Player Matchup

Baron Samedi
Baron Samedi
Arzeku
Baron Samedi
Level 80
God Stats
2W - 0L
1,751 SR
Queue Stats
97W - 94L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
Azreia
Cliodhna
Level 46
God Stats
6W - 4L
1,508 SR
Queue Stats
84W - 93L
1,470 Elo+
Party 1
Cerberus
Cerberus
IgnitableLine95
Cerberus
Level 154
God Stats
1W - 0L
1,633 SR
Queue Stats
18W - 30L
1,417 Elo+
Party 1
Izanami
Izanami
Myvreel12
Izanami
Level 65
God Stats
3W - 5L
1,563 SR
Queue Stats
86W - 96L
1,441 Elo+
Party 1
Ra
Ra
atlasgamer
Ra
Level 148
God Stats
8W - 5L
1,567 SR
Queue Stats
161W - 170L
1,470 Elo+
Party 1
Team Averages
Level 99
1,604 SR
1,458 Elo+

VS

Team Averages
Level 66
1,631 SR
1,422 Elo+
Guan Yu
Guan Yu
DrizzyBowlin
Guan Yu
Level 85
God Stats
1W - 1L
1,890 SR
Queue Stats
101W - 92L
1,436 Elo+
Party 3
Anubis
Anubis
El_Quiroga2
Anubis
Level 28
God Stats
31W - 30L
1,512 SR
Queue Stats
58W - 58L
1,426 Elo+
Party 2
Neith
Neith
Largothread2855
Neith
Level 36
God Stats
0W - 3L
1,588 SR
Queue Stats
54W - 56L
1,397 Elo+
Party 3
Skadi
Skadi
Magneticshield
Skadi
Level 105
God Stats
1W - 1L
1,682 SR
Queue Stats
86W - 76L
1,454 Elo+
Party 3
Ymir
Ymir
sant1ago_ss73
Ymir
Level 74
God Stats
3W - 9L
1,485 SR
Queue Stats
248W - 286L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arzeku
Baron Samedi
16
6 / 1 / 8
9,569
532
11,255
11,987
10,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
Azreia
Cliodhna
17
9 / 2 / 4
10,685
594
12,579
13,303
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
16
7 / 1 / 10
9,744
541
11,792
13,247
12,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Myvreel12
Izanami
18
2 / 1 / 2
10,805
600
6,074
7,505
2,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 4
10,720
596
9,962
10,530
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrizzyBowlin
Guan Yu
13
1 / 5 / 2
7,831
435
6,074
14,909
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
4 / 6 / 0
9,084
505
7,781
14,327
6,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 2
7,381
410
8,005
11,633
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 0
9,149
508
7,848
14,133
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 2
8,270
459
4,656
15,145
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
30
Kills
9
9
Deaths
31
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arzeku
Baron Samedi
6
1
8
10
W
Cliodhna
Azreia
Cliodhna
9
2
4
5.5
L
Guan Yu
DrizzyBowlin
Guan Yu
1
5
2
0.4
L
Anubis
4
6
0
0.67
W
Cerberus
7
1
10
12
L
1
7
2
0.29
L
2
6
0
0.33
W
Izanami
Myvreel12
Izanami
2
1
2
3
W
6
4
4
2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
34,364
56,572
Taken
70,147
34,524
Mitigated
41,738
23,321
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arzeku
Baron Samedi
11,255
1,942
1,286
6,373
11,987
10,074
1,579
2,199
9,600
52,219
0
W
Cliodhna
Azreia
Cliodhna
12,579
1,260
0
3,890
13,303
5,169
0
1,855
11,216
0
72,619
L
Guan Yu
DrizzyBowlin
Guan Yu
6,074
398
156
4,272
14,909
14,846
17
2,670
12,199
0
30,853
L
Anubis
7,781
655
0
5,232
14,327
6,159
613
9,135
4,686
50,497
0
W
Cerberus
11,792
590
82
3,789
13,247
12,812
1,230
3,186
10,013
48,422
0
L
8,005
4,979
0
2,204
11,633
3,025
614
8,735
2,898
0
31,951
L
7,848
4,722
0
4,024
14,133
4,307
623
2,752
11,265
0
72,273
W
Izanami
Myvreel12
Izanami
6,074
4,158
0
3,091
7,505
2,830
3,213
0
6,787
0
74,469
W
9,962
1,042
365
4,445
10,530
3,639
714
5,357
5,173
65,835
0
L
4,656
656
0
2,046
15,145
13,401
50
9,055
6,090
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
41,715
593
Minions Killed
382
0
Camps Cleared
0
1,684,021
Distance Traveled
1,449,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,569
532
84
5
0
258,326
1
W
Cliodhna
10,685
594
105
6
0
398,452
0
L
Guan Yu
7,831
435
50
3
0
352,887
2
L
Anubis
9,084
505
84
5
0
250,673
0
W
Cerberus
9,744
541
92
5
0
358,104
1
L
Neith
7,381
410
58
3
0
297,292
2
L
Skadi
9,149
508
142
8
0
316,783
1
W
Izanami
10,805
600
173
10
0
329,923
4
W
Ra
10,720
596
139
8
0
339,216
1
L
Ymir
8,270
459
48
3
0
231,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role