Player Matchup

Ullr
Ullr
Beckowo
Ullr
Level 155
God Stats
3W - 0L
1,584 SR
Queue Stats
63W - 11L
1,926 Elo+
Party 1
Vulcan
Vulcan
DogePowPow
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,848 Elo+
Party 1
Gilgamesh
Gilgamesh
Fexez
Gilgamesh
Level 160
God Stats
3W - 0L
1,869 SR
Queue Stats
97W - 13L
2,020 Elo+
Party 1
Team Averages
Level 108
1,651 SR
1,931 Elo+

VS

Team Averages
Level 94
1,333 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Angé
Bacchus
Level 147
God Stats
6W - 2L
1,287 SR
Queue Stats
12W - 13L
1,341 Elo+
Party 2
Izanami
Izanami
Danielmagox
Izanami
Level 106
God Stats
0W - 4L
1,212 SR
Queue Stats
52W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Beckowo
Ullr
13
8 / 3 / 3
9,127
761
10,540
8,350
3,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
DogePowPow
Vulcan
13
3 / 5 / 10
8,724
727
7,133
8,608
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fexez
Gilgamesh
13
4 / 1 / 10
8,705
725
10,787
15,047
14,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 4
7,165
597
10,952
7,314
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Angé
Bacchus
12
5 / 3 / 4
8,766
731
7,151
10,833
14,247
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Danielmagox
Izanami
10
3 / 7 / 4
7,937
661
7,002
12,988
3,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
9
9
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
L
Bacchus
Angé
Bacchus
5
3
4
2.33
W
Ullr
Beckowo
Ullr
8
3
3
3.17
L
Izanami
Danielmagox
Izanami
3
7
4
0.71
W
Vulcan
DogePowPow
Vulcan
3
5
10
1.6
W
Gilgamesh
Fexez
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
25,105
32,005
Taken
31,135
21,141
Mitigated
20,421
4,686
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,952
2,805
0
334
7,314
2,388
546
1,850
5,360
22,898
0
L
Bacchus
Angé
Bacchus
7,151
764
0
1,990
10,833
14,247
224
2,290
8,442
14,232
0
W
Ullr
Beckowo
Ullr
10,540
3,595
0
348
8,350
3,016
294
4,720
3,366
0
35,323
L
Izanami
Danielmagox
Izanami
7,002
5,274
0
1,658
12,988
3,786
118
2,959
9,869
0
22,804
W
Vulcan
DogePowPow
Vulcan
7,133
1,271
0
1,043
8,608
3,382
547
4,787
3,613
26,937
0
W
Gilgamesh
Fexez
Gilgamesh
10,787
3,098
0
3,295
15,047
14,743
800
8,094
6,387
0
26,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
23,868
142
Minions Killed
91
8
Camps Cleared
2
669,822
Distance Traveled
595,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,165
597
39
3
0
186,443
0
L
Bacchus
8,766
731
11
1
1
230,896
2
W
Ullr
9,127
761
60
5
6
216,806
1
L
Izanami
7,937
661
41
3
1
178,183
1
W
Vulcan
8,724
727
59
5
2
208,383
2
W
Gilgamesh
8,705
725
23
2
0
244,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role