Player Matchup

Cthulhu
Cthulhu
MistaWinna
Cthulhu
Level 47
God Stats
2W - 6L
1,317 SR
Queue Stats
34W - 29L
1,512 Elo+
Party 2
Hel
Hel
Urmstr
Hel
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,511 Elo+
Party 2
Ravana
Ravana
fazefy
Ravana
Level 18
God Stats
2W - 1L
1,654 SR
Queue Stats
33W - 27L
1,518 Elo+
Party 2
Team Averages
Level 33
1,490 SR
1,514 Elo+

VS

Team Averages
Level 99
1,634 SR
1,529 Elo+
Gilgamesh
Gilgamesh
Cush_360
Gilgamesh
Level 63
God Stats
48W - 21L
1,666 SR
Queue Stats
271W - 225L
1,563 Elo+
Party 1
Izanami
Izanami
GC Y0SHII
Izanami
Level 107
God Stats
8W - 6L
1,582 SR
Queue Stats
16W - 14L
1,452 Elo+
Solo
Anubis
Anubis
Po4Sleepwalkin
Anubis
Level 126
God Stats
22W - 12L
1,654 SR
Queue Stats
223W - 193L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistaWinna
Cthulhu
15
3 / 6 / 7
11,610
683
10,662
21,141
18,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hel
Urmstr
Hel
15
2 / 9 / 7
11,109
653
7,042
18,785
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
fazefy
Ravana
16
6 / 9 / 3
12,455
733
13,565
13,184
4,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cush_360
Gilgamesh
17
9 / 3 / 13
12,743
750
14,431
13,348
7,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
GC Y0SHII
Izanami
16
6 / 3 / 9
11,569
681
12,074
12,373
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 5 / 11
12,946
762
19,065
15,151
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
11
Kills
24
24
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cush_360
Gilgamesh
9
3
13
5.17
W
Izanami
GC Y0SHII
Izanami
6
3
9
3.5
L
Cthulhu
MistaWinna
Cthulhu
3
6
7
1.08
W
9
5
11
2.9
L
Hel
Urmstr
Hel
2
9
7
0.61
L
Ravana
fazefy
Ravana
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
45,570
53,110
Taken
40,872
28,936
Mitigated
17,130
12,142
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cush_360
Gilgamesh
14,431
4,791
192
1,031
13,348
7,152
472
5,390
7,520
0
32,545
W
Izanami
GC Y0SHII
Izanami
12,074
9,099
544
3,400
12,373
3,345
1,580
4,115
8,258
0
58,719
L
Cthulhu
MistaWinna
Cthulhu
10,662
917
247
250
21,141
18,939
0
7,035
14,106
24,450
0
W
19,065
533
0
6,047
15,151
6,633
657
8,810
6,341
54,568
0
L
Hel
Urmstr
Hel
7,042
897
4,180
6,981
18,785
5,913
0
7,806
10,979
32,546
0
L
Ravana
fazefy
Ravana
13,565
4,472
0
484
13,184
4,084
0
4,537
8,647
0
29,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
37,258
123
Minions Killed
212
3
Camps Cleared
12
770,248
Distance Traveled
749,156
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,743
750
38
2
4
264,503
2
W
Izanami
11,569
681
97
6
6
265,548
4
L
Cthulhu
11,610
683
24
1
0
256,693
3
W
Anubis
12,946
762
77
5
2
219,105
3
L
Hel
11,109
653
52
3
2
261,653
3
L
Ravana
12,455
733
47
3
1
251,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role