Player Matchup

Nox
Nox
 
Nox
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Arjinn5
Cernunnos
Level 28
God Stats
33W - 31L
1,463 SR
Queue Stats
84W - 69L
1,424 Elo+
Solo
Cliodhna
Cliodhna
ChaosMage13
Cliodhna
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
leonblood
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Neith
Neith
mommmiiii
Neith
Level 23
God Stats
3W - 5L
1,389 SR
Queue Stats
40W - 41L
1,402 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,449 Elo+

VS

Team Averages
Level 23
1,384 SR
1,314 Elo+
Hera
Hera
Huntervince
Hera
Level 29
God Stats
2W - 1L
1,393 SR
Queue Stats
12W - 12L
1,440 Elo+
Solo
Anhur
Anhur
Jayrizzle
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,428 Elo+
Solo
Fenrir
Fenrir
KingSeba24
Fenrir
Level 21
God Stats
4W - 1L
1,358 SR
Queue Stats
106W - 106L
1,111 Elo+
Party 1
Ares
Ares
liw22
Ares
Level 8
God Stats
12W - 13L
1,347 SR
Queue Stats
16W - 18L
1,155 Elo+
Party 1
Mulan
Mulan
sunny003
Mulan
Level 27
God Stats
1W - 0L
1,321 SR
Queue Stats
25W - 25L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 13 / 0
5,594
350
2,909
11,941
3,313
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Arjinn5
Cernunnos
1
0 / 0 / 0
3,067
192
0
0
0
Cliodhna
ChaosMage13
Cliodhna
11
6 / 11 / 2
8,177
511
10,190
10,836
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
leonblood
Nemesis
11
1 / 7 / 1
6,914
432
4,563
12,701
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
mommmiiii
Neith
12
1 / 3 / 0
7,370
461
4,664
11,513
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 5 / 8
9,597
600
11,144
8,814
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Jayrizzle
Anhur
13
6 / 0 / 11
8,346
522
6,666
7,557
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KingSeba24
Fenrir
12
6 / 3 / 8
8,409
526
5,791
8,805
3,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
liw22
Ares
12
1 / 0 / 12
8,196
512
4,834
8,293
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
sunny003
Mulan
17
7 / 0 / 6
10,548
659
5,056
11,355
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
8
Kills
34
34
Deaths
8
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
13
0
0
L
Cernunnos
Arjinn5
Cernunnos
0
0
0
0
L
Cliodhna
ChaosMage13
Cliodhna
6
11
2
0.64
W
14
5
8
3.6
W
Anhur
Jayrizzle
Anhur
6
0
11
11.5
W
Fenrir
KingSeba24
Fenrir
6
3
8
3.33
L
Nemesis
leonblood
Nemesis
1
7
1
0.21
W
Ares
liw22
Ares
1
0
12
7
L
Neith
mommmiiii
Neith
1
3
0
0.33
W
Mulan
sunny003
Mulan
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
33,491
46,991
Taken
44,824
16,700
Mitigated
23,729
8,519
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,909
904
0
70
11,941
3,313
42
4,364
7,413
16,507
0
L
Cernunnos
Arjinn5
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
ChaosMage13
Cliodhna
10,190
2,678
0
857
10,836
3,747
0
3,590
7,018
0
25,818
W
11,144
4,148
0
1,145
8,814
2,973
1,099
1,172
7,642
41,267
0
W
Anhur
Jayrizzle
Anhur
6,666
4,155
0
3,075
7,557
2,515
1,713
545
7,012
0
27,758
W
Fenrir
KingSeba24
Fenrir
5,791
1,219
465
2,202
8,805
3,632
528
649
8,156
0
27,831
L
Nemesis
leonblood
Nemesis
4,563
1,915
0
2,016
12,701
4,986
0
3,336
9,281
0
33,085
W
Ares
liw22
Ares
4,834
268
0
2,683
8,293
7,112
621
231
8,062
28,042
0
L
Neith
mommmiiii
Neith
4,664
835
0
5,576
11,513
4,654
0
4,146
7,301
0
45,401
W
Mulan
sunny003
Mulan
5,056
887
0
2,534
11,355
7,497
1,350
672
10,683
0
77,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
45,096
193
Minions Killed
366
0
Camps Cleared
0
1,071,793
Distance Traveled
1,548,067
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,594
350
29
2
0
250,236
1
L
Cernunnos
3,067
192
0
0
0
0
0
L
Cliodhna
8,177
511
27
2
0
277,816
0
W
Hera
9,597
600
71
4
0
261,254
0
W
Anhur
8,346
522
49
3
0
298,296
0
W
Fenrir
8,409
526
53
3
0
327,004
2
L
Nemesis
6,914
432
61
4
0
318,322
5
W
Ares
8,196
512
52
3
0
318,877
1
L
Neith
7,370
461
76
5
0
225,419
2
W
Mulan
10,548
659
141
9
0
342,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role