis
11
0
6
14
L
Bellona
ShrapnellGT
Bellona
2
1
2
3
L
Charybdis
WWonderlust
Charybdis
0
6
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
14,181
28,446
Taken
30,027
11,356
Mitigated
9,883
15,335
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,171
445
0
3,897
7,306
3,728
0
0
7,306
0
19,454
L
Ah Puch
 
Ah Puch
2,246
308
135
1,675
6,751
1,878
0
1,997
4,549
22,780
0
L
Hel
 
Hel
2,214
1,038
181
465
7,355
1,972
217
2,941
4,171
5,916
1,980
W
1,817
633
0
1,667
3,543
910
0
908
2,635
19,670
0
W
Olorun
5,899
2,788
255
3,185
5,039
1,442
1,038
1,117
3,922
26,208
0
L
Cliodhna
2,996
797
0
2,076
4,786
1,283
0
864
3,844
0
31,182
W
Nemesis
Ozzy Vidz
Nemesis
8,824
4,214
52
3,050
6,216
2,656
141
1,171
5,045
0
22,597
L
Bellona
ShrapnellGT
Bellona
5,335
2,468
0
3,603
6,252
3,761
0
1,145
4,621
0
30,515
L
Charybdis
WWonderlust
Charybdis
1,390
849
0
83
4,883
989
292
2,575
2,185
0
10,109
W
1,806
75
0
3,229
6,342
2,620
0
749
5,593
24,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
24,820
221
Minions Killed
222
0
Camps Cleared
0
1,001,986
Distance Traveled
908,672
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,882
488
36
4
0
189,777
0
L
Ah Puch
4,868
487
35
4
0
168,172
2
L
Hel
4,013
401
17
2
0
151,891
3
W
Zeus
5,378
538
46
5
0
174,141
3
W
Olorun
5,997
600
42
4
0
205,296
0
L
Cliodhna
5,805
581
76
8
0
208,719
1
W
Nemesis
6,755
676
35
4
0
235,889
2
L
Bellona
6,029
603
75
8
0
221,608
1
L
Charybdis
4,105
411
19
2
0
158,282
3
W
Ares
5,750
575
62
6
0
196,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role