Player Matchup

Pele
Pele
Afredo_la_sauce
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,559 Elo+
Solo
Medusa
Medusa
Ahminous
Medusa
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 155L
1,570 Elo+
Solo
Zeus
Zeus
DJCorgiSF
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 2
Terra
Terra
SmitesLegend
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 33L
1,661 Elo+
Solo
Ares
Ares
tehbucketmage
Ares
Level 69
God Stats
3W - 5L
1,695 SR
Queue Stats
34W - 30L
1,450 Elo+
Party 2
Team Averages
Level 26
1,539 SR
1,546 Elo+

VS

Team Averages
Level 21
1,566 SR
1,566 Elo+
Camazotz
Camazotz
 
Camazotz
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DonMocho_uwu
Heimdallr
Level 24
God Stats
2W - 1L
1,703 SR
Queue Stats
102W - 91L
1,563 Elo+
Solo
Geb
Geb
FesteringBaby
Geb
Level 29
God Stats
2W - 1L
1,765 SR
Queue Stats
89W - 36L
1,777 Elo+
Party 1
Aphrodite
Aphrodite
GrandMasterChaou
Aphrodite
Level 29
God Stats
27W - 19L
1,617 SR
Queue Stats
206W - 190L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
S_torm_King_23
Ratatoskr
Level 12
God Stats
1W - 0L
1,243 SR
Queue Stats
4W - 11L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,676
542
7,190
12,493
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Ahminous
Medusa
13
5 / 6 / 4
8,590
537
12,369
12,962
3,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
3 / 5 / 1
7,888
493
6,529
7,504
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
8,796
550
7,949
14,562
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 6 / 3
7,051
441
5,894
14,012
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
2 / 2 / 3
8,210
513
7,286
14,202
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
DonMocho_uwu
Heimdallr
14
4 / 4 / 4
8,453
528
8,630
11,205
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 2 / 8
9,089
568
10,554
16,504
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
17
8 / 2 / 5
10,187
637
11,310
11,724
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
S_torm_King_23
Ratatoskr
3
0 / 4 / 0
4,869
304
124
2,332
364
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
23
23
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
2
3
1.75
L
2
4
3
0.88
L
Medusa
Ahminous
Medusa
5
6
4
1.17
L
Zeus
3
5
1
0.7
W
Heimdallr
DonMocho_uwu
Heimdallr
4
4
4
1.5
W
9
2
8
6.5
W
Aphrodite
8
2
5
5.25
W
Ratatoskr
S_torm_King_23
Ratatoskr
0
4
0
0
L
2
2
2
1.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
37,904
61,533
Taken
55,967
27,281
Mitigated
31,960
12,663
Healing
27,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,286
1,451
0
8,361
14,202
9,027
0
5,413
8,789
0
46,548
L
7,190
1,511
0
1,104
12,493
4,431
0
5,059
7,389
0
68,958
L
Medusa
Ahminous
Medusa
12,369
6,606
0
2,000
12,962
3,349
1,074
4,859
8,103
0
58,427
L
Zeus
6,529
1,848
0
1,355
7,504
2,397
22
5,144
2,360
35,627
0
W
Heimdallr
DonMocho_uwu
Heimdallr
8,630
5,395
0
1,969
11,205
3,395
0
1,929
9,276
0
58,151
W
10,554
2,232
0
4,832
16,504
14,577
0
6,146
10,358
28,946
0
W
Aphrodite
11,310
1,835
3,178
8,702
11,724
4,597
729
5,084
6,640
72,599
0
W
Ratatoskr
S_torm_King_23
Ratatoskr
124
73
0
0
2,332
364
0
530
1,802
0
946
L
7,949
2,778
0
6,544
14,562
7,842
287
2,056
11,665
56,699
10,780
L
5,894
332
0
1,660
14,012
9,262
0
4,816
8,913
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
40,808
445
Minions Killed
370
0
Camps Cleared
0
1,483,911
Distance Traveled
1,287,027
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,210
513
104
7
0
309,974
2
L
Pele
8,676
542
136
9
0
350,027
0
L
Medusa
8,590
537
98
6
0
269,785
3
L
Zeus
7,888
493
65
4
0
267,885
5
W
Heimdallr
8,453
528
93
6
0
254,559
1
W
Geb
9,089
568
32
2
0
331,419
2
W
Aphrodite
10,187
637
141
9
0
267,168
2
W
Ratatoskr
4,869
304
0
0
0
123,907
0
L
Terra
8,796
550
128
8
0
303,944
0
L
Ares
7,051
441
18
1
0
292,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role