Player Matchup

Arachne
Arachne
FalliblaCape538
Arachne
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,529 Elo+
Party 2
Artemis
Artemis
Kinder88
Artemis
Level 109
God Stats
4W - 3L
1,728 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2
Vamana
Vamana
Merc Raider64
Vamana
Level 143
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 13L
1,147 Elo+
Party 2
Olorun
Olorun
Ransom18
Olorun
Level 129
God Stats
0W - 1L
1,896 SR
Queue Stats
2W - 13L
1,244 Elo+
Party 2
Geb
Geb
ZeroSubzero96
Geb
Level 156
God Stats
0W - 2L
1,686 SR
Queue Stats
7W - 19L
1,369 Elo+
Party 2
Team Averages
Level 133
1,692 SR
1,352 Elo+

VS

Team Averages
Level 118
1,728 SR
1,505 Elo+
Bakasura
Bakasura
Cuuji
Bakasura
Level 149
God Stats
7W - 13L
1,409 SR
Queue Stats
171W - 168L
1,488 Elo+
Party 1
Vulcan
Vulcan
ItsYaBoi213
Vulcan
Level 107
God Stats
2W - 1L
1,687 SR
Queue Stats
210W - 187L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBlackOmega
Cu Chulainn
Level 160
God Stats
15W - 11L
1,663 SR
Queue Stats
104W - 82L
1,530 Elo+
Party 1
Tiamat
Tiamat
Thomastheguy
Tiamat
Level 66
God Stats
7W - 0L
1,950 SR
Queue Stats
73W - 72L
1,478 Elo+
Solo
Medusa
Medusa
whatdakill
Medusa
Level 109
God Stats
7W - 3L
1,932 SR
Queue Stats
166W - 160L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,779
674
8,553
22,666
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Kinder88
Artemis
18
1 / 3 / 6
10,281
643
12,336
11,666
5,177
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 1
11,415
713
17,094
26,058
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Ransom18
Olorun
15
0 / 7 / 0
8,714
545
4,068
15,986
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 1 / 6
10,650
666
11,252
17,698
22,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cuuji
Bakasura
18
4 / 1 / 7
11,563
723
9,427
11,945
5,446
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
5 / 2 / 9
12,458
779
20,931
11,941
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TheBlackOmega
Cu Chulainn
19
5 / 1 / 11
12,257
766
13,890
23,012
26,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
18
4 / 2 / 7
11,691
731
19,146
13,250
9,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
whatdakill
Medusa
19
5 / 3 / 12
12,869
804
23,640
13,884
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
9
Kills
23
23
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cuuji
Bakasura
4
1
7
7.5
L
3
7
2
0.57
W
Vulcan
5
2
9
4.75
L
Artemis
Kinder88
Artemis
1
3
6
1.33
L
5
5
1
1.1
L
Olorun
Ransom18
Olorun
0
7
0
0
W
Cu Chulainn
TheBlackOmega
Cu Chulainn
5
1
11
10.5
W
Tiamat
4
2
7
3.75
L
0
1
6
3
W
Medusa
whatdakill
Medusa
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,303
Damage
87,034
94,074
Taken
74,032
63,480
Mitigated
54,383
20,559
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cuuji
Bakasura
9,427
7,062
0
2,883
11,945
5,446
1,263
2,081
9,663
0
26,615
L
8,553
5,019
0
4,847
22,666
9,530
0
9,535
12,165
0
20,773
W
Vulcan
20,931
4,771
0
3,263
11,941
6,077
1,153
3,815
7,951
64,063
0
L
Artemis
Kinder88
Artemis
12,336
4,374
0
2,673
11,666
5,177
0
4,438
7,175
0
44,110
L
17,094
9,161
0
6,944
26,058
19,780
0
9,182
15,512
0
37,661
L
Olorun
Ransom18
Olorun
4,068
1,427
306
2,274
15,986
6,756
0
8,488
7,128
29,057
1,293
W
Cu Chulainn
TheBlackOmega
Cu Chulainn
13,890
1,286
0
7,501
23,012
26,587
575
3,537
18,902
0
51,714
W
Tiamat
19,146
1,449
123
3,988
13,250
9,045
339
2,587
10,388
52,036
0
L
11,252
129
801
2,714
17,698
22,237
0
7,201
9,445
35,375
0
W
Medusa
whatdakill
Medusa
23,640
10,610
0
1,940
13,884
7,228
2,133
3,627
9,927
0
75,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
60,838
288
Minions Killed
458
3
Camps Cleared
13
1,508,592
Distance Traveled
1,671,777
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,563
723
47
3
1
363,005
0
L
Arachne
10,779
674
40
3
1
304,416
3
W
Vulcan
12,458
779
124
8
3
322,428
4
L
Artemis
10,281
643
99
6
1
280,394
5
L
Vamana
11,415
713
58
4
1
324,308
4
L
Olorun
8,714
545
53
3
0
256,981
1
W
Cu Chulainn
12,257
766
96
6
0
371,291
3
W
Tiamat
11,691
731
70
4
1
316,339
2
L
Geb
10,650
666
38
2
0
342,493
4
W
Medusa
12,869
804
121
8
8
298,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role